Player Matchup

Charybdis
Charybdis
Local Vape Dad
Charybdis
Level 151
God Stats
31W - 7L
1,812 SR
Queue Stats
170W - 70L
1,752 Elo+
Party 2
Hercules
Hercules
VLP04
Hercules
Level 159
God Stats
33W - 20L
1,728 SR
Queue Stats
245W - 183L
1,726 Elo+
Party 2
Yu Huang
Yu Huang
stonedmind7435
Yu Huang
Level 148
God Stats
6W - 6L
1,622 SR
Queue Stats
416W - 324L
1,605 Elo+
Party 2
Team Averages
Level 153
1,721 SR
1,695 Elo+

VS

Team Averages
Level 61
1,560 SR
1,641 Elo+
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kakashi32950
Neith
Level 12
God Stats
72W - 10L
1,680 SR
Queue Stats
72W - 10L
1,738 Elo+
Party 1
Fafnir
Fafnir
Yoerk2402
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 12L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Local Vape Dad
Charybdis
12
4 / 1 / 7
7,658
766
9,503
5,472
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
VLP04
Hercules
12
6 / 1 / 3
7,718
772
8,371
12,602
15,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
11
1 / 2 / 8
6,928
693
11,436
5,267
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 4 / 0
6,865
687
3,456
12,381
9,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 4 / 3
6,790
679
10,676
8,377
2,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Yoerk2402
Fafnir
9
1 / 3 / 3
6,652
665
2,906
12,933
11,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
0
0.5
L
1
4
3
0.63
W
Charybdis
Local Vape Dad
Charybdis
4
1
7
7.5
W
Hercules
VLP04
Hercules
6
1
3
7.5
L
Fafnir
Yoerk2402
Fafnir
1
3
3
0.83
W
Yu Huang
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,310
Damage
17,038
23,341
Taken
33,691
19,428
Mitigated
24,275
6,108
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,456
1,788
2,227
4,469
12,381
9,680
0
4,495
7,116
0
9,587
L
10,676
4,441
575
1,477
8,377
2,694
0
1,768
6,406
0
31,991
W
Charybdis
Local Vape Dad
Charybdis
9,503
5,242
0
1,200
5,472
2,336
1,002
1,085
4,387
0
37,202
W
Hercules
VLP04
Hercules
8,371
2,298
0
4,158
12,602
15,266
217
1,978
10,624
0
11,944
L
Fafnir
Yoerk2402
Fafnir
2,906
987
661
1,635
12,933
11,901
0
4,422
7,938
4,717
0
W
Yu Huang
11,436
1,936
0
750
5,267
1,826
369
152
5,115
24,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,304
Gold Earned
20,307
106
Minions Killed
82
6
Camps Cleared
2
496,903
Distance Traveled
528,996
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,865
687
9
1
0
171,007
2
L
Neith
6,790
679
67
7
2
169,918
2
W
Charybdis
7,658
766
61
6
5
158,009
2
W
Hercules
7,718
772
16
2
0
170,608
0
L
Fafnir
6,652
665
6
1
0
188,071
4
W
Yu Huang
6,928
693
29
3
1
168,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role