Player Matchup

Jing Wei
Jing Wei
Keep_Cash103
Jing Wei
Level 117
God Stats
2W - 1L
1,491 SR
Queue Stats
90W - 47L
1,631 Elo+
Party 1
Bellona
Bellona
egann1230
Bellona
Level 29
God Stats
3W - 2L
1,689 SR
Queue Stats
82W - 41L
1,641 Elo+
Party 1
Olorun
Olorun
inugami64
Olorun
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 13L
1,344 Elo+
Party 1
Team Averages
Level 51
1,560 SR
1,539 Elo+

VS

Team Averages
Level 81
1,373 SR
1,324 Elo+
Pele
Pele
Chtlp
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,297 Elo+
Solo
Baron Samedi
Baron Samedi
GreeNDoubTnz
Baron Samedi
Level 157
God Stats
3W - 6L
1,356 SR
Queue Stats
187W - 315L
1,404 Elo+
Solo
Achilles
Achilles
RyE Drxpz
Achilles
Level 37
God Stats
0W - 3L
1,262 SR
Queue Stats
51W - 132L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Keep_Cash103
Jing Wei
11
0 / 3 / 8
7,218
656
3,313
8,298
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
egann1230
Bellona
13
6 / 0 / 4
8,270
752
10,844
6,963
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
inugami64
Olorun
14
5 / 0 / 5
8,468
770
6,512
3,944
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Chtlp
Pele
9
0 / 7 / 2
6,469
588
2,635
9,619
3,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
GreeNDoubTnz
Baron Samedi
12
0 / 1 / 2
6,899
627
3,648
6,033
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
RyE Drxpz
Achilles
11
3 / 3 / 0
6,988
635
6,407
9,583
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
Chtlp
Pele
0
7
2
0.14
L
Baron Samedi
GreeNDoubTnz
Baron Samedi
0
1
2
1
W
Jing Wei
Keep_Cash103
Jing Wei
0
3
8
1.33
L
Achilles
RyE Drxpz
Achilles
3
3
0
1
W
Bellona
egann1230
Bellona
6
0
4
8
W
Olorun
inugami64
Olorun
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
12,690
19,205
Taken
25,235
10,776
Mitigated
10,207
5,699
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Chtlp
Pele
2,635
188
0
1,070
9,619
3,620
0
1,866
7,432
0
16,779
L
Baron Samedi
GreeNDoubTnz
Baron Samedi
3,648
107
540
2,164
6,033
2,358
0
1,877
4,023
22,746
0
W
Jing Wei
Keep_Cash103
Jing Wei
3,313
3,223
0
917
8,298
2,157
0
1,518
6,690
0
19,671
L
Achilles
RyE Drxpz
Achilles
6,407
1,141
0
474
9,583
4,229
0
3,328
6,018
0
18,853
W
Bellona
egann1230
Bellona
10,844
2,631
0
1,648
6,963
7,153
0
1,310
5,587
0
26,276
W
Olorun
inugami64
Olorun
6,512
3,825
1,028
2,106
3,944
1,466
1,382
1,206
2,738
24,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,956
Gold Earned
20,356
116
Minions Killed
105
5
Camps Cleared
4
594,129
Distance Traveled
592,237
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,469
588
27
2
1
188,859
0
L
Baron Samedi
6,899
627
50
5
0
202,715
1
W
Jing Wei
7,218
656
43
4
0
172,854
3
L
Achilles
6,988
635
28
3
3
200,663
0
W
Bellona
8,270
752
32
3
3
213,815
3
W
Olorun
8,468
770
41
4
2
207,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role