Player Matchup

Discordia
Discordia
CrushTheBurdens
Discordia
Level 66
God Stats
31W - 35L
1,343 SR
Queue Stats
326W - 335L
1,460 Elo+
Party 3
Hachiman
Hachiman
DSkunK97
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,431 Elo+
Party 2
Thanatos
Thanatos
Robbyc1231
Thanatos
Level 22
God Stats
2W - 1L
1,812 SR
Queue Stats
8W - 11L
1,490 Elo+
Party 3
Cerberus
Cerberus
VoodooCuban
Cerberus
Level 49
God Stats
4W - 2L
1,477 SR
Queue Stats
167W - 176L
1,392 Elo+
Party 2
Chaac
Chaac
philly-eagles112
Chaac
Level 126
God Stats
2W - 1L
1,780 SR
Queue Stats
50W - 43L
1,460 Elo+
Party 2
Team Averages
Level 58
1,582 SR
1,447 Elo+

VS

Team Averages
Level 64
1,469 SR
1,454 Elo+
Hades
Hades
Diesel Yoshi
Hades
Level 75
God Stats
26W - 24L
1,597 SR
Queue Stats
391W - 415L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
GrislyPower6636
Danzaburou
Level 45
God Stats
51W - 56L
1,521 SR
Queue Stats
80W - 86L
1,443 Elo+
Solo
Nike
Nike
JWSquigglyWorm
Nike
Level 80
God Stats
52W - 48L
1,571 SR
Queue Stats
847W - 846L
1,473 Elo+
Party 1
Da Ji
Da Ji
Orakle
Da Ji
Level 48
God Stats
15W - 20L
1,288 SR
Queue Stats
342W - 382L
1,433 Elo+
Party 1
Olorun
Olorun
SuperSlav6347
Olorun
Level 74
God Stats
11W - 17L
1,368 SR
Queue Stats
255W - 235L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrushTheBurdens
Discordia
10
0 / 3 / 0
5,832
417
6,171
6,574
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
DSkunK97
Hachiman
10
0 / 4 / 0
5,741
410
4,461
8,214
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Robbyc1231
Thanatos
10
0 / 2 / 0
5,521
394
1,903
4,862
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
VoodooCuban
Cerberus
10
0 / 4 / 0
6,302
450
2,750
11,291
7,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
6,526
466
4,334
9,460
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
6,550
468
4,885
6,117
2,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
GrislyPower6636
Danzaburou
15
9 / 0 / 2
8,777
627
7,523
6,264
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 1
8,890
635
6,610
7,668
7,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Orakle
Da Ji
12
3 / 0 / 3
7,134
510
3,269
7,851
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
0 / 0 / 4
7,754
554
4,529
8,025
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
17
17
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
CrushTheBurdens
Discordia
0
3
0
0
L
Hachiman
DSkunK97
Hachiman
0
4
0
0
W
1
0
7
4.5
W
Danzaburou
GrislyPower6636
Danzaburou
9
0
2
10
W
4
0
1
4.5
W
Da Ji
Orakle
Da Ji
3
0
3
4.5
L
Thanatos
Robbyc1231
Thanatos
0
2
0
0
W
0
0
4
2
L
Cerberus
VoodooCuban
Cerberus
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,619
Damage
26,816
40,401
Taken
35,925
19,695
Mitigated
16,737
11,369
Healing
18,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CrushTheBurdens
Discordia
6,171
111
0
500
6,574
1,600
0
2,737
3,837
37,057
0
L
Hachiman
DSkunK97
Hachiman
4,461
1,270
0
1,492
8,214
1,819
0
2,408
5,806
0
36,024
W
4,885
689
533
2,745
6,117
2,714
519
2,010
4,011
13,140
2,603
W
Danzaburou
GrislyPower6636
Danzaburou
7,523
2,233
0
3,758
6,264
1,777
883
1,228
4,956
0
58,935
W
6,610
2,259
0
2,554
7,668
7,197
1,299
241
6,921
0
54,604
W
Da Ji
Orakle
Da Ji
3,269
954
0
3,431
7,851
2,386
0
1,784
5,836
0
30,938
L
Thanatos
Robbyc1231
Thanatos
1,903
0
0
3,578
4,862
1,369
0
1,208
3,654
0
16,785
W
4,529
1,042
425
4,754
8,025
2,663
2,293
2,878
4,725
55,648
0
L
Cerberus
VoodooCuban
Cerberus
2,750
54
0
2,745
11,291
7,406
108
2,635
8,656
30,114
0
L
4,334
891
0
3,054
9,460
7,501
0
0
9,460
0
35,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
39,105
321
Minions Killed
409
0
Camps Cleared
0
1,349,017
Distance Traveled
1,382,874
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,832
417
59
4
0
274,954
2
L
Hachiman
5,741
410
69
5
0
264,443
0
W
Hades
6,550
468
38
3
0
280,081
0
W
Danzaburou
8,777
627
100
7
0
264,485
4
W
Nike
8,890
635
105
8
0
253,745
2
W
Da Ji
7,134
510
66
5
0
317,444
2
L
Thanatos
5,521
394
44
3
0
302,069
1
W
Olorun
7,754
554
100
7
0
267,119
2
L
Cerberus
6,302
450
69
5
0
261,075
2
L
Chaac
6,526
466
80
6
0
246,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role