Player Matchup

Jormungandr
Jormungandr
BiteBallsUgly
Jormungandr
Level 138
God Stats
33W - 15L
1,536 SR
Queue Stats
647W - 378L
1,595 Elo+
Party 2
King Arthur
King Arthur
Dirtylaundry28
King Arthur
Level 85
God Stats
25W - 19L
1,578 SR
Queue Stats
450W - 266L
1,575 Elo+
Party 2
Sol
Sol
lDepressionl
Sol
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,523 Elo+
Party 2
Team Averages
Level 114
1,538 SR
1,564 Elo+

VS

Team Averages
Level 84
1,511 SR
1,651 Elo+
Medusa
Medusa
ACM47
Medusa
Level 129
God Stats
28W - 17L
1,743 SR
Queue Stats
341W - 246L
1,677 Elo+
Party 1
Freya
Freya
TheYandere
Freya
Level 105
God Stats
12W - 10L
1,465 SR
Queue Stats
141W - 101L
1,703 Elo+
Party 1
Ymir
Ymir
desertnova76
Ymir
Level 17
God Stats
5W - 1L
1,325 SR
Queue Stats
99W - 69L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BiteBallsUgly
Jormungandr
17
7 / 5 / 14
13,114
820
15,451
22,032
26,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
Dirtylaundry28
King Arthur
17
7 / 2 / 11
12,119
757
11,679
15,727
15,210
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 3 / 11
12,936
809
23,306
17,455
6,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ACM47
Medusa
17
4 / 5 / 5
12,061
754
26,703
17,001
7,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
15
5 / 10 / 4
12,079
755
12,470
17,203
6,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 9 / 5
10,025
627
6,050
21,254
22,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
24
Kills
10
10
Deaths
24
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
ACM47
Medusa
4
5
5
1.3
W
Jormungandr
BiteBallsUgly
Jormungandr
7
5
14
2.8
W
King Arthur
Dirtylaundry28
King Arthur
7
2
11
6.25
L
Freya
5
10
4
0.7
L
1
9
5
0.39
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,436
Damage
45,223
55,214
Taken
55,458
48,295
Mitigated
36,373
11,471
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ACM47
Medusa
26,703
14,010
238
2,053
17,001
7,119
828
11,857
5,144
0
76,199
W
Jormungandr
BiteBallsUgly
Jormungandr
15,451
2,339
0
1,050
22,032
26,870
412
8,543
13,489
46,465
0
W
King Arthur
Dirtylaundry28
King Arthur
11,679
945
0
1,500
15,727
15,210
401
4,101
11,626
0
31,123
L
Freya
12,470
3,517
649
3,808
17,203
6,823
402
13,376
3,827
29,050
0
L
6,050
970
0
601
21,254
22,431
0
13,682
7,572
12,750
0
W
23,306
11,808
0
8,921
17,455
6,215
2,957
6,355
11,100
61,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,169
Gold Earned
34,165
183
Minions Killed
142
8
Camps Cleared
3
820,270
Distance Traveled
802,767
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,061
754
99
6
3
307,405
5
W
Jormungandr
13,114
820
58
4
4
262,400
1
W
King Arthur
12,119
757
43
3
0
301,957
10
L
Freya
12,079
755
35
2
0
269,821
0
L
Ymir
10,025
627
8
1
0
225,541
0
W
Sol
12,936
809
82
5
4
255,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role