Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Cirmir
Scylla
Level 73
God Stats
22W - 15L
1,293 SR
Queue Stats
156W - 64L
1,653 Elo+
Party 2
Merlin
Merlin
Verssalius
Merlin
Level 44
God Stats
23W - 6L
1,770 SR
Queue Stats
116W - 35L
1,625 Elo+
Party 2
Vulcan
Vulcan
Welost_HER_bro
Vulcan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,642 Elo+
Party 2
Anubis
Anubis
eclipsuu
Anubis
Level 43
God Stats
8W - 5L
1,899 SR
Queue Stats
173W - 81L
1,644 Elo+
Party 2
Team Averages
Level 62
1,592 SR
1,613 Elo+

VS

Team Averages
Level 84
1,573 SR
1,489 Elo+
Odin
Odin
AlexAmor
Odin
Level 145
God Stats
0W - 1L
1,708 SR
Queue Stats
51W - 32L
1,602 Elo+
Party 1
Artemis
Artemis
Annayla
Artemis
Level 31
God Stats
107W - 101L
1,531 SR
Queue Stats
273W - 281L
1,468 Elo+
Party 1
Chang'e
Chang'e
Batclown
Chang'e
Level 80
God Stats
12W - 14L
1,462 SR
Queue Stats
366W - 357L
1,465 Elo+
Party 1
Athena
Athena
Recon506
Athena
Level 48
God Stats
4W - 3L
1,626 SR
Queue Stats
91W - 92L
1,422 Elo+
Party 1
Set
Set
floortap
Set
Level 118
God Stats
5W - 5L
1,539 SR
Queue Stats
669W - 808L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
4 / 0 / 17
11,636
1,164
5,982
7,160
5,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Scylla
Cirmir
Scylla
17
8 / 1 / 14
11,818
1,182
16,780
5,994
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Verssalius
Merlin
17
4 / 1 / 17
10,962
1,096
20,437
7,243
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 15
10,801
1,080
11,113
3,954
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
eclipsuu
Anubis
16
4 / 4 / 10
10,246
1,025
11,967
8,931
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

271

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
4 / 2 / 3
10,256
1,026
6,901
14,328
4,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Annayla
Artemis
15
1 / 6 / 5
9,760
976
6,388
12,697
4,059
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Batclown
Chang'e
15
2 / 5 / 6
9,714
971
6,963
15,326
5,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Recon506
Athena
15
1 / 7 / 6
9,516
952
7,654
18,806
21,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
0 / 3 / 4
9,245
925
4,005
11,101
11,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
23
Kills
8
8
Deaths
23
73
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
0
17
12.5
L
Odin
4
2
3
2.75
L
Artemis
Annayla
Artemis
1
6
5
0.58
L
Chang'e
Batclown
Chang'e
2
5
6
1
W
Scylla
Cirmir
Scylla
8
1
14
15
L
Athena
Recon506
Athena
1
7
6
0.57
W
Merlin
Verssalius
Merlin
4
1
17
12.5
W
3
2
15
5.25
W
Anubis
eclipsuu
Anubis
4
4
10
2.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,279
Damage
31,911
33,282
Taken
72,258
15,853
Mitigated
46,918
14,574
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,982
1,557
5,527
4,432
7,160
5,163
0
5,130
1,952
10,451
0
L
Odin
6,901
529
0
0
14,328
4,422
0
12,584
1,335
0
17,166
L
Artemis
Annayla
Artemis
6,388
1,165
89
1,977
12,697
4,059
0
11,583
822
0
38,274
L
Chang'e
Batclown
Chang'e
6,963
385
5,084
4,299
15,326
5,430
0
14,235
622
22,846
0
W
Scylla
Cirmir
Scylla
16,780
621
0
601
5,994
1,856
0
1,438
4,521
33,054
0
L
Athena
Recon506
Athena
7,654
1,585
77
542
18,806
21,514
0
16,598
1,607
13,271
0
W
Merlin
Verssalius
Merlin
20,437
1,474
0
1,289
7,243
2,758
0
3,415
3,752
39,902
0
W
11,113
3,332
0
214
3,954
1,610
0
1,408
2,508
26,158
0
W
Anubis
eclipsuu
Anubis
11,967
332
0
2,511
8,931
4,466
0
3,226
5,635
29,816
0
L
4,005
724
0
363
11,101
11,493
0
9,119
1,593
0
27,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,463
Gold Earned
48,491
195
Minions Killed
193
10
Camps Cleared
6
934,427
Distance Traveled
946,146
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,636
1,164
11
1
0
200,741
1
L
Odin
10,256
1,026
21
2
1
219,325
0
L
Artemis
9,760
976
62
6
1
155,686
0
L
Chang'e
9,714
971
33
3
2
188,195
1
W
Scylla
11,818
1,182
52
5
2
213,296
1
L
Athena
9,516
952
15
2
0
178,354
0
W
Merlin
10,962
1,096
37
4
1
178,085
0
W
Vulcan
10,801
1,080
42
4
1
188,723
1
W
Anubis
10,246
1,025
53
5
6
153,582
1
L
Set
9,245
925
62
6
2
204,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role