Player Matchup

Heimdallr
Heimdallr
PotatoGuardian
Heimdallr
Level 67
God Stats
0W - 1L
1,681 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Primeau50
Morgan Le Fay
Level 82
God Stats
2W - 3L
1,572 SR
Queue Stats
6W - 10L
1,483 Elo+
Party 2
Achilles
Achilles
SenuxSS
Achilles
Level 88
God Stats
0W - 1L
1,195 SR
Queue Stats
9W - 9L
1,510 Elo+
Party 2
Arachne
Arachne
Zalores
Arachne
Level 62
God Stats
4W - 4L
1,592 SR
Queue Stats
12W - 19L
1,538 Elo+
Party 2
Atlas
Atlas
pxpiiianthony
Atlas
Level 61
God Stats
3W - 7L
1,533 SR
Queue Stats
9W - 12L
1,529 Elo+
Party 2
Team Averages
Level 72
1,515 SR
1,555 Elo+

VS

Team Averages
Level 101
1,529 SR
1,508 Elo+
Fafnir
Fafnir
 
Fafnir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FatFreePancakes
Sun Wukong
Level 124
God Stats
2W - 1L
1,737 SR
Queue Stats
247W - 223L
1,539 Elo+
Party 1
Freya
Freya
KingTOT77
Freya
Level 81
God Stats
3W - 0L
1,720 SR
Queue Stats
110W - 120L
1,502 Elo+
Solo
Hou Yi
Hou Yi
Mastorian
Hou Yi
Level 109
God Stats
8W - 0L
1,271 SR
Queue Stats
302W - 309L
1,524 Elo+
Solo
He Bo
He Bo
TickleMePickle42
He Bo
Level 127
God Stats
4W - 7L
1,419 SR
Queue Stats
236W - 227L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PotatoGuardian
Heimdallr
10
0 / 4 / 2
6,226
415
2,504
8,069
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Primeau50
Morgan Le Fay
10
0 / 6 / 0
6,394
426
6,185
8,389
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
SenuxSS
Achilles
12
1 / 1 / 0
6,998
467
5,632
9,433
9,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Zalores
Arachne
11
2 / 7 / 0
6,620
441
5,614
13,108
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 1
6,439
429
4,558
5,883
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 0 / 11
8,048
537
3,473
11,473
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
FatFreePancakes
Sun Wukong
13
1 / 1 / 3
8,200
547
5,864
10,338
7,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
KingTOT77
Freya
14
8 / 1 / 4
8,875
592
7,012
6,874
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Mastorian
Hou Yi
13
3 / 1 / 4
8,367
558
5,184
7,673
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 1 / 7
9,055
604
9,758
7,007
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
20
20
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
11
7.5
W
Sun Wukong
FatFreePancakes
Sun Wukong
1
1
3
2.5
W
Freya
KingTOT77
Freya
8
1
4
10
W
Hou Yi
Mastorian
Hou Yi
3
1
4
5
L
Heimdallr
PotatoGuardian
Heimdallr
0
4
2
0.25
L
Morgan Le Fay
Primeau50
Morgan Le Fay
0
6
0
0
L
Achilles
SenuxSS
Achilles
1
1
0
1
W
6
1
7
9.5
L
Arachne
Zalores
Arachne
2
7
0
0.29
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,493
Damage
31,291
44,882
Taken
43,365
24,282
Mitigated
23,217
7,446
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,473
625
0
5,475
11,473
8,710
156
2,258
8,973
12,860
5,493
W
Sun Wukong
FatFreePancakes
Sun Wukong
5,864
712
0
4,574
10,338
7,095
0
501
9,302
0
51,936
W
Freya
KingTOT77
Freya
7,012
3,056
0
3,233
6,874
2,744
1,259
2,395
4,079
41,281
5,263
W
Hou Yi
Mastorian
Hou Yi
5,184
1,893
0
1,993
7,673
2,501
0
2,876
4,476
0
55,966
L
Heimdallr
PotatoGuardian
Heimdallr
2,504
1,239
0
2,048
8,069
2,301
898
3,595
4,474
0
29,931
L
Morgan Le Fay
Primeau50
Morgan Le Fay
6,185
165
0
939
8,389
2,840
287
5,697
2,692
32,886
0
L
Achilles
SenuxSS
Achilles
5,632
1,231
0
1,015
9,433
9,838
405
962
8,471
0
37,052
W
9,758
945
0
2,998
7,007
2,167
0
1,614
5,275
75,139
0
L
Arachne
Zalores
Arachne
5,614
4,008
0
3,141
13,108
4,776
1,001
6,831
6,277
0
28,597
L
4,558
1,428
0
303
5,883
4,527
0
1,973
3,910
21,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,677
Gold Earned
42,545
293
Minions Killed
472
0
Camps Cleared
0
1,445,515
Distance Traveled
1,510,386
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,048
537
28
2
0
306,834
2
W
Sun Wukong
8,200
547
117
8
0
321,420
4
W
Freya
8,875
592
89
6
0
290,789
5
W
Hou Yi
8,367
558
111
7
0
291,863
5
L
Heimdallr
6,226
415
70
5
0
282,145
1
L
Morgan Le Fay
6,394
426
63
4
0
281,698
0
L
Achilles
6,998
467
73
5
0
289,688
3
W
He Bo
9,055
604
127
8
0
299,480
0
L
Arachne
6,620
441
58
4
0
306,457
0
L
Atlas
6,439
429
29
2
0
285,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role