Player Matchup

Rama
Rama
BigBunny3085613
Rama
Level 104
God Stats
1W - 2L
1,738 SR
Queue Stats
201W - 225L
1,474 Elo+
Party 1
Erlang Shen
Erlang Shen
Bobstxr
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 86L
1,488 Elo+
Solo
Baba Yaga
Baba Yaga
SmiteNeet
Baba Yaga
Level 48
God Stats
2W - 2L
1,531 SR
Queue Stats
95W - 123L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
Wannabe Monster
Sun Wukong
Level 108
God Stats
3W - 2L
1,813 SR
Queue Stats
190W - 223L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
stevemon75
Baron Samedi
Level 154
God Stats
3W - 4L
1,735 SR
Queue Stats
222W - 221L
1,487 Elo+
Solo
Team Averages
Level 108
1,663 SR
1,472 Elo+

VS

Team Averages
Level 96
1,539 SR
1,346 Elo+
Ganesha
Ganesha
FavoringAttic40
Ganesha
Level 109
God Stats
12W - 10L
1,440 SR
Queue Stats
832W - 830L
1,476 Elo+
Solo
Neith
Neith
LxTame
Neith
Level 92
God Stats
3W - 0L
1,728 SR
Queue Stats
15W - 22L
1,207 Elo+
Party 2
Chaac
Chaac
TheHandofMidas
Chaac
Level 108
God Stats
5W - 0L
1,497 SR
Queue Stats
83W - 94L
1,421 Elo+
Solo
Shiva
Shiva
l3otHarvestr
Shiva
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,207 Elo+
Party 2
Merlin
Merlin
草莓圣代
Merlin
Level 46
God Stats
3W - 4L
1,529 SR
Queue Stats
140W - 129L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 8
12,114
673
14,761
15,801
6,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Bobstxr
Erlang Shen
18
5 / 7 / 17
12,416
690
13,122
26,433
34,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
SmiteNeet
Baba Yaga
20
5 / 7 / 15
11,980
666
15,124
18,546
7,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Wannabe Monster
Sun Wukong
20
4 / 4 / 15
12,205
678
12,133
27,652
25,249
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
stevemon75
Baron Samedi
20
6 / 7 / 17
13,692
761
21,956
19,238
8,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 17
12,690
705
10,998
26,208
43,982
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
LxTame
Neith
20
7 / 4 / 13
13,045
725
16,566
14,771
8,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
5 / 6 / 12
12,590
699
22,059
23,225
18,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
6 / 7 / 12
12,484
694
11,367
19,050
17,951
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
20
10 / 6 / 11
15,024
835
36,695
12,996
7,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
94
30
Kills
29
29
Deaths
30
72
Assists
65
Player
Kills
Deaths
Assists
KDA
L
10
4
8
3.5
L
Erlang Shen
Bobstxr
Erlang Shen
5
7
17
1.93
W
1
7
17
1.36
W
Neith
LxTame
Neith
7
4
13
3.38
L
Baba Yaga
SmiteNeet
Baba Yaga
5
7
15
1.79
W
5
6
12
1.83
L
Sun Wukong
Wannabe Monster
Sun Wukong
4
4
15
2.88
W
6
7
12
1.71
L
Baron Samedi
stevemon75
Baron Samedi
6
7
17
2.07
W
Merlin
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,096
Damage
97,685
107,670
Taken
96,250
82,246
Mitigated
95,448
44,765
Healing
26,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,761
9,742
1,165
4,213
15,801
6,564
1,164
7,188
8,613
0
30,127
L
Erlang Shen
Bobstxr
Erlang Shen
13,122
3,353
2,511
8,141
26,433
34,320
181
9,923
16,510
0
22,839
W
10,998
783
464
2,068
26,208
43,982
143
11,449
14,759
24,694
0
W
Neith
LxTame
Neith
16,566
6,334
573
5,048
14,771
8,234
2,942
6,610
8,161
0
40,735
L
Baba Yaga
SmiteNeet
Baba Yaga
15,124
128
2,161
4,118
18,546
7,328
0
9,755
8,791
36,343
0
W
22,059
2,165
540
8,824
23,225
18,202
487
7,867
15,358
0
36,336
L
Sun Wukong
Wannabe Monster
Sun Wukong
12,133
1,994
2,128
6,832
27,652
25,249
263
12,143
15,509
0
24,035
W
11,367
1,708
2,280
4,892
19,050
17,951
624
5,224
13,826
0
21,774
L
Baron Samedi
stevemon75
Baron Samedi
21,956
1,373
8,016
5,480
19,238
8,785
66
8,684
10,554
48,105
0
W
Merlin
36,695
136
473
1,398
12,996
7,079
910
5,930
7,066
64,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,407
Gold Earned
65,833
177
Minions Killed
177
0
Camps Cleared
0
1,562,355
Distance Traveled
1,584,738
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,114
673
41
2
0
298,318
0
L
Erlang Shen
12,416
690
12
1
0
318,463
2
W
Ganesha
12,690
705
0
0
0
304,473
3
W
Neith
13,045
725
57
3
0
321,024
0
L
Baba Yaga
11,980
666
40
2
0
312,696
1
W
Chaac
12,590
699
46
3
0
314,763
3
L
Sun Wukong
12,205
678
31
2
0
317,125
0
W
Shiva
12,484
694
9
1
0
311,898
1
L
Baron Samedi
13,692
761
53
3
0
315,753
1
W
Merlin
15,024
835
65
4
0
332,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role