Player Matchup

Janus
Janus
Marking
Janus
Level 123
God Stats
10W - 1L
1,862 SR
Queue Stats
470W - 177L
1,699 Elo+
Party 1
Artemis
Artemis
McYellowBird
Artemis
Level 103
God Stats
11W - 13L
1,497 SR
Queue Stats
214W - 233L
1,466 Elo+
Solo
Horus
Horus
Merlinone
Horus
Level 160
God Stats
6W - 0L
1,922 SR
Queue Stats
588W - 183L
1,817 Elo+
Party 1
Cliodhna
Cliodhna
TheOmega4
Cliodhna
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 76L
1,805 Elo+
Party 1
Ravana
Ravana
w0nd3r1ngSt0n3r
Ravana
Level 108
God Stats
8W - 10L
1,558 SR
Queue Stats
284W - 342L
1,460 Elo+
Solo
Team Averages
Level 130
1,668 SR
1,649 Elo+

VS

Team Averages
Level 150
1,587 SR
1,495 Elo+
Scylla
Scylla
Church
Scylla
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
254W - 276L
1,444 Elo+
Solo
Sobek
Sobek
CommandoKris
Sobek
Level 159
God Stats
1W - 2L
1,788 SR
Queue Stats
264W - 284L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
Nine-Tail-Fox7
Gilgamesh
Level 122
God Stats
15W - 13L
1,609 SR
Queue Stats
268W - 301L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Zutrа
Sylvanus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,477 Elo+
Party 2
Artemis
Artemis
Zυtra
Artemis
Level 160
God Stats
3W - 2L
1,537 SR
Queue Stats
196W - 209L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Marking
Janus
20
9 / 3 / 8
13,968
607
18,900
13,907
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
McYellowBird
Artemis
18
2 / 3 / 5
11,872
516
19,373
20,241
7,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Merlinone
Horus
17
2 / 4 / 14
11,916
518
9,672
25,630
27,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
TheOmega4
Cliodhna
20
6 / 3 / 5
13,492
587
13,434
18,106
8,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 6 / 4
11,397
496
15,103
22,019
13,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Church
Scylla
18
7 / 5 / 2
11,571
503
16,608
13,390
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 7
12,002
522
13,895
20,882
27,860
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Nine-Tail-Fox7
Gilgamesh
19
3 / 6 / 8
11,539
502
11,855
21,471
12,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Zutrа
Sylvanus
15
1 / 7 / 9
10,119
440
9,581
29,092
32,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
Zυtra
Artemis
19
2 / 3 / 3
11,489
500
12,917
12,702
5,271
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
48
21
Kills
19
19
Deaths
22
36
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
Church
Scylla
7
5
2
1.6
L
6
1
7
9.5
W
Janus
Marking
Janus
9
3
8
4.33
W
Artemis
McYellowBird
Artemis
2
3
5
1.5
W
Horus
Merlinone
Horus
2
4
14
2.25
L
Gilgamesh
Nine-Tail-Fox7
Gilgamesh
3
6
8
1.17
W
Cliodhna
TheOmega4
Cliodhna
6
3
5
2.83
L
Sylvanus
Zutrа
Sylvanus
1
7
9
0.79
L
Artemis
Zυtra
Artemis
2
3
3
1.17
W
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,482
Damage
64,856
99,903
Taken
97,537
61,151
Mitigated
83,001
31,836
Healing
25,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Church
Scylla
16,608
3,401
0
510
13,390
4,968
1,098
5,099
8,291
86,657
0
L
13,895
1,260
0
7,270
20,882
27,860
0
3,262
17,620
54,084
0
W
Janus
Marking
Janus
18,900
1,585
0
372
13,907
4,946
1,921
7,497
6,230
112,692
0
W
Artemis
McYellowBird
Artemis
19,373
11,614
0
10,863
20,241
7,691
2,076
5,394
14,807
0
103,291
W
Horus
Merlinone
Horus
9,672
3,795
2,068
6,123
25,630
27,024
120
9,686
15,666
0
30,449
L
Gilgamesh
Nine-Tail-Fox7
Gilgamesh
11,855
3,066
0
1,247
21,471
12,445
25
4,791
16,680
0
80,545
W
Cliodhna
TheOmega4
Cliodhna
13,434
1,636
0
5,979
18,106
8,404
875
5,047
12,931
0
112,979
L
Sylvanus
Zutrа
Sylvanus
9,581
1,410
3,693
9,032
29,092
32,457
232
5,222
23,870
26,010
0
L
Artemis
Zυtra
Artemis
12,917
5,819
0
3,346
12,702
5,271
3,141
1,346
11,356
0
103,946
W
15,103
6,487
0
6,431
22,019
13,086
876
12,078
9,795
0
63,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,645
Gold Earned
56,720
621
Minions Killed
536
0
Camps Cleared
0
2,186,818
Distance Traveled
2,114,792
46
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,571
503
160
7
0
418,549
9
L
Sobek
12,002
522
87
4
0
460,843
5
W
Janus
13,968
607
196
9
0
489,895
4
W
Artemis
11,872
516
147
6
0
381,480
7
W
Horus
11,916
518
26
1
0
440,480
18
L
Gilgamesh
11,539
502
114
5
0
434,574
3
W
Cliodhna
13,492
587
149
6
0
503,942
11
L
Sylvanus
10,119
440
28
1
0
393,983
8
L
Artemis
11,489
500
147
6
0
406,843
6
W
Ravana
11,397
496
103
4
0
371,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role