Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MadxSiamurai
Ullr
Level 88
God Stats
2W - 3L
1,431 SR
Queue Stats
25W - 21L
1,603 Elo+
Solo
He Bo
He Bo
MetroPlays
He Bo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 12L
1,746 Elo+
Solo
Ravana
Ravana
Navajowarmer
Ravana
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
533W - 566L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
Not Renob
Zhong Kui
Level 111
God Stats
14W - 14L
1,577 SR
Queue Stats
397W - 311L
1,581 Elo+
Solo
Team Averages
Level 127
1,502 SR
1,596 Elo+

VS

Team Averages
Level 118
1,634 SR
1,541 Elo+
Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
EnjoiGrinch
Nox
Level 127
God Stats
4W - 6L
1,506 SR
Queue Stats
56W - 67L
1,517 Elo+
Party 1
Persephone
Persephone
IamHorseRaddish
Persephone
Level 128
God Stats
2W - 2L
2,211 SR
Queue Stats
219W - 85L
1,729 Elo+
Solo
Bastet
Bastet
KPbish
Bastet
Level 102
God Stats
16W - 12L
1,498 SR
Queue Stats
54W - 69L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
Tails_025
Danzaburou
Level 123
God Stats
4W - 3L
1,457 SR
Queue Stats
22W - 30L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
6 / 6 / 2
9,010
819
10,031
11,749
8,876
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 7 / 0
8,578
780
5,141
13,413
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
15
4 / 6 / 5
8,762
797
9,203
9,523
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
14
0 / 6 / 8
7,800
709
8,266
11,645
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Not Renob
Zhong Kui
16
3 / 2 / 6
8,863
806
8,509
9,100
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
5 / 2 / 16
9,562
869
7,251
10,848
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 5 / 10
9,152
832
6,083
9,599
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
IamHorseRaddish
Persephone
16
4 / 3 / 13
9,884
899
9,957
7,041
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
KPbish
Bastet
18
13 / 3 / 9
10,419
947
15,360
12,888
5,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Tails_025
Danzaburou
16
1 / 3 / 11
8,852
805
4,153
10,376
3,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
16
Kills
27
27
Deaths
16
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
6
2
1.17
W
Terra
 
Terra
5
2
16
6.5
W
4
5
10
1.8
W
Persephone
IamHorseRaddish
Persephone
4
3
13
3.5
W
Bastet
KPbish
Bastet
13
3
9
5.83
L
3
7
0
0.43
L
He Bo
4
6
5
1.08
L
Ravana
0
6
8
0.67
L
Zhong Kui
Not Renob
Zhong Kui
3
2
6
3
W
Danzaburou
Tails_025
Danzaburou
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,150
Damage
42,804
55,430
Taken
50,752
27,240
Mitigated
28,324
8,224
Healing
10,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,031
355
63
1,078
11,749
8,876
0
5,985
5,764
0
26,108
W
Terra
 
Terra
7,251
1,309
1,949
3,153
10,848
12,124
417
4,085
6,763
11,215
0
W
6,083
954
0
1,325
9,599
4,011
857
2,504
7,095
23,600
0
W
Persephone
IamHorseRaddish
Persephone
9,957
380
0
623
7,041
2,458
0
3,930
3,108
34,821
0
W
Bastet
KPbish
Bastet
15,360
6,053
0
1,629
12,888
5,954
1,383
4,116
8,772
0
28,208
L
5,141
1,499
0
617
13,413
4,902
0
4,528
8,885
0
24,817
L
He Bo
9,203
556
0
1,060
9,523
3,355
0
3,044
6,479
28,605
0
L
Ravana
8,266
2,512
0
2,722
11,645
4,650
0
5,708
5,937
0
18,158
L
Zhong Kui
Not Renob
Zhong Kui
8,509
551
0
2,684
9,100
5,457
0
4,026
5,074
33,636
0
W
Danzaburou
Tails_025
Danzaburou
4,153
1,032
0
1,875
10,376
3,777
1,630
3,075
7,301
0
25,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,013
Gold Earned
47,869
230
Minions Killed
181
0
Camps Cleared
0
1,113,509
Distance Traveled
1,275,570
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,010
819
43
4
0
243,401
3
W
Terra
9,562
869
11
1
0
245,897
1
W
Nox
9,152
832
31
3
0
238,646
0
W
Persephone
9,884
899
57
5
0
254,689
3
W
Bastet
10,419
947
32
3
0
291,559
1
L
Ullr
8,578
780
59
5
0
216,925
0
L
He Bo
8,762
797
55
5
0
209,437
2
L
Ravana
7,800
709
23
2
0
217,261
4
L
Zhong Kui
8,863
806
50
5
0
226,485
0
W
Danzaburou
8,852
805
50
5
0
244,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role