Player Matchup

He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
AndyNocturne
Hercules
Level 62
God Stats
2W - 5L
1,529 SR
Queue Stats
141W - 173L
1,427 Elo+
Party 1
Loki
Loki
Marinesi
Loki
Level 63
God Stats
3W - 7L
1,287 SR
Queue Stats
346W - 330L
1,407 Elo+
Party 2
Sol
Sol
MissesOliver
Sol
Level 24
God Stats
9W - 15L
1,292 SR
Queue Stats
131W - 153L
1,416 Elo+
Party 1
Bellona
Bellona
MrDerpsalot1
Bellona
Level 22
God Stats
1W - 3L
1,295 SR
Queue Stats
5W - 13L
1,147 Elo+
Party 2
Team Averages
Level 48
1,381 SR
1,379 Elo+

VS

Team Averages
Level 58
1,528 SR
1,558 Elo+
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
AveryYellow
Hachiman
Level 18
God Stats
10W - 5L
1,844 SR
Queue Stats
159W - 128L
1,677 Elo+
Party 3
Ymir
Ymir
L0BSTUR
Ymir
Level 56
God Stats
10W - 5L
1,580 SR
Queue Stats
160W - 124L
1,613 Elo+
Party 3
Charybdis
Charybdis
Noobtube9912
Charybdis
Level 68
God Stats
2W - 4L
1,190 SR
Queue Stats
191W - 186L
1,497 Elo+
Solo
Anubis
Anubis
monkey2587777
Anubis
Level 6
God Stats
2W - 0L
1,527 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
4 / 4 / 2
5,945
595
6,031
4,892
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
AndyNocturne
Hercules
6
0 / 6 / 1
4,358
436
1,343
7,669
2,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
10
3 / 1 / 3
6,040
604
2,518
5,950
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 1
5,698
570
3,699
4,447
752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
MrDerpsalot1
Bellona
8
0 / 4 / 1
4,710
471
2,685
7,896
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
5 / 0 / 0
7,198
720
6,638
5,429
4,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
AveryYellow
Hachiman
11
10 / 1 / 2
7,286
729
8,745
7,072
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
L0BSTUR
Ymir
9
2 / 1 / 10
6,432
643
2,846
4,849
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
Noobtube9912
Charybdis
9
1 / 3 / 0
5,269
527
603
7,370
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 0
4,783
478
1,600
4,817
1,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
19
19
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
4
2
1.25
W
Horus
 
Horus
5
0
0
5
L
Hercules
AndyNocturne
Hercules
0
6
1
0.08
W
Hachiman
AveryYellow
Hachiman
10
1
2
11
W
Ymir
L0BSTUR
Ymir
2
1
10
7
L
Loki
3
1
3
4.5
L
1
4
1
0.38
L
Bellona
MrDerpsalot1
Bellona
0
4
1
0.13
W
Charybdis
Noobtube9912
Charybdis
1
3
0
0.33
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,276
Damage
20,432
30,854
Taken
29,537
11,542
Mitigated
13,136
8,677
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,031
46
0
517
4,892
1,154
0
1,036
3,828
29,010
0
W
Horus
 
Horus
6,638
3,827
0
2,169
5,429
4,920
0
0
5,429
0
38,412
L
Hercules
AndyNocturne
Hercules
1,343
612
70
1,321
7,669
2,538
0
1,775
5,859
0
8,402
W
Hachiman
AveryYellow
Hachiman
8,745
5,552
0
3,334
7,072
2,118
366
2,730
4,342
0
38,271
W
Ymir
L0BSTUR
Ymir
2,846
1,303
280
1,748
4,849
2,598
192
2,073
2,776
12,656
0
L
Loki
2,518
530
0
3,116
5,950
1,655
0
772
5,119
0
30,029
L
3,699
2,124
0
839
4,447
752
0
863
3,584
26,152
0
L
Bellona
MrDerpsalot1
Bellona
2,685
1,225
0
2,814
7,896
5,443
0
0
7,563
0
16,235
W
Charybdis
Noobtube9912
Charybdis
603
309
0
1,204
7,370
1,895
142
1,643
5,727
0
27,818
W
1,600
86
0
795
4,817
1,605
36
3,284
1,533
11,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,751
Gold Earned
30,968
201
Minions Killed
262
0
Camps Cleared
0
933,666
Distance Traveled
996,522
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,945
595
41
4
0
182,242
2
W
Horus
7,198
720
85
9
0
219,729
0
L
Hercules
4,358
436
11
1
0
193,810
4
W
Hachiman
7,286
729
66
7
0
203,592
3
W
Ymir
6,432
643
33
3
0
207,976
1
L
Loki
6,040
604
73
7
0
237,505
2
L
Sol
5,698
570
48
5
0
190,565
3
L
Bellona
4,710
471
28
3
0
129,544
0
W
Charybdis
5,269
527
53
5
0
195,783
1
W
Anubis
4,783
478
25
3
0
169,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role