Player Matchup

Artemis
Artemis
Gold III
CorvusCorone666
Artemis
Gold III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,576 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
Hi4Bye
Erlang Shen
Platinum V
Level 121
God Stats
3W - 1L
1,839 SR
Queue Stats
96W - 102L
1,767 MMR
Party 2
Ganesha
Ganesha
Bronze V
MoXuP
Ganesha
Bronze V
Level 108
God Stats
0W - 1L
1,678 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Bakasura
Bakasura
Gold IV
oldhuntr
Bakasura
Gold IV
Level 158
God Stats
10W - 5L
1,699 SR
Queue Stats
240W - 247L
1,421 MMR
Party 2
Hera
Hera
Platinum V
zhoporval
Hera
Platinum V
Level 154
God Stats
45W - 33L
1,743 SR
Queue Stats
1,125W - 1,143L
1,578 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,692 SR
1,568 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,604 SR
1,569 MMR
Horus
Horus
Gold IV
Bogi0403
Horus
Gold IV
Level 108
God Stats
20W - 15L
1,776 SR
Queue Stats
140W - 136L
1,587 MMR
Party 1
Bellona
Bellona
Bronze III
Fertis
Bellona
Bronze III
Level 43
God Stats
11W - 2L
1,746 SR
Queue Stats
47W - 27L
1,554 MMR
Solo
Jing Wei
Jing Wei
Gold IV
MostSexy
Jing Wei
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 129L
1,621 MMR
Party 1
Discordia
Discordia
Silver I
alvarodimas99
Discordia
Silver I
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,592 MMR
Solo
Susano
Susano
Gold IV
你姐莞归说爱我
Susano
Gold IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 158L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,120
397
8,638
13,043
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
Hi4Bye
Erlang Shen
17
1 / 7 / 1
10,466
455
12,307
29,030
32,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
MoXuP
Ganesha
15
0 / 8 / 6
9,619
418
7,010
23,469
25,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
oldhuntr
Bakasura
18
5 / 8 / 3
11,034
480
13,281
20,105
7,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
18
6 / 8 / 5
11,952
520
21,830
16,511
7,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AgniGebAthenaShiva

VS

Bans
ThothCliodhnaUllrAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bogi0403
Horus
17
3 / 3 / 20
13,683
595
9,028
32,574
38,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bellona
Fertis
Bellona
20
17 / 0 / 10
15,515
675
28,572
28,983
39,782
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
MostSexy
Jing Wei
20
9 / 2 / 5
15,031
654
17,140
16,205
7,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
alvarodimas99
Discordia
18
3 / 5 / 10
12,547
546
10,764
16,132
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 2 / 16
12,643
550
15,645
23,169
10,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
96
12
Kills
35
35
Deaths
12
16
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Horus
Bogi0403
Horus
3
3
20
4.33
L
0
4
1
0.13
W
Bellona
Fertis
Bellona
17
0
10
22
L
Erlang Shen
Hi4Bye
Erlang Shen
1
7
1
0.21
L
Ganesha
MoXuP
Ganesha
0
8
6
0.38
W
Jing Wei
MostSexy
Jing Wei
9
2
5
5.75
W
Discordia
alvarodimas99
Discordia
3
5
10
1.6
L
Bakasura
oldhuntr
Bakasura
5
8
3
0.81
L
Hera
6
8
5
1.06
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,066
Damage
81,149
102,158
Taken
117,063
76,527
Mitigated
101,793
21,068
Healing
55,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bogi0403
Horus
9,028
3,516
6,669
13,174
32,574
38,691
1,275
8,983
22,494
0
28,871
L
8,638
4,554
0
4,522
13,043
3,794
1,248
335
12,708
0
59,410
W
Bellona
Fertis
Bellona
28,572
16,047
0
14,759
28,983
39,782
2,721
10,680
17,938
0
123,094
L
Erlang Shen
Hi4Bye
Erlang Shen
12,307
5,023
0
9,913
29,030
32,034
957
4,529
24,501
0
74,054
L
Ganesha
MoXuP
Ganesha
7,010
591
0
2,393
23,469
25,348
0
2,792
20,677
23,501
0
W
Jing Wei
MostSexy
Jing Wei
17,140
13,533
0
8,109
16,205
7,001
3,436
5,404
10,791
0
139,784
W
Discordia
alvarodimas99
Discordia
10,764
468
0
3,666
16,132
6,113
963
5,617
10,086
84,438
0
L
Bakasura
oldhuntr
Bakasura
13,281
9,076
0
3,300
20,105
7,942
0
2,295
17,810
0
79,001
L
Hera
21,830
4,613
0
940
16,511
7,409
0
1,699
14,812
81,024
0
W
15,645
4,422
0
9,491
23,169
10,206
548
6,355
16,082
0
94,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,191
Gold Earned
69,419
526
Minions Killed
663
0
Camps Cleared
0
2,075,027
Distance Traveled
2,343,151
16
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,683
595
39
2
0
438,254
9
L
Artemis
9,120
397
121
5
0
365,291
3
W
Bellona
15,515
675
186
8
0
475,579
6
L
Erlang Shen
10,466
455
133
6
0
419,177
4
L
Ganesha
9,619
418
6
0
0
426,417
3
W
Jing Wei
15,031
654
187
8
0
435,497
8
W
Discordia
12,547
546
130
6
0
439,228
7
L
Bakasura
11,034
480
130
6
0
484,539
4
L
Hera
11,952
520
136
6
0
379,603
2
W
Susano
12,643
550
121
5
0
554,593
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role