Player Matchup

He Bo
He Bo
AK Probability
He Bo
Level 29
God Stats
11W - 16L
1,475 SR
Queue Stats
41W - 62L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
Buddy9oo4
Baron Samedi
Level 65
God Stats
12W - 34L
1,469 SR
Queue Stats
90W - 129L
1,424 Elo+
Party 2
Loki
Loki
LowKEY Bruisin
Loki
Level 58
God Stats
5W - 6L
1,416 SR
Queue Stats
142W - 211L
1,397 Elo+
Party 2
Fenrir
Fenrir
Xgtown
Fenrir
Level 17
God Stats
6W - 15L
1,464 SR
Queue Stats
13W - 32L
1,358 Elo+
Party 2
Set
Set
mike140708
Set
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
219W - 214L
1,424 Elo+
Solo
Team Averages
Level 41
1,465 SR
1,395 Elo+

VS

Team Averages
Level 35
1,542 SR
1,515 Elo+
Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Aruiu
Zeus
Level 41
God Stats
4W - 0L
1,493 SR
Queue Stats
36W - 27L
1,591 Elo+
Party 1
Artemis
Artemis
SheeNay
Artemis
Level 14
God Stats
1W - 1L
1,716 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ShinamonSutikku
Sun Wukong
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,482 Elo+
Party 1
Nike
Nike
theun1cornlord
Nike
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 13 / 8
10,792
1,199
11,356
22,298
6,097
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Buddy9oo4
Baron Samedi
15
3 / 10 / 8
9,922
1,102
10,116
18,354
5,112
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 13 / 9
10,335
1,148
7,886
17,742
4,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Xgtown
Fenrir
15
3 / 7 / 8
9,554
1,062
5,527
18,683
8,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 5 / 4
8,750
972
3,402
12,038
4,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
4 / 2 / 27
11,057
1,229
12,836
9,745
3,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Aruiu
Zeus
19
31 / 2 / 9
15,395
1,711
38,355
5,668
1,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
SheeNay
Artemis
16
3 / 4 / 25
9,942
1,105
13,424
7,343
2,345
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
ShinamonSutikku
Sun Wukong
17
4 / 2 / 24
10,597
1,177
7,468
9,026
8,697
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 4 / 27
10,804
1,200
11,208
10,541
6,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
159
14
Kills
47
48
Deaths
14
37
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
27
8.75
L
5
13
8
0.69
W
Zeus
Aruiu
Zeus
31
2
9
17.75
L
Baron Samedi
Buddy9oo4
Baron Samedi
3
10
8
0.7
L
3
13
9
0.58
W
Artemis
SheeNay
Artemis
3
4
25
3.88
W
Sun Wukong
ShinamonSutikku
Sun Wukong
4
2
24
8
L
Fenrir
Xgtown
Fenrir
3
7
8
1
L
0
5
4
0.4
W
5
4
27
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,287
Damage
83,291
89,115
Taken
42,323
28,670
Mitigated
22,399
4,517
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,836
3,016
0
6,490
9,745
3,366
0
4,288
5,298
0
21,874
L
11,356
746
0
257
22,298
6,097
0
12,826
9,472
29,366
0
W
Zeus
Aruiu
Zeus
38,355
5,860
0
287
5,668
1,939
0
2,234
3,301
51,647
0
L
Baron Samedi
Buddy9oo4
Baron Samedi
10,116
1,267
1,840
1,396
18,354
5,112
0
8,404
9,950
14,750
0
L
7,886
1,125
21
230
17,742
4,799
0
6,011
11,731
0
15,495
W
Artemis
SheeNay
Artemis
13,424
8,052
0
863
7,343
2,345
0
3,696
3,498
0
17,202
W
Sun Wukong
ShinamonSutikku
Sun Wukong
7,468
1,280
0
80
9,026
8,697
0
4,639
4,134
0
21,643
L
Fenrir
Xgtown
Fenrir
5,527
429
0
519
18,683
8,267
0
7,173
11,510
0
6,047
L
3,402
752
0
254
12,038
4,395
0
4,869
5,677
0
14,949
W
11,208
2,011
633
748
10,541
6,052
0
6,615
3,732
2,640
19,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,353
Gold Earned
57,795
87
Minions Killed
126
5
Camps Cleared
5
824,124
Distance Traveled
783,489
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,057
1,229
18
2
2
169,846
0
L
He Bo
10,792
1,199
31
3
1
158,123
0
W
Zeus
15,395
1,711
35
4
0
169,241
1
L
Baron Samedi
9,922
1,102
11
1
0
156,287
0
L
Loki
10,335
1,148
12
1
0
158,720
0
W
Artemis
9,942
1,105
14
2
2
118,134
0
W
Sun Wukong
10,597
1,177
37
4
1
177,835
0
L
Fenrir
9,554
1,062
3
0
1
189,945
0
L
Set
8,750
972
30
3
3
161,049
0
W
Nike
10,804
1,200
22
2
0
148,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role