Player Matchup

Osiris
Osiris
DaRuiner
Osiris
Level 114
God Stats
0W - 1L
1,293 SR
Queue Stats
3W - 5L
1,609 Elo+
Party 1
Bellona
Bellona
ItzBlizzy
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,609 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mad_Dart_0515
Cu Chulainn
Level 114
God Stats
4W - 6L
1,459 SR
Queue Stats
219W - 237L
1,408 Elo+
Party 2
Janus
Janus
NotVeg
Janus
Level 25
God Stats
3W - 2L
1,734 SR
Queue Stats
32W - 45L
1,397 Elo+
Party 2
Sol
Sol
Prodestant
Sol
Level 29
God Stats
1W - 3L
1,434 SR
Queue Stats
11W - 11L
1,227 Elo+
Party 1
Team Averages
Level 62
1,484 SR
1,450 Elo+

VS

Team Averages
Level 82
1,681 SR
1,568 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
BanLokii
Ah Puch
Level 18
God Stats
5W - 6L
1,647 SR
Queue Stats
63W - 64L
1,603 Elo+
Solo
Athena
Athena
V3LV3TBUZS4W
Athena
Level 129
God Stats
1W - 0L
1,853 SR
Queue Stats
63W - 63L
1,569 Elo+
Party 3
Neith
Neith
detrak123
Neith
Level 66
God Stats
14W - 14L
1,505 SR
Queue Stats
52W - 46L
1,517 Elo+
Party 3
He Bo
He Bo
èden
He Bo
Level 41
God Stats
2W - 0L
1,901 SR
Queue Stats
15W - 8L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DaRuiner
Osiris
13
0 / 4 / 3
7,030
703
5,437
10,701
6,257
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
ItzBlizzy
Bellona
13
2 / 2 / 0
7,381
738
5,158
7,749
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Mad_Dart_0515
Cu Chulainn
14
2 / 4 / 0
7,567
757
5,703
9,519
7,113
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
NotVeg
Janus
14
0 / 3 / 1
7,503
750
4,802
5,547
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 1
6,901
690
4,793
5,813
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 1 / 6
8,610
861
5,235
7,279
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
BanLokii
Ah Puch
15
4 / 1 / 5
7,951
795
8,770
4,874
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
15
4 / 0 / 7
8,815
882
5,023
9,667
8,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
detrak123
Neith
15
1 / 0 / 8
7,759
776
3,352
4,353
1,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
èden
He Bo
15
3 / 2 / 7
8,226
823
7,924
7,453
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
14
14
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
6
5
W
Ah Puch
BanLokii
Ah Puch
4
1
5
6.5
L
Osiris
DaRuiner
Osiris
0
4
3
0.38
L
Bellona
ItzBlizzy
Bellona
2
2
0
1
L
Cu Chulainn
Mad_Dart_0515
Cu Chulainn
2
4
0
0.5
L
Janus
NotVeg
Janus
0
3
1
0.17
L
0
1
1
0.5
W
Athena
4
0
7
7.5
W
Neith
detrak123
Neith
1
0
8
5
W
He Bo
èden
He Bo
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,893
Damage
30,304
39,329
Taken
33,626
23,667
Mitigated
17,750
3,027
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,235
1,427
0
1,730
7,279
2,724
630
1,378
5,729
0
36,599
W
Ah Puch
BanLokii
Ah Puch
8,770
254
0
834
4,874
1,957
305
1,435
3,312
25,349
0
L
Osiris
DaRuiner
Osiris
5,437
1,690
0
596
10,701
6,257
0
4,903
5,798
0
18,430
L
Bellona
ItzBlizzy
Bellona
5,158
1,394
0
571
7,749
6,618
0
5,277
2,472
0
17,450
L
Cu Chulainn
Mad_Dart_0515
Cu Chulainn
5,703
656
0
526
9,519
7,113
0
4,092
5,427
0
22,173
L
Janus
NotVeg
Janus
4,802
188
0
396
5,547
1,964
0
4,300
1,247
30,077
0
L
4,793
636
0
938
5,813
1,715
0
3,145
2,668
20,373
0
W
Athena
5,023
1,080
1,531
2,835
9,667
8,854
160
2,207
7,202
16,118
0
W
Neith
detrak123
Neith
3,352
1,149
0
548
4,353
1,784
405
2,138
1,950
0
24,738
W
He Bo
èden
He Bo
7,924
287
0
681
7,453
2,431
297
1,479
5,838
29,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,382
Gold Earned
41,361
204
Minions Killed
227
0
Camps Cleared
0
1,044,581
Distance Traveled
1,106,915
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,610
861
59
6
0
226,170
3
W
Ah Puch
7,951
795
45
5
0
200,708
0
L
Osiris
7,030
703
32
3
0
228,269
0
L
Bellona
7,381
738
34
3
0
188,182
0
L
Cu Chulainn
7,567
757
44
4
0
200,530
4
L
Janus
7,503
750
71
7
0
212,607
0
L
Sol
6,901
690
23
2
0
214,993
0
W
Athena
8,815
882
22
2
0
223,036
0
W
Neith
7,759
776
58
6
0
214,177
0
W
He Bo
8,226
823
43
4
0
242,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role