Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Abizzcus
Cernunnos
Level 44
God Stats
31W - 43L
1,351 SR
Queue Stats
73W - 107L
1,240 Elo+
Solo
Bastet
Bastet
MercenarioRJ
Bastet
Level 129
God Stats
25W - 16L
1,451 SR
Queue Stats
145W - 145L
1,390 Elo+
Party 2
Ymir
Ymir
SAMURAY3871
Ymir
Level 18
God Stats
16W - 8L
1,721 SR
Queue Stats
33W - 34L
1,318 Elo+
Party 2
Bellona
Bellona
The-Rickist-Rick
Bellona
Level 103
God Stats
10W - 15L
1,649 SR
Queue Stats
338W - 359L
1,320 Elo+
Solo
Team Averages
Level 88
1,534 SR
1,354 Elo+

VS

Team Averages
Level 61
1,489 SR
1,329 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BigHatAsh
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 133L
1,070 Elo+
Solo
Atlas
Atlas
CodyWan_Kenobi66
Atlas
Level 48
God Stats
20W - 18L
1,483 SR
Queue Stats
43W - 66L
1,374 Elo+
Solo
Merlin
Merlin
Snakewhip3456
Merlin
Level 66
God Stats
1W - 1L
1,297 SR
Queue Stats
118W - 136L
1,340 Elo+
Party 1
Cliodhna
Cliodhna
teddy energy
Cliodhna
Level 27
God Stats
9W - 8L
1,666 SR
Queue Stats
94W - 112L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 1 / 2
6,672
607
3,565
6,378
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Abizzcus
Cernunnos
10
4 / 0 / 4
6,442
586
8,789
6,298
1,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
11
3 / 1 / 1
6,467
588
7,397
6,792
2,067
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 0 / 7
6,142
558
2,170
6,267
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 4
6,663
606
2,378
6,208
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 2 / 1
5,034
458
3,325
6,914
2,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
BigHatAsh
Hercules
7
0 / 4 / 0
4,470
406
959
9,672
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,071
461
1,728
7,702
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 5 / 0
5,871
534
7,523
5,844
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
teddy energy
Cliodhna
9
1 / 4 / 2
5,642
513
3,644
8,525
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
16
Kills
3
3
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
2
5
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
Cernunnos
Abizzcus
Cernunnos
4
0
4
6
L
Hercules
BigHatAsh
Hercules
0
4
0
0
L
0
1
0
0
W
Bastet
3
1
1
3.5
W
1
0
7
4.5
L
2
5
0
0.4
W
4
1
4
6
L
Cliodhna
teddy energy
Cliodhna
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,299
Damage
17,179
31,943
Taken
38,657
12,293
Mitigated
13,148
10,925
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,565
638
90
2,064
6,378
1,856
200
2,982
2,976
38,182
0
L
Baron Samedi
 
Baron Samedi
3,325
173
247
1,859
6,914
2,186
0
1,228
5,686
22,136
0
W
Cernunnos
Abizzcus
Cernunnos
8,789
5,805
0
3,358
6,298
1,739
704
2,651
3,587
0
36,901
L
Hercules
BigHatAsh
Hercules
959
421
0
3,340
9,672
3,481
0
1,072
8,600
0
5,431
L
1,728
622
0
1,488
7,702
3,634
0
322
7,380
18,983
0
W
Bastet
7,397
1,337
0
2,567
6,792
2,067
0
1,268
5,516
0
32,073
W
2,170
690
0
1,796
6,267
3,518
112
3,020
3,066
11,612
0
L
7,523
251
98
1,103
5,844
1,730
128
2,872
2,972
28,681
0
W
2,378
458
0
1,050
6,208
3,113
0
1,820
4,222
0
30,442
L
Cliodhna
teddy energy
Cliodhna
3,644
729
0
3,070
8,525
2,117
0
241
8,284
0
29,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
26,088
278
Minions Killed
211
0
Camps Cleared
0
1,067,123
Distance Traveled
943,394
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,672
607
64
6
0
197,423
3
L
Baron Samedi
5,034
458
50
5
0
192,964
0
W
Cernunnos
6,442
586
65
6
0
206,102
0
L
Hercules
4,470
406
6
1
0
188,921
2
L
Atlas
5,071
461
33
3
0
167,787
0
W
Bastet
6,467
588
60
5
0
221,167
2
W
Ymir
6,142
558
20
2
0
201,889
3
L
Merlin
5,871
534
68
6
0
191,354
2
W
Bellona
6,663
606
69
6
0
240,542
0
L
Cliodhna
5,642
513
54
5
0
202,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role