Player Matchup

Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
KFCNiteManager
Baron Samedi
Diamond III
Level 85
God Stats
1W - 2L
1,715 SR
Queue Stats
51W - 32L
2,321 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
Sonnenrad
Zhong Kui
Diamond II
Level 128
God Stats
11W - 7L
1,941 SR
Queue Stats
78W - 73L
2,472 MMR
Solo
Camazotz
Camazotz
Diamond II
borndragon
Camazotz
Diamond II
Level 155
God Stats
5W - 4L
1,500 SR
Queue Stats
334W - 331L
2,282 MMR
Solo
Chiron
Chiron
Platinum I
thecrybabyhero
Chiron
Platinum I
Level 101
God Stats
5W - 3L
1,756 SR
Queue Stats
51W - 46L
2,090 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,682 SR
2,133 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,588 SR
2,375 MMR
Anhur
Anhur
Masters
AntiVaxMother
Anhur
Masters
Level 109
God Stats
2W - 3L
1,639 SR
Queue Stats
97W - 57L
2,817 MMR
Party 1
Osiris
Osiris
Diamond V
Melbs
Osiris
Diamond V
Level 125
God Stats
1W - 0L
1,287 SR
Queue Stats
94W - 89L
1,971 MMR
Solo
Ra
Ra
Masters
Ruedy
Ra
Masters
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
264W - 133L
2,964 MMR
Party 1
Charybdis
Charybdis
Platinum III
Tubnuts
Charybdis
Platinum III
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 60L
2,122 MMR
Solo
Ymir
Ymir
Diamond V
Zªnder
Ymir
Diamond V
Level 157
God Stats
4W - 3L
2,016 SR
Queue Stats
134W - 131L
2,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
1 / 1 / 2
3,911
782
1,730
3,418
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
KFCNiteManager
Baron Samedi
7
0 / 1 / 0
3,920
784
842
2,732
1,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Sonnenrad
Zhong Kui
1
0 / 0 / 0
2,553
511
0
0
0
Camazotz
borndragon
Camazotz
8
4 / 0 / 1
4,754
951
4,383
5,744
2,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 0 / 0
3,688
738
1,389
3,417
620
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
UllrArtioKali

VS

Bans
CliodhnaLokiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,436
687
1,178
2,566
436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Osiris
Melbs
Osiris
5
0 / 4 / 0
3,332
666
3,026
5,648
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
8
1 / 0 / 1
4,220
844
1,150
1,995
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Tubnuts
Charybdis
6
0 / 0 / 0
3,721
744
1,734
2,291
472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Zªnder
Ymir
5
0 / 0 / 2
3,384
677
194
2,230
1,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
2
2
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
2
2
W
1
1
0
1
L
Baron Samedi
KFCNiteManager
Baron Samedi
0
1
0
0
W
Osiris
Melbs
Osiris
0
4
0
0
W
Ra
1
0
1
1.5
L
Zhong Kui
Sonnenrad
Zhong Kui
0
0
0
0
W
Charybdis
Tubnuts
Charybdis
0
0
0
0
W
Ymir
Zªnder
Ymir
0
0
2
1
L
Camazotz
borndragon
Camazotz
4
0
1
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,344
Damage
7,282
15,311
Taken
14,730
5,753
Mitigated
5,123
10,154
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,730
597
0
2,937
3,418
1,173
0
273
3,145
0
16,369
W
1,178
542
0
170
2,566
436
0
0
2,506
0
10,416
L
Baron Samedi
KFCNiteManager
Baron Samedi
842
43
0
1,205
2,732
1,356
0
1,031
1,701
18,236
0
W
Osiris
Melbs
Osiris
3,026
1,403
0
1,851
5,648
2,573
0
0
5,328
0
12,974
W
Ra
1,150
254
102
968
1,995
479
0
622
1,373
24,415
0
L
Zhong Kui
Sonnenrad
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Tubnuts
Charybdis
1,734
906
0
1,187
2,291
472
0
0
2,291
0
19,614
W
Ymir
Zªnder
Ymir
194
59
0
1,090
2,230
1,163
0
220
2,010
10,081
0
L
Camazotz
borndragon
Camazotz
4,383
1,807
0
4,407
5,744
2,604
0
0
5,744
0
19,170
L
1,389
515
0
1,605
3,417
620
0
40
3,377
0
19,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,826
Gold Earned
18,093
164
Minions Killed
165
0
Camps Cleared
0
454,012
Distance Traveled
529,861
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,911
782
40
8
0
138,246
2
W
Anhur
3,436
687
26
5
0
91,573
0
L
Baron Samedi
3,920
784
42
8
0
106,256
4
W
Osiris
3,332
666
23
5
0
104,920
0
W
Ra
4,220
844
57
11
0
110,221
1
L
Zhong Kui
2,553
511
0
0
0
0
0
W
Charybdis
3,721
744
45
9
0
109,042
2
W
Ymir
3,384
677
14
3
0
114,105
2
L
Camazotz
4,754
951
50
10
0
109,603
0
L
Chiron
3,688
738
32
6
0
99,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role