Player Matchup

Shiva
Shiva
Kingdeey
Shiva
Level 143
God Stats
4W - 2L
1,646 SR
Queue Stats
5W - 6L
1,625 Elo+
Solo
Zeus
Zeus
ShadowVision315
Zeus
Level 44
God Stats
46W - 81L
1,356 SR
Queue Stats
99W - 217L
1,320 Elo+
Party 2
Neith
Neith
Vendi24
Neith
Level 25
God Stats
30W - 68L
1,376 SR
Queue Stats
59W - 148L
1,293 Elo+
Party 2
Team Averages
Level 71
1,459 SR
1,413 Elo+

VS

Team Averages
Level 97
1,463 SR
1,471 Elo+
Bellona
Bellona
Cauz
Bellona
Level 18
God Stats
8W - 9L
1,415 SR
Queue Stats
11W - 11L
1,523 Elo+
Party 1
Discordia
Discordia
Lucky Savages
Discordia
Level 158
God Stats
2W - 1L
1,498 SR
Queue Stats
20W - 15L
1,515 Elo+
Party 1
Izanami
Izanami
thatownednoob
Izanami
Level 115
God Stats
5W - 6L
1,475 SR
Queue Stats
140W - 178L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Kingdeey
Shiva
14
2 / 5 / 1
9,456
630
7,585
13,503
16,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 6 / 1
9,475
632
10,544
11,330
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Vendi24
Neith
8
0 / 2 / 0
7,669
511
266
6,581
1,249
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cauz
Bellona
14
4 / 1 / 7
10,206
680
5,488
10,466
7,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Lucky Savages
Discordia
17
7 / 2 / 5
11,898
793
15,000
8,134
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
15
2 / 1 / 7
10,603
707
7,045
7,543
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
13
13
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cauz
Bellona
4
1
7
7.5
L
Shiva
Kingdeey
Shiva
2
5
1
0.5
W
Discordia
Lucky Savages
Discordia
7
2
5
4.75
L
2
6
1
0.42
L
Neith
Vendi24
Neith
0
2
0
0
W
Izanami
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,395
Damage
27,533
31,414
Taken
26,143
21,505
Mitigated
13,292
2,053
Healing
2,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cauz
Bellona
5,488
1,367
0
657
10,466
7,443
139
5,059
5,063
0
23,662
L
Shiva
Kingdeey
Shiva
7,585
519
0
1,271
13,503
16,836
0
4,930
8,573
0
25,154
W
Discordia
Lucky Savages
Discordia
15,000
656
0
1,480
8,134
2,725
867
2,407
5,553
54,334
0
L
10,544
325
219
459
11,330
3,420
0
5,486
5,844
27,646
0
L
Neith
Vendi24
Neith
266
0
0
104
6,581
1,249
0
4,608
1,973
0
11,943
W
Izanami
7,045
2,572
0
516
7,543
3,124
1,091
3,396
3,917
0
47,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,600
Gold Earned
32,707
116
Minions Killed
193
3
Camps Cleared
11
538,250
Distance Traveled
848,619
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,206
680
18
1
4
304,350
0
L
Shiva
9,456
630
48
3
0
203,243
2
W
Discordia
11,898
793
93
6
0
277,985
2
L
Zeus
9,475
632
49
3
3
244,799
3
L
Neith
7,669
511
19
1
0
90,208
0
W
Izanami
10,603
707
82
5
7
266,284
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role