Player Matchup

Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
HalfManne
Sun Wukong
Gold V
Level 109
God Stats
8W - 0L
1,691 SR
Queue Stats
52W - 45L
1,355 MMR
Solo
Chang'e
Chang'e
Gold V
adriansoo
Chang'e
Gold V
Level 141
God Stats
68W - 55L
1,568 SR
Queue Stats
351W - 365L
1,272 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,552 SR
1,425 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,513 SR
1,417 MMR
Kali
Kali
Silver II
 
Kali
Silver II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
FlakerX
Cthulhu
Silver III
Level 83
God Stats
2W - 3L
1,338 SR
Queue Stats
75W - 104L
1,319 MMR
Solo
Agni
Agni
Gold IV
RedWarr98
Agni
Gold IV
Level 128
God Stats
4W - 4L
1,817 SR
Queue Stats
114W - 117L
1,382 MMR
Party 1
Anhur
Anhur
Gold III
mw4reyalfa
Anhur
Gold III
Level 122
God Stats
10W - 10L
1,615 SR
Queue Stats
72W - 72L
1,559 MMR
Party 1
Achilles
Achilles
Silver I
railfront
Achilles
Silver I
Level 65
God Stats
2W - 5L
1,295 SR
Queue Stats
189W - 183L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 1 / 4
8,602
573
6,642
7,160
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
 
Scylla
13
5 / 2 / 2
8,433
562
10,766
7,052
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
 
Khepri
13
1 / 1 / 10
8,033
536
6,019
8,490
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
HalfManne
Sun Wukong
15
5 / 1 / 6
9,332
622
10,823
11,755
11,622
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
adriansoo
Chang'e
14
8 / 0 / 3
8,987
599
7,287
10,889
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ShivaArachneThothAtlas

VS

Bans
BellonaCliodhnaBastetVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
1 / 0 / 0
7,285
486
3,817
11,919
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
FlakerX
Cthulhu
9
0 / 5 / 2
5,659
377
3,922
12,937
4,509
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
11
0 / 6 / 0
6,750
450
7,413
9,232
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
14
3 / 3 / 1
8,475
565
4,234
10,360
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
railfront
Achilles
12
1 / 8 / 0
7,370
491
9,231
15,754
15,698
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
22
Kills
5
5
Deaths
22
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
4
5
W
Scylla
 
Scylla
5
2
2
3
W
Khepri
 
Khepri
1
1
10
6
L
Kali
 
Kali
1
0
0
1
L
Cthulhu
FlakerX
Cthulhu
0
5
2
0.2
W
Sun Wukong
HalfManne
Sun Wukong
5
1
6
8
L
Agni
0
6
0
0
W
Chang'e
adriansoo
Chang'e
8
0
3
9.5
L
Anhur
3
3
1
1.17
L
Achilles
railfront
Achilles
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,537
Damage
28,617
45,346
Taken
60,202
29,729
Mitigated
29,340
17,920
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,642
3,024
0
2,724
7,160
2,054
597
1,894
5,266
0
60,384
W
Scylla
 
Scylla
10,766
825
0
500
7,052
2,871
361
2,132
4,920
60,725
0
W
Khepri
 
Khepri
6,019
610
0
1,432
8,490
9,239
0
2,807
5,683
19,399
0
L
Kali
 
Kali
3,817
1,570
0
6,206
11,919
3,875
0
5,625
6,134
0
50,361
L
Cthulhu
FlakerX
Cthulhu
3,922
339
0
2,817
12,937
4,509
0
7,725
5,056
14,651
0
W
Sun Wukong
HalfManne
Sun Wukong
10,823
2,495
0
3,792
11,755
11,622
0
1,091
10,664
0
58,093
L
Agni
7,413
368
0
691
9,232
2,475
0
6,365
2,740
51,340
0
W
Chang'e
adriansoo
Chang'e
7,287
922
2,005
7,467
10,889
3,943
470
3,411
7,478
51,956
0
L
Anhur
4,234
2,212
0
3,621
10,360
2,783
0
2,005
8,351
0
50,686
L
Achilles
railfront
Achilles
9,231
3,615
0
949
15,754
15,698
0
1,871
13,849
0
40,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,387
Gold Earned
35,539
453
Minions Killed
415
0
Camps Cleared
0
1,506,084
Distance Traveled
1,446,865
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,602
573
119
8
0
278,307
4
W
Scylla
8,433
562
114
8
0
272,010
4
W
Khepri
8,033
536
19
1
0
315,222
2
L
Kali
7,285
486
94
6
0
348,602
3
L
Cthulhu
5,659
377
27
2
0
283,966
0
W
Sun Wukong
9,332
622
108
7
0
303,800
8
L
Agni
6,750
450
99
7
0
295,418
2
W
Chang'e
8,987
599
93
6
0
336,745
1
L
Anhur
8,475
565
104
7
0
258,609
3
L
Achilles
7,370
491
91
6
0
260,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role