Player Matchup

Poseidon
Poseidon
Platinum I
 
Poseidon
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
Dеoxys
Rama
Gold III
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,810 MMR
Solo
Thanatos
Thanatos
Gold I
Smorsdel
Thanatos
Gold I
Level 68
God Stats
8W - 8L
1,432 SR
Queue Stats
391W - 388L
1,555 MMR
Solo
Atlas
Atlas
Platinum V
xiordi
Atlas
Platinum V
Level 157
God Stats
10W - 3L
1,695 SR
Queue Stats
266W - 256L
1,663 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,525 SR
1,606 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,590 SR
1,692 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Morthistt
Ymir
Bronze III
Level 105
God Stats
1W - 3L
1,482 SR
Queue Stats
19W - 29L
1,453 MMR
Solo
Kali
Kali
Gold III
Tillifou
Kali
Gold III
Level 120
God Stats
8W - 10L
1,736 SR
Queue Stats
388W - 390L
1,482 MMR
Solo
Jing Wei
Jing Wei
Gold IV
ToggleMuteMe
Jing Wei
Gold IV
Level 124
God Stats
3W - 3L
1,552 SR
Queue Stats
349W - 347L
1,489 MMR
Solo
Bellona
Bellona
Diamond I
Vulcano_Brain
Bellona
Diamond I
Level 143
God Stats
122W - 102L
1,680 SR
Queue Stats
529W - 527L
2,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 1 / 0
8,340
642
4,863
7,130
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
 
Tyr
13
0 / 3 / 1
7,549
581
6,743
12,279
10,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Dеoxys
Rama
15
6 / 1 / 1
8,979
691
11,839
11,323
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Smorsdel
Thanatos
13
2 / 3 / 1
7,217
555
4,018
9,709
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
xiordi
Atlas
12
1 / 0 / 4
7,475
575
3,691
6,837
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BastetGilgameshCliodhnaShiva

VS

Bans
ArachneKhepriIzanamiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 3 / 2
7,852
604
5,382
6,429
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
11
2 / 2 / 0
6,942
534
4,011
10,899
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
11
2 / 2 / 2
6,569
505
6,337
10,716
4,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
ToggleMuteMe
Jing Wei
7
0 / 3 / 0
5,372
413
2,533
5,393
1,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
13
2 / 1 / 2
8,030
618
8,877
11,119
12,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
11
Kills
8
8
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
0
2
W
Tyr
 
Tyr
0
3
1
0.17
L
Scylla
 
Scylla
2
3
2
1
W
Rama
Dеoxys
Rama
6
1
1
6.5
L
Ymir
2
2
0
1
W
Thanatos
Smorsdel
Thanatos
2
3
1
0.83
L
Kali
2
2
2
1.5
L
Jing Wei
ToggleMuteMe
Jing Wei
0
3
0
0
L
Bellona
2
1
2
3
W
Atlas
xiordi
Atlas
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,154
Damage
27,140
47,278
Taken
44,556
22,715
Mitigated
27,146
25,212
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,863
484
0
3,314
7,130
2,196
0
2,812
4,318
74,333
0
W
Tyr
 
Tyr
6,743
885
0
5,502
12,279
10,122
370
367
11,912
0
50,710
L
Scylla
 
Scylla
5,382
505
0
794
6,429
1,849
0
3,094
3,335
48,267
0
W
Rama
Dеoxys
Rama
11,839
9,798
0
5,119
11,323
3,604
1,630
2,286
9,037
0
69,365
L
Ymir
4,011
788
14
2,750
10,899
8,172
0
2,786
8,113
16,549
2,129
W
Thanatos
Smorsdel
Thanatos
4,018
869
0
9,179
9,709
3,283
0
744
8,965
0
45,570
L
Kali
6,337
2,083
0
3,273
10,716
4,012
0
2,074
8,642
0
37,368
L
Jing Wei
ToggleMuteMe
Jing Wei
2,533
1,997
0
1,323
5,393
1,002
0
333
5,060
0
22,458
L
Bellona
8,877
4,205
0
5,278
11,119
12,111
471
267
10,852
0
56,650
W
Atlas
xiordi
Atlas
3,691
1,469
0
2,098
6,837
3,510
0
2,641
4,196
16,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,560
Gold Earned
34,765
516
Minions Killed
366
0
Camps Cleared
0
1,400,236
Distance Traveled
1,181,698
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,340
642
165
13
0
296,518
8
W
Tyr
7,549
581
102
8
0
267,528
3
L
Scylla
7,852
604
95
7
0
245,381
3
W
Rama
8,979
691
135
10
0
247,338
3
L
Ymir
6,942
534
36
3
0
225,291
1
W
Thanatos
7,217
555
89
7
0
290,621
1
L
Kali
6,569
505
68
5
0
277,891
1
L
Jing Wei
5,372
413
43
3
0
149,893
0
L
Bellona
8,030
618
124
10
0
283,242
5
W
Atlas
7,475
575
25
2
0
298,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role