Player Matchup

Horus
Horus
Falcoty
Horus
Level 26
God Stats
1W - 5L
1,320 SR
Queue Stats
7W - 22L
1,151 Elo+
Party 3
Cliodhna
Cliodhna
T hawttt
Cliodhna
Level 59
God Stats
6W - 10L
1,261 SR
Queue Stats
135W - 137L
1,314 Elo+
Party 3
Cu Chulainn
Cu Chulainn
geargame50
Cu Chulainn
Level 63
God Stats
4W - 6L
1,387 SR
Queue Stats
41W - 39L
1,331 Elo+
Party 2
Hera
Hera
killer7490
Hera
Level 27
God Stats
3W - 2L
1,645 SR
Queue Stats
33W - 36L
1,284 Elo+
Party 2
Danzaburou
Danzaburou
l-l_LegenD
Danzaburou
Level 65
God Stats
1W - 3L
1,413 SR
Queue Stats
70W - 77L
1,291 Elo+
Party 2
Team Averages
Level 48
1,405 SR
1,274 Elo+

VS

Team Averages
Level 78
1,449 SR
1,548 Elo+
Shiva
Shiva
I MrXbox l
Shiva
Level 131
God Stats
57W - 36L
1,622 SR
Queue Stats
156W - 114L
1,573 Elo+
Party 1
Cabrakan
Cabrakan
NukesAreNeat
Cabrakan
Level 57
God Stats
1W - 1L
1,151 SR
Queue Stats
135W - 122L
1,516 Elo+
Party 1
Ymir
Ymir
Ravlet
Ymir
Level 29
God Stats
7W - 5L
1,553 SR
Queue Stats
56W - 52L
1,492 Elo+
Party 1
Izanami
Izanami
RichardsRollin
Izanami
Level 64
God Stats
5W - 4L
1,420 SR
Queue Stats
133W - 126L
1,549 Elo+
Party 1
Thoth
Thoth
iCreativities
Thoth
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 36L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Falcoty
Horus
10
0 / 2 / 0
6,563
410
1,079
10,740
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
T hawttt
Cliodhna
12
1 / 6 / 0
7,296
456
4,919
13,085
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
geargame50
Cu Chulainn
13
0 / 5 / 0
7,556
472
6,618
15,259
9,437
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 10 / 0
7,544
472
5,633
12,033
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
l-l_LegenD
Danzaburou
11
1 / 6 / 0
7,042
440
7,202
12,702
2,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
7 / 0 / 1
11,056
691
11,426
12,889
11,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cabrakan
NukesAreNeat
Cabrakan
16
9 / 0 / 4
9,761
610
6,733
10,838
7,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
Ravlet
Ymir
11
0 / 0 / 8
7,867
492
4,511
10,378
8,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 1
9,526
595
10,179
7,933
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 4 / 5
9,949
622
9,447
9,896
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
5
Kills
29
29
Deaths
5
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
Falcoty
Horus
0
2
0
0
W
Shiva
7
0
1
7.5
W
Cabrakan
NukesAreNeat
Cabrakan
9
0
4
11
W
Ymir
Ravlet
Ymir
0
0
8
4
W
7
1
1
7.5
L
Cliodhna
T hawttt
Cliodhna
1
6
0
0.17
L
Cu Chulainn
geargame50
Cu Chulainn
0
5
0
0
W
6
4
5
2.13
L
3
10
0
0.3
L
Danzaburou
l-l_LegenD
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,451
Damage
42,296
63,819
Taken
51,934
25,407
Mitigated
33,516
11,644
Healing
21,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Falcoty
Horus
1,079
621
752
3,954
10,740
5,800
16
2,702
8,038
0
11,774
W
Shiva
11,426
2,247
0
6,971
12,889
11,136
0
0
12,889
0
74,813
W
Cabrakan
NukesAreNeat
Cabrakan
6,733
790
0
5,346
10,838
7,874
37
688
10,129
53,597
1,784
W
Ymir
Ravlet
Ymir
4,511
792
0
2,692
10,378
8,173
0
911
9,442
14,855
0
W
10,179
6,262
0
3,541
7,933
2,871
880
0
7,933
0
73,350
L
Cliodhna
T hawttt
Cliodhna
4,919
709
0
669
13,085
3,468
0
4,426
8,659
0
43,024
L
Cu Chulainn
geargame50
Cu Chulainn
6,618
1,694
0
2,110
15,259
9,437
220
2,001
13,258
0
49,072
W
9,447
0
0
3,081
9,896
3,462
1,760
3,646
5,908
67,027
0
L
5,633
1,737
0
1,181
12,033
3,865
638
8,959
3,074
37,415
0
L
Danzaburou
l-l_LegenD
Danzaburou
7,202
2,680
0
2,978
12,702
2,837
763
2,565
10,137
0
40,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,001
Gold Earned
48,159
310
Minions Killed
525
0
Camps Cleared
0
1,372,059
Distance Traveled
1,585,242
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,563
410
26
2
0
317,717
4
W
Shiva
11,056
691
136
9
0
332,996
8
W
Cabrakan
9,761
610
107
7
0
327,685
4
W
Ymir
7,867
492
20
1
0
333,047
7
W
Izanami
9,526
595
139
9
0
296,199
3
L
Cliodhna
7,296
456
68
4
0
322,438
5
L
Cu Chulainn
7,556
472
95
6
0
281,683
3
W
Thoth
9,949
622
123
8
0
295,315
3
L
Hera
7,544
472
64
4
0
207,388
2
L
Danzaburou
7,042
440
57
4
0
242,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role