Player Matchup

Atlas
Atlas
Bonkersmuffin
Atlas
Level 79
God Stats
19W - 12L
1,647 SR
Queue Stats
80W - 110L
1,440 Elo+
Party 1
Hercules
Hercules
BusderCherry
Hercules
Level 29
God Stats
4W - 1L
1,795 SR
Queue Stats
22W - 24L
1,386 Elo+
Party 1
Jing Wei
Jing Wei
Lodicos
Jing Wei
Level 82
God Stats
1W - 2L
1,557 SR
Queue Stats
67W - 73L
1,455 Elo+
Party 1
Team Averages
Level 63
1,666 SR
1,427 Elo+

VS

Team Averages
Level 97
1,512 SR
1,419 Elo+
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Deneault12
Horus
Level 158
God Stats
33W - 24L
1,537 SR
Queue Stats
393W - 505L
1,442 Elo+
Solo
Neith
Neith
HeyItzEstrada
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 4
11,074
791
18,067
11,172
5,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
BusderCherry
Hercules
15
4 / 1 / 9
10,047
718
4,070
8,317
7,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Lodicos
Jing Wei
14
0 / 2 / 9
9,063
647
7,434
8,655
2,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 8 / 3
7,984
570
5,788
9,737
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
14
2 / 2 / 2
8,799
629
9,850
15,020
11,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 5 / 1
8,502
607
6,000
10,290
2,641
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
4
4
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
8
3
0.19
W
11
1
4
13
W
Hercules
BusderCherry
Hercules
4
1
9
8.5
L
Horus
2
2
2
1.5
L
2
5
1
0.5
W
Jing Wei
Lodicos
Jing Wei
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,571
Damage
21,638
28,144
Taken
35,047
15,826
Mitigated
16,812
9,826
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,788
207
807
513
9,737
2,710
0
6,838
2,811
27,148
0
W
18,067
5,323
0
3,921
11,172
5,419
270
1,729
9,302
54,206
0
W
Hercules
BusderCherry
Hercules
4,070
401
565
3,430
8,317
7,771
169
2,250
5,886
0
7,145
L
Horus
9,850
3,421
950
4,941
15,020
11,461
0
6,020
8,820
0
21,605
L
6,000
1,958
0
2,455
10,290
2,641
0
6,004
4,150
0
25,383
W
Jing Wei
Lodicos
Jing Wei
7,434
5,679
0
1,910
8,655
2,636
670
2,399
5,983
0
38,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
25,285
145
Minions Killed
125
6
Camps Cleared
4
802,695
Distance Traveled
661,865
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,984
570
50
4
0
201,979
2
W
Atlas
11,074
791
66
5
1
241,822
1
W
Hercules
10,047
718
8
1
1
280,344
0
L
Horus
8,799
629
30
2
2
270,988
4
L
Neith
8,502
607
45
3
2
188,898
0
W
Jing Wei
9,063
647
71
5
4
280,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role