Player Matchup

Ares
Ares
BadPoisonx
Ares
Level 27
God Stats
8W - 4L
1,605 SR
Queue Stats
104W - 84L
1,552 Elo+
Party 3
Charybdis
Charybdis
DEMON_WOLF_192
Charybdis
Level 157
God Stats
1W - 2L
1,624 SR
Queue Stats
105W - 113L
1,541 Elo+
Party 1
Nemesis
Nemesis
LiamFerus
Nemesis
Level 105
God Stats
4W - 4L
1,647 SR
Queue Stats
126W - 120L
1,540 Elo+
Solo
King Arthur
King Arthur
ScrewyLewy0331
King Arthur
Level 29
God Stats
0W - 5L
1,274 SR
Queue Stats
3W - 13L
1,083 Elo+
Party 1
Zeus
Zeus
TheGrosky
Zeus
Level 87
God Stats
20W - 8L
1,799 SR
Queue Stats
167W - 143L
1,555 Elo+
Party 3
Team Averages
Level 81
1,590 SR
1,454 Elo+

VS

Team Averages
Level 111
1,752 SR
1,509 Elo+
Athena
Athena
Dalt City
Athena
Level 129
God Stats
23W - 14L
1,699 SR
Queue Stats
79W - 123L
1,333 Elo+
Party 2
Jing Wei
Jing Wei
JustAshie
Jing Wei
Level 46
God Stats
74W - 45L
2,029 SR
Queue Stats
319W - 257L
1,633 Elo+
Party 4
Cu Chulainn
Cu Chulainn
S1L3NTKENPACHI
Cu Chulainn
Level 66
God Stats
14W - 5L
1,789 SR
Queue Stats
153W - 245L
1,460 Elo+
Party 2
Cliodhna
Cliodhna
ScyrenKasaiyuki
Cliodhna
Level 157
God Stats
15W - 11L
1,603 SR
Queue Stats
355W - 320L
1,638 Elo+
Party 4
Freya
Freya
dontdelay13
Freya
Level 159
God Stats
7W - 4L
1,644 SR
Queue Stats
312W - 424L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 7
10,584
706
10,528
23,496
29,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
DEMON_WOLF_192
Charybdis
17
3 / 3 / 8
10,539
703
14,838
11,971
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
LiamFerus
Nemesis
16
1 / 5 / 6
10,519
701
9,676
26,829
17,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
ScrewyLewy0331
King Arthur
16
1 / 6 / 9
9,720
648
4,536
15,805
18,379
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
18
5 / 5 / 6
11,270
751
19,024
11,570
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dalt City
Athena
17
3 / 4 / 15
11,609
774
11,353
25,099
24,593
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
JustAshie
Jing Wei
19
2 / 2 / 11
11,754
784
13,397
13,630
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
S1L3NTKENPACHI
Cu Chulainn
16
1 / 3 / 14
10,390
693
8,923
15,264
17,011
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
20
10 / 1 / 12
13,100
873
17,829
11,910
4,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 2 / 11
13,129
875
25,032
13,633
6,857
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
91
12
Kills
28
28
Deaths
12
36
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
L
Charybdis
DEMON_WOLF_192
Charybdis
3
3
8
2.33
W
Athena
Dalt City
Athena
3
4
15
2.63
W
Jing Wei
JustAshie
Jing Wei
2
2
11
3.75
L
Nemesis
LiamFerus
Nemesis
1
5
6
0.8
W
Cu Chulainn
S1L3NTKENPACHI
Cu Chulainn
1
3
14
2.67
L
King Arthur
ScrewyLewy0331
King Arthur
1
6
9
0.92
W
Cliodhna
10
1
12
16
L
Zeus
5
5
6
1.6
W
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,602
Damage
76,534
89,671
Taken
79,536
74,907
Mitigated
59,639
19,024
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,528
585
664
3,395
23,496
29,013
0
8,806
14,457
23,338
0
L
Charybdis
DEMON_WOLF_192
Charybdis
14,838
6,003
0
1,589
11,971
5,500
1,456
5,854
6,036
0
39,581
W
Athena
Dalt City
Athena
11,353
1,525
1,996
1,736
25,099
24,593
86
9,971
14,802
22,521
0
W
Jing Wei
JustAshie
Jing Wei
13,397
6,159
0
3,007
13,630
6,347
2,329
4,380
9,137
0
68,261
L
Nemesis
LiamFerus
Nemesis
9,676
2,080
2,142
9,064
26,829
17,336
303
11,483
14,994
356
30,440
W
Cu Chulainn
S1L3NTKENPACHI
Cu Chulainn
8,923
389
344
1,615
15,264
17,011
132
6,819
8,317
4,789
15,603
L
King Arthur
ScrewyLewy0331
King Arthur
4,536
1,078
0
904
15,805
18,379
0
6,777
8,828
0
15,412
W
Cliodhna
17,829
950
0
3,149
11,910
4,831
1,448
4,538
7,238
0
64,819
L
Zeus
19,024
1,893
0
1,266
11,570
4,679
0
3,000
8,506
61,497
0
W
25,032
6,877
0
3,948
13,633
6,857
954
3,968
9,636
63,402
3,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,632
Gold Earned
59,982
222
Minions Killed
309
0
Camps Cleared
0
1,448,198
Distance Traveled
1,705,813
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,584
706
15
1
0
265,392
1
L
Charybdis
10,539
703
74
5
0
287,444
4
W
Athena
11,609
774
23
2
0
357,706
1
W
Jing Wei
11,754
784
103
7
0
316,323
6
L
Nemesis
10,519
701
23
2
0
341,479
1
W
Cu Chulainn
10,390
693
22
1
0
335,095
0
L
King Arthur
9,720
648
26
2
0
274,684
1
W
Cliodhna
13,100
873
92
6
0
375,564
3
L
Zeus
11,270
751
84
6
0
279,199
2
W
Freya
13,129
875
69
5
0
321,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role