Player Matchup

He Bo
He Bo
Gold I
CHORIZOGRINDER
He Bo
Gold I
Level 128
God Stats
6W - 1L
1,663 SR
Queue Stats
208W - 205L
1,607 MMR
Solo
Neith
Neith
Gold I
ClassicDan98
Neith
Gold I
Level 89
God Stats
15W - 10L
1,650 SR
Queue Stats
96W - 98L
1,578 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Fearful HD
Sylvanus
Gold IV
Level 153
God Stats
9W - 5L
1,546 SR
Queue Stats
212W - 210L
1,485 MMR
Solo
Mulan
Mulan
Gold II
JujuTheWolf
Mulan
Gold II
Level 158
God Stats
12W - 6L
1,708 SR
Queue Stats
258W - 248L
1,465 MMR
Solo
Medusa
Medusa
Silver II
TheInferiorMale
Medusa
Silver II
Level 157
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 7L
1,451 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,657 SR
1,517 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,520 SR
1,516 MMR
Kumbhakarna
Kumbhakarna
Bronze IV
Alvarado JJ
Kumbhakarna
Bronze IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,503 MMR
Party 1
Poseidon
Poseidon
Gold II
DrAmA3234
Poseidon
Gold II
Level 158
God Stats
3W - 3L
1,563 SR
Queue Stats
92W - 80L
1,659 MMR
Solo
Hachiman
Hachiman
Silver I
SacredWolf1135
Hachiman
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 170L
1,452 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
SeJeSiSdArCk
Tsukuyomi
Gold IV
Level 143
God Stats
0W - 3L
1,362 SR
Queue Stats
432W - 432L
1,456 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
uyStregone
Sun Wukong
Bronze V
Level 155
God Stats
0W - 1L
1,676 SR
Queue Stats
34W - 33L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 9
16,394
631
21,379
15,384
6,063
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 3 / 9
16,386
630
17,840
16,449
7,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Fearful HD
Sylvanus
18
6 / 1 / 12
13,431
517
12,202
25,312
31,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 2 / 11
14,204
546
15,468
27,591
29,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 3 / 10
16,885
649
17,552
18,509
8,339
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
KaliHeraBastetCliodhna

VS

Bans
BellonaAtlasGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alvarado JJ
Kumbhakarna
15
1 / 3 / 3
10,194
392
5,320
30,016
27,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
DrAmA3234
Poseidon
19
7 / 10 / 1
12,899
496
19,067
18,705
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
16
0 / 8 / 1
9,996
384
9,686
17,220
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
SeJeSiSdArCk
Tsukuyomi
18
2 / 10 / 4
11,323
436
9,855
22,676
7,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
uyStregone
Sun Wukong
14
1 / 2 / 0
9,556
368
11,359
15,139
7,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
33
Kills
11
11
Deaths
33
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Alvarado JJ
Kumbhakarna
1
3
3
0.83
W
10
2
9
7.25
W
7
3
9
3.83
L
Poseidon
DrAmA3234
Poseidon
7
10
1
0.75
W
Sylvanus
Fearful HD
Sylvanus
6
1
12
12
W
2
2
11
3.75
L
Hachiman
0
8
1
0.06
L
Tsukuyomi
SeJeSiSdArCk
Tsukuyomi
2
10
4
0.4
W
8
3
10
4.33
L
Sun Wukong
uyStregone
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,441
Damage
55,287
103,245
Taken
103,756
83,945
Mitigated
53,518
47,665
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Alvarado JJ
Kumbhakarna
5,320
151
27
3,115
30,016
27,354
211
12,179
17,430
39,771
0
W
21,379
1,519
227
8,461
15,384
6,063
2,252
5,213
10,171
125,466
0
W
17,840
5,854
0
4,496
16,449
7,825
11,253
4,741
11,708
0
127,333
L
Poseidon
DrAmA3234
Poseidon
19,067
1,455
0
540
18,705
5,398
0
7,344
11,273
101,541
0
W
Sylvanus
Fearful HD
Sylvanus
12,202
2,391
4,740
11,040
25,312
31,755
1,637
5,982
18,902
40,037
11,218
W
15,468
2,043
0
13,160
27,591
29,963
957
2,929
24,662
86
78,148
L
Hachiman
9,686
5,904
0
4,947
17,220
4,883
463
2,317
14,856
0
67,536
L
Tsukuyomi
SeJeSiSdArCk
Tsukuyomi
9,855
1,437
0
1,971
22,676
7,950
534
7,702
14,815
0
83,689
W
17,552
9,864
0
5,541
18,509
8,339
3,236
7,046
11,463
0
174,614
L
Sun Wukong
uyStregone
Sun Wukong
11,359
2,278
0
4,622
15,139
7,933
0
3,567
10,839
0
50,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,300
Gold Earned
53,968
832
Minions Killed
595
0
Camps Cleared
0
2,502,054
Distance Traveled
2,270,510
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,194
392
60
2
0
485,706
6
W
He Bo
16,394
631
190
7
0
556,573
4
W
Neith
16,386
630
201
8
0
502,025
5
L
Poseidon
12,899
496
186
7
0
442,215
6
W
Sylvanus
13,431
517
82
3
0
448,795
9
W
Mulan
14,204
546
147
6
0
490,769
5
L
Hachiman
9,996
384
127
5
0
468,319
7
L
Tsukuyomi
11,323
436
124
5
0
478,820
2
W
Medusa
16,885
649
212
8
0
503,892
4
L
Sun Wukong
9,556
368
98
4
0
395,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role