Player Matchup

Horus
Horus
 
Horus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Darik005
Ah Muzen Cab
Level 64
God Stats
6W - 8L
1,564 SR
Queue Stats
99W - 87L
1,446 Elo+
Party 2
Yu Huang
Yu Huang
Jet705
Yu Huang
Level 69
God Stats
5W - 2L
1,760 SR
Queue Stats
104W - 133L
1,395 Elo+
Solo
Sylvanus
Sylvanus
danvivas007
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,329 Elo+
Party 2
Susano
Susano
旗木卡卡西
Susano
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
582W - 652L
1,375 Elo+
Solo
Team Averages
Level 64
1,565 SR
1,409 Elo+

VS

Team Averages
Level 79
1,615 SR
1,410 Elo+
Sobek
Sobek
 
Sobek
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Byjorne
Danzaburou
Level 87
God Stats
10W - 8L
1,729 SR
Queue Stats
160W - 190L
1,341 Elo+
Party 1
Terra
Terra
F4LL3N4NGEL
Terra
Level 62
God Stats
4W - 1L
1,712 SR
Queue Stats
136W - 175L
1,328 Elo+
Party 1
Zhong Kui
Zhong Kui
WeeziBoi
Zhong Kui
Level 108
God Stats
5W - 5L
1,633 SR
Queue Stats
358W - 364L
1,443 Elo+
Solo
Ne Zha
Ne Zha
假装在努力
Ne Zha
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 169L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 0 / 1
7,451
621
6,646
7,518
5,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Darik005
Ah Muzen Cab
12
4 / 2 / 4
7,326
611
6,504
7,832
2,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Jet705
Yu Huang
12
6 / 3 / 3
7,080
590
8,504
6,685
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
danvivas007
Sylvanus
9
0 / 3 / 7
5,446
454
2,544
8,939
4,494
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
8 / 2 / 1
7,238
603
6,989
8,334
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 3 / 3
6,174
515
2,964
10,465
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Byjorne
Danzaburou
10
3 / 5 / 2
7,002
584
5,840
8,550
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 0
5,897
491
2,840
10,281
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
WeeziBoi
Zhong Kui
10
4 / 6 / 2
6,622
552
7,526
10,008
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 2
5,328
444
3,011
7,831
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
21
Kills
9
10
Deaths
21
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
1
3.5
L
Sobek
 
Sobek
2
3
3
1.17
L
Danzaburou
Byjorne
Danzaburou
3
5
2
0.8
W
Ah Muzen Cab
Darik005
Ah Muzen Cab
4
2
4
3
L
0
3
0
0
W
Yu Huang
Jet705
Yu Huang
6
3
3
2.5
L
Zhong Kui
WeeziBoi
Zhong Kui
4
6
2
0.83
W
Sylvanus
danvivas007
Sylvanus
0
3
7
1.17
L
0
4
2
0.25
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,187
Damage
22,181
39,308
Taken
47,135
17,648
Mitigated
24,519
9,375
Healing
14,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,646
2,489
72
2,603
7,518
5,754
0
2,617
4,401
0
40,726
L
Sobek
 
Sobek
2,964
510
475
1,789
10,465
7,340
0
3,391
7,074
11,357
0
L
Danzaburou
Byjorne
Danzaburou
5,840
2,695
0
1,857
8,550
2,122
0
874
7,676
0
29,060
W
Ah Muzen Cab
Darik005
Ah Muzen Cab
6,504
3,313
0
2,445
7,832
2,741
936
873
6,959
0
49,304
L
2,840
1,137
374
4,164
10,281
8,103
0
0
10,281
23,719
0
W
Yu Huang
Jet705
Yu Huang
8,504
1,713
0
503
6,685
2,131
1,061
2,808
3,877
37,090
0
L
Zhong Kui
WeeziBoi
Zhong Kui
7,526
1,361
0
3,292
10,008
5,033
568
5,380
4,628
30,151
0
W
Sylvanus
danvivas007
Sylvanus
2,544
906
504
2,528
8,939
4,494
458
3,338
5,601
9,906
0
L
3,011
1,098
0
2,192
7,831
1,921
0
1,403
6,428
0
19,840
W
6,989
2,744
0
720
8,334
2,528
298
3,159
5,140
0
29,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,541
Gold Earned
31,023
300
Minions Killed
248
0
Camps Cleared
0
1,144,835
Distance Traveled
1,078,570
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,451
621
85
7
0
202,678
4
L
Sobek
6,174
515
23
2
0
248,028
1
L
Danzaburou
7,002
584
65
5
0
212,500
1
W
Ah Muzen Cab
7,326
611
92
8
0
235,297
2
L
Terra
5,897
491
54
5
0
206,168
1
W
Yu Huang
7,080
590
62
5
0
238,898
1
L
Zhong Kui
6,622
552
65
5
0
211,308
3
W
Sylvanus
5,446
454
13
1
0
204,834
0
L
Ne Zha
5,328
444
41
3
0
200,566
1
W
Susano
7,238
603
48
4
0
263,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role