Player Matchup

Sol
Sol
Dozenka
Sol
Level 160
God Stats
7W - 1L
1,838 SR
Queue Stats
97W - 92L
1,487 Elo+
Solo
Baba Yaga
Baba Yaga
Taledon
Baba Yaga
Level 108
God Stats
7W - 5L
1,468 SR
Queue Stats
276W - 261L
1,461 Elo+
Party 1
Yemoja
Yemoja
milkflavoredpop
Yemoja
Level 160
God Stats
28W - 18L
1,803 SR
Queue Stats
941W - 977L
1,437 Elo+
Solo
King Arthur
King Arthur
qirnk
King Arthur
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 119L
1,553 Elo+
Solo
Da Ji
Da Ji
soulrever911
Da Ji
Level 51
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 83L
1,467 Elo+
Party 1
Team Averages
Level 119
1,622 SR
1,481 Elo+

VS

Team Averages
Level 127
1,464 SR
1,388 Elo+
Medusa
Medusa
Cali Thizzin
Medusa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,262 Elo+
Party 2
Merlin
Merlin
ForsakenLogic
Merlin
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 55L
1,496 Elo+
Solo
Vamana
Vamana
Sakuzai
Vamana
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,451 Elo+
Solo
Jormungandr
Jormungandr
Sumostyles
Jormungandr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 2
Aphrodite
Aphrodite
ThermicRogue
Aphrodite
Level 146
God Stats
1W - 4L
1,320 SR
Queue Stats
404W - 442L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
12 / 1 / 15
11,228
1,021
20,181
10,671
5,075
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Taledon
Baba Yaga
18
6 / 1 / 20
10,434
949
15,652
10,055
4,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 20
9,212
837
4,340
13,842
14,609
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

King Arthur
qirnk
King Arthur
15
3 / 5 / 18
9,101
827
8,009
14,627
11,851
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 6 / 8
9,818
893
11,378
12,759
6,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 7 / 6
8,540
776
8,536
10,806
3,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 8
8,563
778
8,933
15,274
6,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vamana
Sakuzai
Vamana
15
5 / 8 / 3
9,116
829
12,066
16,611
15,266
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Sumostyles
Jormungandr
13
3 / 5 / 6
8,819
802
9,307
11,653
12,096
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
ThermicRogue
Aphrodite
14
2 / 7 / 6
8,412
765
4,127
11,413
5,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
44
30
Kills
15
16
Deaths
31
81
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
7
6
0.86
W
Sol
12
1
15
19.5
L
2
4
8
1.5
L
Vamana
Sakuzai
Vamana
5
8
3
0.81
L
Jormungandr
Sumostyles
Jormungandr
3
5
6
1.2
W
Baba Yaga
Taledon
Baba Yaga
6
1
20
16
L
Aphrodite
ThermicRogue
Aphrodite
2
7
6
0.71
W
1
3
20
3.67
W
King Arthur
qirnk
King Arthur
3
5
18
2.4
W
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,560
Damage
42,969
61,954
Taken
65,757
42,671
Mitigated
43,167
28,410
Healing
19,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,536
3,848
813
1,148
10,806
3,869
819
7,266
3,540
0
21,493
W
Sol
20,181
7,057
1,320
4,174
10,671
5,075
4,167
5,735
4,936
46,870
0
L
8,933
381
466
4,601
15,274
6,063
0
8,484
6,790
14,901
0
L
Vamana
Sakuzai
Vamana
12,066
5,846
186
2,864
16,611
15,266
0
11,208
5,403
181
18,396
L
Jormungandr
Sumostyles
Jormungandr
9,307
1,445
599
1,234
11,653
12,096
0
5,806
5,847
21,132
0
W
Baba Yaga
Taledon
Baba Yaga
15,652
1,297
754
2,412
10,055
4,892
844
3,946
6,109
31,558
0
L
Aphrodite
ThermicRogue
Aphrodite
4,127
385
3,689
3,760
11,413
5,873
0
7,409
4,004
15,221
0
W
4,340
1,143
11,293
5,043
13,842
14,609
720
5,486
8,356
8,671
0
W
King Arthur
qirnk
King Arthur
8,009
597
633
1,083
14,627
11,851
91
3,151
11,476
0
17,489
W
11,378
2,756
970
728
12,759
6,244
663
4,230
8,529
0
15,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,793
Gold Earned
43,450
131
Minions Killed
111
0
Camps Cleared
0
1,051,278
Distance Traveled
892,299
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,540
776
30
3
0
155,337
0
W
Sol
11,228
1,021
58
5
0
223,522
2
L
Merlin
8,563
778
18
2
0
215,868
0
L
Vamana
9,116
829
13
1
0
198,616
0
L
Jormungandr
8,819
802
22
2
0
142,654
0
W
Baba Yaga
10,434
949
39
4
0
228,541
0
L
Aphrodite
8,412
765
28
3
0
179,824
3
W
Yemoja
9,212
837
14
1
0
194,718
1
W
King Arthur
9,101
827
13
1
0
213,727
0
W
Da Ji
9,818
893
7
1
0
190,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role