Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Coopacarp
Thanatos
Level 62
God Stats
7W - 8L
1,500 SR
Queue Stats
55W - 58L
1,470 Elo+
Party 2
Skadi
Skadi
Kthenk
Skadi
Level 118
God Stats
4W - 0L
1,847 SR
Queue Stats
188W - 171L
1,601 Elo+
Party 2
Bacchus
Bacchus
Rawrno
Bacchus
Level 29
God Stats
18W - 18L
1,587 SR
Queue Stats
42W - 45L
1,531 Elo+
Party 2
Vamana
Vamana
SarimSaurad
Vamana
Level 89
God Stats
13W - 12L
1,576 SR
Queue Stats
52W - 62L
1,552 Elo+
Party 2
Team Averages
Level 84
1,602 SR
1,531 Elo+

VS

Team Averages
Level 56
1,601 SR
1,433 Elo+
Da Ji
Da Ji
DJ SargentDash
Da Ji
Level 19
God Stats
2W - 7L
1,454 SR
Queue Stats
4W - 14L
1,291 Elo+
Party 1
Sylvanus
Sylvanus
MVPerk
Sylvanus
Level 69
God Stats
8W - 10L
1,500 SR
Queue Stats
148W - 186L
1,373 Elo+
Solo
Jing Wei
Jing Wei
SPACE-CASE-ACE
Jing Wei
Level 86
God Stats
0W - 3L
1,591 SR
Queue Stats
37W - 55L
1,312 Elo+
Solo
Merlin
Merlin
WizardGaymer5
Merlin
Level 40
God Stats
1W - 1L
1,539 SR
Queue Stats
12W - 12L
1,766 Elo+
Party 1
Vamana
Vamana
ZombieFist45
Vamana
Level 66
God Stats
2W - 1L
1,920 SR
Queue Stats
20W - 28L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 1 / 4
8,770
585
5,113
6,236
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Coopacarp
Thanatos
12
6 / 2 / 3
7,749
517
8,202
12,280
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Kthenk
Skadi
13
1 / 1 / 3
7,834
522
10,204
8,736
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Rawrno
Bacchus
10
3 / 2 / 5
7,319
488
4,685
9,808
10,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
14
5 / 2 / 4
8,704
580
11,904
10,934
10,123
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
6,608
441
5,274
11,499
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
MVPerk
Sylvanus
12
3 / 1 / 1
7,667
511
5,003
12,363
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
11
1 / 3 / 1
6,526
435
4,435
11,819
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 3 / 1
7,181
479
3,870
6,295
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
11
2 / 3 / 0
6,956
464
7,330
13,932
10,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
8
8
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
4
5
W
Thanatos
Coopacarp
Thanatos
6
2
3
3.75
L
1
8
2
0.25
W
Skadi
Kthenk
Skadi
1
1
3
2.5
L
Sylvanus
MVPerk
Sylvanus
3
1
1
3.5
W
Bacchus
Rawrno
Bacchus
3
2
5
2.75
L
Jing Wei
1
3
1
0.5
W
Vamana
5
2
4
3.5
L
1
3
1
0.5
L
Vamana
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,108
Damage
25,912
47,994
Taken
55,908
28,909
Mitigated
29,399
19,087
Healing
17,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,113
432
0
772
6,236
1,639
1,236
2,412
3,824
61,301
0
W
Thanatos
Coopacarp
Thanatos
8,202
1,731
0
10,752
12,280
3,917
0
958
11,322
0
43,840
L
5,274
817
127
2,438
11,499
3,572
0
1,603
9,896
0
27,982
W
Skadi
Kthenk
Skadi
10,204
4,347
0
1,971
8,736
2,620
225
2,762
5,974
0
60,371
L
Sylvanus
MVPerk
Sylvanus
5,003
1,388
1,214
6,258
12,363
10,061
0
2,563
9,800
16,685
0
W
Bacchus
Rawrno
Bacchus
4,685
871
165
3,035
9,808
10,610
224
1,271
8,537
12,489
0
L
Jing Wei
4,435
3,192
0
3,672
11,819
3,281
0
1,121
10,698
0
40,870
W
Vamana
11,904
7,270
0
2,392
10,934
10,123
1,188
1,470
9,464
0
54,904
L
3,870
182
0
173
6,295
2,192
120
3,642
2,653
45,199
0
L
Vamana
7,330
4,386
324
3,345
13,932
10,293
0
869
13,063
0
39,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,376
Gold Earned
34,938
414
Minions Killed
324
0
Camps Cleared
0
1,574,796
Distance Traveled
1,337,085
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,770
585
126
8
0
315,020
4
W
Thanatos
7,749
517
66
4
0
328,897
6
L
Da Ji
6,608
441
53
4
0
263,150
3
W
Skadi
7,834
522
106
7
0
261,345
2
L
Sylvanus
7,667
511
13
1
0
259,313
6
W
Bacchus
7,319
488
19
1
0
324,687
1
L
Jing Wei
6,526
435
91
6
0
279,418
6
W
Vamana
8,704
580
97
6
0
344,847
1
L
Merlin
7,181
479
87
6
0
265,963
0
L
Vamana
6,956
464
80
5
0
269,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role