Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DrunkSausage
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,594 Elo+
Solo
Sylvanus
Sylvanus
Ragnarlork
Sylvanus
Level 32
God Stats
0W - 2L
1,285 SR
Queue Stats
57W - 67L
1,454 Elo+
Party 2
Raijin
Raijin
elliens
Raijin
Level 67
God Stats
1W - 2L
1,442 SR
Queue Stats
20W - 35L
1,373 Elo+
Solo
Hades
Hades
milr
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,504 Elo+
Solo
Team Averages
Level 58
1,445 SR
1,485 Elo+

VS

Team Averages
Level 67
1,465 SR
1,374 Elo+
Guan Yu
Guan Yu
Awe_Tankre
Guan Yu
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
251W - 287L
1,289 Elo+
Solo
Ah Puch
Ah Puch
Chelovek20
Ah Puch
Level 129
God Stats
7W - 3L
1,759 SR
Queue Stats
148W - 146L
1,352 Elo+
Party 1
Raijin
Raijin
DerekDepouillo
Raijin
Level 103
God Stats
3W - 6L
1,068 SR
Queue Stats
373W - 371L
1,466 Elo+
Solo
Hachiman
Hachiman
PlzNoFeeding
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,413 Elo+
Solo
Cerberus
Cerberus
whatroma
Cerberus
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 98L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
4 / 1 / 7
10,442
746
15,006
9,504
4,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
17
5 / 4 / 5
9,879
706
19,537
11,012
4,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Ragnarlork
Sylvanus
15
2 / 7 / 7
9,292
664
5,826
17,883
20,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
elliens
Raijin
15
1 / 4 / 6
8,568
612
12,928
10,105
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
milr
Hades
13
0 / 9 / 8
8,126
580
8,029
17,407
15,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Awe_Tankre
Guan Yu
16
2 / 2 / 19
9,591
685
5,246
25,018
22,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Chelovek20
Ah Puch
17
3 / 3 / 18
10,365
740
22,519
14,360
6,114
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
9 / 5 / 14
11,732
838
18,570
15,923
7,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
PlzNoFeeding
Hachiman
19
10 / 1 / 11
11,834
845
13,069
9,844
4,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
whatroma
Cerberus
15
1 / 3 / 12
9,111
651
2,995
17,502
16,462
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
99
12
Kills
25
25
Deaths
14
33
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
1
7
7.5
W
Guan Yu
Awe_Tankre
Guan Yu
2
2
19
5.75
W
Ah Puch
Chelovek20
Ah Puch
3
3
18
4
W
9
5
14
3.2
L
Merlin
5
4
5
1.88
W
Hachiman
PlzNoFeeding
Hachiman
10
1
11
15.5
L
Sylvanus
Ragnarlork
Sylvanus
2
7
7
0.79
L
Raijin
elliens
Raijin
1
4
6
1
L
Hades
milr
Hades
0
9
8
0.44
W
Cerberus
whatroma
Cerberus
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,326
Damage
62,399
65,911
Taken
82,647
48,378
Mitigated
56,879
18,559
Healing
37,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
15,006
2,735
1,148
3,223
9,504
4,036
0
6,496
3,008
0
39,964
W
Guan Yu
Awe_Tankre
Guan Yu
5,246
159
8,652
11,326
25,018
22,472
79
11,675
13,343
0
10,157
W
Ah Puch
Chelovek20
Ah Puch
22,519
622
3,944
3,207
14,360
6,114
676
8,428
5,932
40,741
0
W
18,570
782
2,507
2,595
15,923
7,195
671
10,257
5,666
37,345
0
L
Merlin
19,537
1,535
390
1,848
11,012
4,574
0
7,433
3,579
31,764
0
W
Hachiman
PlzNoFeeding
Hachiman
13,069
3,298
1,106
1,611
9,844
4,636
2,946
6,397
3,447
0
34,077
L
Sylvanus
Ragnarlork
Sylvanus
5,826
1,349
3,237
2,454
17,883
20,614
0
12,786
5,097
11,418
0
L
Raijin
elliens
Raijin
12,928
970
431
2,398
10,105
3,845
96
5,805
4,300
22,669
0
L
Hades
milr
Hades
8,029
1,343
1,149
2,281
17,407
15,309
0
11,564
5,843
15,939
0
W
Cerberus
whatroma
Cerberus
2,995
193
446
2,033
17,502
16,462
361
9,563
7,939
8,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,307
Gold Earned
52,633
154
Minions Killed
185
0
Camps Cleared
0
1,121,230
Distance Traveled
1,284,882
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,442
746
63
5
0
262,765
0
W
Guan Yu
9,591
685
7
1
0
293,950
0
W
Ah Puch
10,365
740
37
3
0
262,882
1
W
Raijin
11,732
838
55
4
0
230,462
0
L
Merlin
9,879
706
25
2
0
237,724
2
W
Hachiman
11,834
845
66
5
0
234,692
0
L
Sylvanus
9,292
664
23
2
0
180,375
0
L
Raijin
8,568
612
18
1
0
262,858
1
L
Hades
8,126
580
25
2
0
177,508
3
W
Cerberus
9,111
651
20
1
0
262,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role