Player Matchup

Da Ji
Da Ji
HiRez Trash1451
Da Ji
Level 117
God Stats
1W - 2L
1,380 SR
Queue Stats
21W - 32L
1,337 Elo+
Solo
Ymir
Ymir
ceemoney1024
Ymir
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 42L
1,500 Elo+
Solo
Ullr
Ullr
dfgsdfhrj
Ullr
Level 23
God Stats
1W - 4L
1,194 SR
Queue Stats
21W - 23L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kinkiller181
Morgan Le Fay
Level 137
God Stats
1W - 0L
1,317 SR
Queue Stats
54W - 64L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
oAxe
Sun Wukong
Level 86
God Stats
13W - 8L
1,645 SR
Queue Stats
235W - 215L
1,491 Elo+
Party 1
Team Averages
Level 94
1,407 SR
1,463 Elo+

VS

Team Averages
Level 77
1,460 SR
1,564 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
AngelinaAngelX
Bastet
Level 143
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 4L
1,428 Elo+
Party 2
Yu Huang
Yu Huang
Dragon_0_
Yu Huang
Level 125
God Stats
5W - 8L
1,724 SR
Queue Stats
149W - 163L
1,566 Elo+
Solo
Nu Wa
Nu Wa
OHalK
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,842 Elo+
Solo
Bellona
Bellona
leftpinkytoe
Bellona
Level 62
God Stats
3W - 10L
1,261 SR
Queue Stats
391W - 419L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 5
9,540
867
11,532
12,042
4,592
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 2 / 10
8,502
773
5,611
9,979
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
17
9 / 3 / 6
9,904
900
13,353
9,563
3,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
kinkiller181
Morgan Le Fay
15
4 / 3 / 11
8,374
761
6,811
8,165
3,261
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
oAxe
Sun Wukong
16
3 / 2 / 13
9,185
835
7,847
14,512
9,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
5 / 5 / 7
9,142
831
8,366
13,757
12,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 7
8,177
743
5,876
10,162
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
Dragon_0_
Yu Huang
15
3 / 3 / 5
8,355
760
6,958
6,456
3,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
OHalK
Nu Wa
14
2 / 9 / 6
8,024
729
8,636
11,647
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bellona
leftpinkytoe
Bellona
14
1 / 6 / 5
8,229
748
9,272
12,652
10,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
26
Kills
13
13
Deaths
26
45
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
5
7
1.7
L
2
3
7
1.83
L
Yu Huang
Dragon_0_
Yu Huang
3
3
5
1.83
W
10
3
5
4.17
L
Nu Wa
OHalK
Nu Wa
2
9
6
0.56
W
0
2
10
2.5
W
Ullr
9
3
6
4
W
Morgan Le Fay
kinkiller181
Morgan Le Fay
4
3
11
3.17
L
Bellona
leftpinkytoe
Bellona
1
6
5
0.58
W
Sun Wukong
oAxe
Sun Wukong
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,154
Damage
39,108
54,261
Taken
54,674
28,415
Mitigated
33,320
6,378
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,366
3,442
0
0
13,757
12,500
45
4,706
8,884
20,221
0
L
5,876
1,743
0
2,404
10,162
3,874
23
1,444
8,622
0
20,494
L
Yu Huang
Dragon_0_
Yu Huang
6,958
165
0
702
6,456
3,019
0
2,110
4,231
22,695
0
W
11,532
2,413
0
444
12,042
4,592
0
4,421
6,269
0
37,643
L
Nu Wa
OHalK
Nu Wa
8,636
1,724
276
890
11,647
3,002
0
2,350
9,171
23,585
0
W
5,611
1,105
643
2,065
9,979
6,983
0
5,546
3,091
22,807
0
W
Ullr
13,353
3,730
0
452
9,563
3,829
0
3,463
6,016
0
37,423
W
Morgan Le Fay
kinkiller181
Morgan Le Fay
6,811
637
0
1,074
8,165
3,261
168
3,564
4,453
13,508
0
L
Bellona
leftpinkytoe
Bellona
9,272
1,582
30
400
12,652
10,925
0
2,762
9,723
0
23,970
W
Sun Wukong
oAxe
Sun Wukong
7,847
1,123
0
1,700
14,512
9,750
0
6,220
6,872
2,733
24,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,505
Gold Earned
41,927
222
Minions Killed
175
0
Camps Cleared
0
1,132,154
Distance Traveled
1,015,091
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,142
831
36
3
0
209,865
2
L
Bastet
8,177
743
31
3
0
219,876
2
L
Yu Huang
8,355
760
42
4
0
196,647
0
W
Da Ji
9,540
867
50
5
0
222,310
1
L
Nu Wa
8,024
729
42
4
0
184,826
1
W
Ymir
8,502
773
45
4
0
194,619
0
W
Ullr
9,904
900
61
6
0
227,978
3
W
Morgan Le Fay
8,374
761
16
1
0
229,850
0
L
Bellona
8,229
748
24
2
0
203,877
1
W
Sun Wukong
9,185
835
50
5
0
257,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role