Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Faededd
Morgan Le Fay
Level 159
God Stats
4W - 3L
1,508 SR
Queue Stats
68W - 71L
1,504 Elo+
Party 1
Artemis
Artemis
GammaD115
Artemis
Level 143
God Stats
1W - 1L
1,350 SR
Queue Stats
38W - 42L
1,553 Elo+
Party 1
Horus
Horus
jax127
Horus
Level 110
God Stats
1W - 1L
1,786 SR
Queue Stats
26W - 21L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
pixelcrasher14
Sun Wukong
Level 99
God Stats
2W - 3L
1,542 SR
Queue Stats
16W - 28L
1,428 Elo+
Party 1
Team Averages
Level 128
1,537 SR
1,510 Elo+

VS

Team Averages
Level 44
1,491 SR
1,507 Elo+
Pele
Pele
 
Pele
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Millzyz
Scylla
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 265L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SmitGang
Ah Muzen Cab
Level 8
God Stats
6W - 7L
1,545 SR
Queue Stats
11W - 12L
1,507 Elo+
Solo
Neith
Neith
Unreal_God9000
Neith
Level 16
God Stats
6W - 10L
1,409 SR
Queue Stats
67W - 72L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 4 / 8
8,690
869
8,047
15,715
13,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
Faededd
Morgan Le Fay
17
8 / 0 / 7
9,345
935
13,082
7,222
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
GammaD115
Artemis
15
2 / 3 / 12
8,069
807
11,734
10,569
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
jax127
Horus
14
3 / 1 / 11
8,157
816
5,831
10,797
11,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
pixelcrasher14
Sun Wukong
15
5 / 3 / 3
8,279
828
7,545
10,646
5,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 6 / 5
7,734
773
8,821
12,291
5,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
 
Fafnir
13
0 / 3 / 4
7,335
734
5,728
16,689
11,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Millzyz
Scylla
14
4 / 3 / 2
8,188
819
6,020
5,865
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
SmitGang
Ah Muzen Cab
14
2 / 5 / 3
7,546
755
16,156
10,327
3,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 2
7,913
791
5,534
9,685
2,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
22
Kills
11
11
Deaths
22
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
4
8
2
L
Pele
 
Pele
4
6
5
1.08
L
Fafnir
 
Fafnir
0
3
4
0.67
W
Morgan Le Fay
Faededd
Morgan Le Fay
8
0
7
11.5
W
Artemis
GammaD115
Artemis
2
3
12
2.67
L
Scylla
Millzyz
Scylla
4
3
2
1.67
L
Ah Muzen Cab
SmitGang
Ah Muzen Cab
2
5
3
0.7
L
1
5
2
0.4
W
Horus
jax127
Horus
3
1
11
8.5
W
Sun Wukong
pixelcrasher14
Sun Wukong
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,239
Damage
42,259
54,949
Taken
54,857
37,062
Mitigated
24,346
14,139
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,047
610
1,620
918
15,715
13,367
55
2,120
13,417
21,402
0
L
Pele
 
Pele
8,821
2,180
0
1,891
12,291
5,107
24
4,284
8,007
140
14,895
L
Fafnir
 
Fafnir
5,728
2,190
474
5,927
16,689
11,564
0
4,491
12,127
11,465
0
W
Morgan Le Fay
Faededd
Morgan Le Fay
13,082
1,194
0
1,038
7,222
3,226
588
1,191
5,893
36,875
0
W
Artemis
GammaD115
Artemis
11,734
6,402
0
3,013
10,569
3,878
3,769
2,356
8,173
0
31,299
L
Scylla
Millzyz
Scylla
6,020
223
0
500
5,865
1,715
0
2,140
3,725
16,529
0
L
Ah Muzen Cab
SmitGang
Ah Muzen Cab
16,156
4,606
0
1,571
10,327
3,094
68
3,828
6,499
0
46,057
L
5,534
2,762
0
1,317
9,685
2,866
916
6,315
3,370
0
28,501
W
Horus
jax127
Horus
5,831
2,529
2,797
3,585
10,797
11,015
188
4,445
6,247
0
13,404
W
Sun Wukong
pixelcrasher14
Sun Wukong
7,545
2,108
0
1,168
10,646
5,576
150
1,741
8,870
0
20,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,540
Gold Earned
38,716
206
Minions Killed
177
0
Camps Cleared
0
1,021,047
Distance Traveled
871,843
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,690
869
37
4
0
208,955
3
L
Pele
7,734
773
11
1
0
175,964
1
L
Fafnir
7,335
734
10
1
0
189,101
2
W
Morgan Le Fay
9,345
935
55
6
0
212,997
3
W
Artemis
8,069
807
53
5
0
183,931
0
L
Scylla
8,188
819
34
3
0
193,881
2
L
Ah Muzen Cab
7,546
755
62
6
0
177,638
1
L
Neith
7,913
791
60
6
0
135,259
1
W
Horus
8,157
816
19
2
0
221,152
1
W
Sun Wukong
8,279
828
42
4
0
194,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role