Player Matchup

Cthulhu
Cthulhu
CompCrazy
Cthulhu
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 29L
1,058 Elo+
Party 1
Cliodhna
Cliodhna
Hi ImCaveman
Cliodhna
Level 45
God Stats
6W - 11L
1,446 SR
Queue Stats
6W - 27L
1,058 Elo+
Party 1
Apollo
Apollo
your that guy
Apollo
Level 64
God Stats
5W - 16L
1,542 SR
Queue Stats
13W - 48L
1,058 Elo+
Party 1
Team Averages
Level 57
1,496 SR
1,058 Elo+

VS

Team Averages
Level 98
1,612 SR
1,445 Elo+
Izanami
Izanami
PtgFeral
Izanami
Level 27
God Stats
7W - 6L
1,481 SR
Queue Stats
214W - 198L
1,379 Elo+
Party 2
Janus
Janus
Trescendence
Janus
Level 149
God Stats
94W - 103L
1,569 SR
Queue Stats
352W - 374L
1,545 Elo+
Solo
Ymir
Ymir
gameredrum42047
Ymir
Level 118
God Stats
10W - 10L
1,787 SR
Queue Stats
33W - 39L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CompCrazy
Cthulhu
12
3 / 6 / 3
8,670
723
7,906
13,099
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Hi ImCaveman
Cliodhna
10
1 / 11 / 2
7,504
625
5,185
12,284
3,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 3
8,071
673
7,705
11,533
3,768
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PtgFeral
Izanami
15
13 / 4 / 7
10,955
913
18,013
11,506
4,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 1 / 11
9,791
816
7,205
5,421
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 2 / 15
9,934
828
8,038
15,004
6,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
6
Kills
24
24
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CompCrazy
Cthulhu
3
6
3
0.75
L
Cliodhna
Hi ImCaveman
Cliodhna
1
11
2
0.18
W
Izanami
PtgFeral
Izanami
13
4
7
4.13
W
6
1
11
11.5
W
5
2
15
6.25
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,796
Damage
33,256
36,916
Taken
31,931
15,382
Mitigated
12,893
4,464
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CompCrazy
Cthulhu
7,906
320
209
1,342
13,099
8,260
0
3,833
8,998
15,297
0
L
Cliodhna
Hi ImCaveman
Cliodhna
5,185
710
0
1,687
12,284
3,354
0
4,768
7,414
0
17,465
W
Izanami
PtgFeral
Izanami
18,013
14,986
0
4,481
11,506
4,125
983
1,868
9,491
0
51,724
W
7,205
491
0
559
5,421
1,809
572
2,474
2,784
33,097
0
W
8,038
330
0
2,981
15,004
6,959
463
3,349
11,349
22,811
0
L
7,705
5,141
0
1,226
11,533
3,768
156
6,352
5,051
0
22,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,245
Gold Earned
30,680
78
Minions Killed
142
2
Camps Cleared
9
530,805
Distance Traveled
642,825
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,670
723
13
1
0
197,787
0
L
Cliodhna
7,504
625
34
3
1
169,302
1
W
Izanami
10,955
913
49
4
2
199,091
3
W
Janus
9,791
816
60
5
6
217,794
8
W
Ymir
9,934
828
33
3
1
225,940
2
L
Apollo
8,071
673
31
3
1
163,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role