Player Matchup

He Bo
He Bo
B0ta
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 287L
1,523 Elo+
Party 2
Chaac
Chaac
ND123
Chaac
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 79L
1,439 Elo+
Solo
Geb
Geb
borat-78
Geb
Level 45
God Stats
3W - 3L
1,533 SR
Queue Stats
270W - 309L
1,463 Elo+
Solo
Thoth
Thoth
d1dky
Thoth
Level 29
God Stats
9W - 5L
1,899 SR
Queue Stats
220W - 213L
1,474 Elo+
Party 2
Hera
Hera
jdot-temps
Hera
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,529 Elo+
Solo
Team Averages
Level 50
1,586 SR
1,486 Elo+

VS

Team Averages
Level 83
1,540 SR
1,428 Elo+
Ganesha
Ganesha
 
Ganesha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Alcavebeast
Achilles
Level 127
God Stats
12W - 9L
1,679 SR
Queue Stats
551W - 539L
1,381 Elo+
Solo
Amaterasu
Amaterasu
SMOKE-_-5
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,359 Elo+
Party 1
Apollo
Apollo
oked20999
Apollo
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 107L
1,457 Elo+
Party 1
Scylla
Scylla
panagiwtispanos
Scylla
Level 107
God Stats
2W - 1L
1,523 SR
Queue Stats
99W - 123L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
B0ta
He Bo
17
3 / 6 / 7
10,463
581
17,028
13,705
5,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ND123
Chaac
20
7 / 2 / 6
12,212
678
26,829
30,687
28,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 6 / 10
9,683
538
13,943
22,977
29,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
d1dky
Thoth
19
3 / 3 / 8
11,010
612
22,224
13,704
4,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 6
10,541
586
10,776
12,708
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 5 / 21
12,784
710
23,385
25,497
35,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Alcavebeast
Achilles
18
3 / 5 / 14
11,494
639
14,116
20,673
28,501
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SMOKE-_-5
Amaterasu
20
8 / 1 / 5
13,414
745
10,724
23,928
31,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
oked20999
Apollo
20
10 / 0 / 7
13,276
738
15,827
10,998
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 3 / 11
11,762
653
12,472
26,583
13,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
82
14
Kills
24
24
Deaths
14
37
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
21
2.1
W
Achilles
Alcavebeast
Achilles
3
5
14
2
L
He Bo
B0ta
He Bo
3
6
7
1.08
L
Chaac
ND123
Chaac
7
2
6
5
W
Amaterasu
SMOKE-_-5
Amaterasu
8
1
5
10.5
L
0
6
10
0.83
L
Thoth
d1dky
Thoth
3
3
8
2.33
L
1
7
6
0.57
W
Apollo
oked20999
Apollo
10
0
7
13.5
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,800
Damage
76,524
93,781
Taken
107,679
70,797
Mitigated
114,072
40,640
Healing
60,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
23,385
1,155
8,254
8,008
25,497
35,210
239
13,301
12,196
35,697
0
W
Achilles
Alcavebeast
Achilles
14,116
1,936
3,128
3,918
20,673
28,501
616
13,499
7,174
111
18,708
L
He Bo
B0ta
He Bo
17,028
1,141
2,935
2,716
13,705
5,203
266
6,196
7,509
27,074
0
L
Chaac
ND123
Chaac
26,829
4,008
2,102
17,144
30,687
28,819
47
9,437
21,250
0
47,593
W
Amaterasu
SMOKE-_-5
Amaterasu
10,724
3,484
1,569
11,812
23,928
31,553
1,280
13,256
10,672
0
19,126
L
13,943
1,061
2,478
4,294
22,977
29,169
0
5,829
17,148
21,976
0
L
Thoth
d1dky
Thoth
22,224
1,332
2,446
4,198
13,704
4,103
0
7,816
5,888
41,798
0
L
10,776
2,605
1,044
1,283
12,708
3,503
644
6,643
6,065
35,483
0
W
Apollo
oked20999
Apollo
15,827
6,072
2,773
3,976
10,998
5,612
1,658
5,683
5,315
0
52,859
W
12,472
2,849
4,135
13,042
26,583
13,196
1,907
18,232
8,351
39,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,909
Gold Earned
62,730
178
Minions Killed
183
0
Camps Cleared
0
1,636,088
Distance Traveled
1,780,485
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,784
710
0
0
0
319,563
5
W
Achilles
11,494
639
12
1
0
375,588
2
L
He Bo
10,463
581
32
2
0
323,374
0
L
Chaac
12,212
678
44
2
0
363,693
0
W
Amaterasu
13,414
745
31
2
0
389,061
2
L
Geb
9,683
538
13
1
0
300,507
0
L
Thoth
11,010
612
37
2
0
346,724
0
L
Hera
10,541
586
52
3
0
301,790
0
W
Apollo
13,276
738
92
5
0
386,662
0
W
Scylla
11,762
653
48
3
0
309,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role