Player Matchup

Ymir
Ymir
Abousham1
Ymir
Level 143
God Stats
13W - 17L
1,506 SR
Queue Stats
789W - 684L
1,613 Elo+
Party 2
The Morrigan
The Morrigan
Paganini24
The Morrigan
Level 156
God Stats
13W - 20L
1,436 SR
Queue Stats
675W - 588L
1,628 Elo+
Party 2
Nemesis
Nemesis
morr1gan_-
Nemesis
Level 146
God Stats
0W - 1L
1,285 SR
Queue Stats
99W - 108L
1,665 Elo+
Solo
Bellona
Bellona
myname0110
Bellona
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 158L
1,525 Elo+
Solo
Charybdis
Charybdis
xrtsA
Charybdis
Level 160
God Stats
12W - 13L
1,514 SR
Queue Stats
184W - 174L
1,647 Elo+
Solo
Team Averages
Level 151
1,448 SR
1,615 Elo+

VS

Team Averages
Level 130
1,529 SR
1,658 Elo+
Tiamat
Tiamat
AGNlll
Tiamat
Level 144
God Stats
14W - 19L
1,588 SR
Queue Stats
585W - 482L
1,594 Elo+
Solo
Aphrodite
Aphrodite
Ax3L022
Aphrodite
Level 123
God Stats
16W - 17L
1,492 SR
Queue Stats
239W - 232L
1,666 Elo+
Solo
Nemesis
Nemesis
HydrasBB
Nemesis
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
472W - 418L
1,662 Elo+
Party 1
Fenrir
Fenrir
JDGamingFTW
Fenrir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 93L
1,723 Elo+
Solo
Shiva
Shiva
PapaSpade
Shiva
Level 126
God Stats
4W - 4L
1,565 SR
Queue Stats
279W - 225L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 0
6,657
444
3,781
10,592
5,951
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Paganini24
The Morrigan
13
2 / 5 / 0
7,948
530
6,386
6,664
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
morr1gan_-
Nemesis
11
0 / 3 / 3
6,572
438
6,003
12,565
8,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
myname0110
Bellona
13
1 / 4 / 1
7,814
521
9,393
14,822
12,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Charybdis
xrtsA
Charybdis
13
0 / 4 / 0
7,572
505
7,269
10,061
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AGNlll
Tiamat
15
7 / 2 / 1
9,182
612
7,620
6,595
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Ax3L022
Aphrodite
16
2 / 0 / 3
9,152
610
7,065
8,999
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
HydrasBB
Nemesis
14
3 / 0 / 3
8,514
568
5,198
7,837
6,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
14
3 / 1 / 4
8,049
537
7,084
12,758
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Shiva
PapaSpade
Shiva
12
2 / 1 / 6
7,022
468
8,286
12,757
5,015
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
17
17
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AGNlll
Tiamat
7
2
1
3.75
L
Ymir
1
1
0
1
W
Aphrodite
Ax3L022
Aphrodite
2
0
3
3.5
W
Nemesis
HydrasBB
Nemesis
3
0
3
4.5
W
Fenrir
3
1
4
5
L
The Morrigan
Paganini24
The Morrigan
2
5
0
0.4
W
Shiva
PapaSpade
Shiva
2
1
6
5
L
Nemesis
morr1gan_-
Nemesis
0
3
3
0.5
L
Bellona
myname0110
Bellona
1
4
1
0.38
L
Charybdis
xrtsA
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,832
Damage
35,253
54,704
Taken
48,946
31,516
Mitigated
25,802
16,468
Healing
21,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AGNlll
Tiamat
7,620
134
0
1,574
6,595
3,233
0
3,630
2,963
60,555
0
L
Ymir
3,781
1,104
1,451
3,005
10,592
5,951
0
2,648
7,760
14,083
0
W
Aphrodite
Ax3L022
Aphrodite
7,065
1,309
1,864
7,458
8,999
6,117
0
104
8,895
64,196
0
W
Nemesis
HydrasBB
Nemesis
5,198
2,206
0
2,157
7,837
6,163
492
659
7,178
0
50,703
W
Fenrir
7,084
2,418
0
4,622
12,758
5,274
0
1,358
11,400
0
54,780
L
The Morrigan
Paganini24
The Morrigan
6,386
1,243
0
798
6,664
2,144
0
2,753
3,394
58,275
6,439
W
Shiva
PapaSpade
Shiva
8,286
2,016
914
2,923
12,757
5,015
0
3,081
9,672
0
28,035
L
Nemesis
morr1gan_-
Nemesis
6,003
2,806
0
1,881
12,565
8,023
0
2,407
10,024
0
41,141
L
Bellona
myname0110
Bellona
9,393
4,166
0
5,669
14,822
12,730
0
6,124
8,698
0
50,654
L
Charybdis
xrtsA
Charybdis
7,269
4,122
0
3,664
10,061
2,668
600
0
10,061
0
57,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,563
Gold Earned
41,919
433
Minions Killed
493
0
Camps Cleared
0
1,434,269
Distance Traveled
1,571,576
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,182
612
135
9
0
311,994
4
L
Ymir
6,657
444
18
1
0
273,420
1
W
Aphrodite
9,152
610
152
10
0
268,803
6
W
Nemesis
8,514
568
87
6
0
318,564
3
W
Fenrir
8,049
537
85
6
0
347,474
3
L
The Morrigan
7,948
530
130
9
0
286,803
5
W
Shiva
7,022
468
34
2
0
324,741
5
L
Nemesis
6,572
438
69
5
0
327,269
5
L
Bellona
7,814
521
109
7
0
276,752
8
L
Charybdis
7,572
505
107
7
0
270,025
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role