Player Matchup

Medusa
Medusa
Silver III
Rice20161
Medusa
Silver III
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 53L
1,439 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Vgm3
Ao Kuang
Gold V
Level 141
God Stats
0W - 4L
1,311 SR
Queue Stats
59W - 63L
1,449 MMR
Solo
Shiva
Shiva
Gold III
Xx_PREDATORX_xX
Shiva
Gold III
Level 144
God Stats
1W - 3L
1,551 SR
Queue Stats
162W - 156L
1,488 MMR
Solo
Khepri
Khepri
Gold IV
YogixBear1011
Khepri
Gold IV
Level 159
God Stats
25W - 22L
1,608 SR
Queue Stats
303W - 288L
1,414 MMR
Solo
Raijin
Raijin
Silver IV
theanthonyxx
Raijin
Silver IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,469 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,494 SR
1,452 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,651 SR
1,678 MMR
Persephone
Persephone
Diamond IV
Insurmount
Persephone
Diamond IV
Level 137
God Stats
1W - 0L
1,790 SR
Queue Stats
37W - 23L
2,097 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Th3WorstGamer
Danzaburou
Gold V
Level 155
God Stats
2W - 4L
1,166 SR
Queue Stats
18W - 23L
1,565 MMR
Party 1
Pele
Pele
Gold V
TreeTop_10
Pele
Gold V
Level 128
God Stats
49W - 43L
1,640 SR
Queue Stats
382W - 410L
1,369 MMR
Solo
Cabrakan
Cabrakan
Gold V
stokedtea
Cabrakan
Gold V
Level 142
God Stats
3W - 2L
1,748 SR
Queue Stats
59W - 53L
1,277 MMR
Party 1
Artio
Artio
Diamond IV
ℓich
Artio
Diamond IV
Level 121
God Stats
2W - 2L
1,910 SR
Queue Stats
61W - 36L
2,083 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rice20161
Medusa
18
0 / 4 / 1
10,912
420
8,337
14,429
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Vgm3
Ao Kuang
19
9 / 8 / 2
12,799
492
23,878
24,819
10,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 8 / 5
11,619
447
18,099
26,922
21,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 8 / 3
9,705
373
5,387
26,510
29,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
17
3 / 7 / 1
11,106
427
16,324
16,084
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArachneBastetFenrirHeimdallr

VS

Bans
HeraAtlasCliodhnaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Insurmount
Persephone
20
15 / 1 / 11
17,816
685
32,707
12,840
6,504
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Th3WorstGamer
Danzaburou
20
4 / 2 / 9
14,822
570
14,207
16,597
7,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 4 / 12
14,616
562
9,147
27,303
13,727
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
stokedtea
Cabrakan
19
4 / 1 / 17
13,287
511
11,672
21,725
31,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
ℓich
Artio
20
6 / 4 / 16
15,153
583
14,759
29,076
38,018
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
12
Kills
35
35
Deaths
12
12
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Persephone
Insurmount
Persephone
15
1
11
20.5
L
Medusa
Rice20161
Medusa
0
4
1
0.13
W
Danzaburou
Th3WorstGamer
Danzaburou
4
2
9
4.25
W
6
4
12
3
L
Ao Kuang
Vgm3
Ao Kuang
9
8
2
1.25
L
0
8
5
0.31
L
0
8
3
0.19
W
Cabrakan
stokedtea
Cabrakan
4
1
17
12.5
L
Raijin
3
7
1
0.5
W
Artio
ℓich
Artio
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,025
Damage
82,492
108,764
Taken
107,541
72,709
Mitigated
97,947
16,338
Healing
41,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Insurmount
Persephone
32,707
833
0
3,633
12,840
6,504
1,909
8,288
4,551
156,382
0
L
Medusa
Rice20161
Medusa
8,337
3,936
0
3,012
14,429
5,368
598
5,121
9,308
0
101,572
W
Danzaburou
Th3WorstGamer
Danzaburou
14,207
5,744
0
9,488
16,597
7,728
6,605
4,949
11,648
0
117,612
W
9,147
1,948
1,162
2,225
27,303
13,727
2,790
11,613
15,231
0
101,697
L
Ao Kuang
Vgm3
Ao Kuang
23,878
6,428
0
5,773
24,819
10,898
980
12,805
12,014
86,566
11,825
L
18,099
4,780
62
4,427
26,922
21,424
410
15,010
11,912
0
96,262
L
5,387
757
187
2,087
26,510
29,808
0
15,361
11,149
27,404
0
W
Cabrakan
stokedtea
Cabrakan
11,672
1,056
1,172
6,781
21,725
31,970
515
9,960
11,765
47,923
0
L
Raijin
16,324
789
0
790
16,084
5,211
0
10,841
5,243
94,807
0
W
Artio
ℓich
Artio
14,759
2,040
2,630
14,186
29,076
38,018
490
11,245
17,831
85,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,141
Gold Earned
75,694
698
Minions Killed
713
0
Camps Cleared
0
2,277,780
Distance Traveled
2,576,308
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
17,816
685
211
8
0
544,147
13
L
Medusa
10,912
420
173
7
0
458,966
6
W
Danzaburou
14,822
570
181
7
0
472,953
3
W
Pele
14,616
562
114
4
0
558,917
3
L
Ao Kuang
12,799
492
145
6
0
474,271
1
L
Shiva
11,619
447
166
6
0
461,189
7
L
Khepri
9,705
373
43
2
0
438,016
4
W
Cabrakan
13,287
511
47
2
0
518,476
1
L
Raijin
11,106
427
171
7
0
445,338
4
W
Artio
15,153
583
160
6
0
481,815
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role