Player Matchup

Ne Zha
Ne Zha
ArisenFenrir
Ne Zha
Level 131
God Stats
0W - 4L
1,159 SR
Queue Stats
309W - 304L
1,555 Elo+
Party 3
Aphrodite
Aphrodite
BonelessNut
Aphrodite
Level 160
God Stats
1W - 4L
1,376 SR
Queue Stats
31W - 39L
1,497 Elo+
Party 3
Thoth
Thoth
Kaeydan
Thoth
Level 160
God Stats
15W - 14L
1,615 SR
Queue Stats
65W - 49L
1,629 Elo+
Solo
Danzaburou
Danzaburou
jugrnuts27
Danzaburou
Level 62
God Stats
5W - 3L
1,662 SR
Queue Stats
58W - 78L
1,444 Elo+
Party 2
Merlin
Merlin
xxhulkxbuslerxx
Merlin
Level 86
God Stats
0W - 1L
1,473 SR
Queue Stats
36W - 49L
1,455 Elo+
Party 2
Team Averages
Level 120
1,457 SR
1,516 Elo+

VS

Team Averages
Level 134
1,576 SR
1,562 Elo+
Izanami
Izanami
CrimsonClown
Izanami
Level 160
God Stats
68W - 47L
1,720 SR
Queue Stats
1,135W - 954L
1,593 Elo+
Party 1
Baba Yaga
Baba Yaga
LibertyVS
Baba Yaga
Level 142
God Stats
8W - 4L
1,500 SR
Queue Stats
356W - 242L
1,602 Elo+
Solo
Sobek
Sobek
XxLionProxX
Sobek
Level 160
God Stats
5W - 1L
1,838 SR
Queue Stats
457W - 406L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
iTzFrostiBtw
Tsukuyomi
Level 144
God Stats
8W - 5L
1,500 SR
Queue Stats
990W - 890L
1,573 Elo+
Party 1
Yu Huang
Yu Huang
zbw1458943
Yu Huang
Level 64
God Stats
9W - 14L
1,323 SR
Queue Stats
137W - 159L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
4 / 11 / 17
13,470
1,123
15,659
25,885
8,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
BonelessNut
Aphrodite
20
1 / 6 / 17
12,909
1,076
12,291
20,217
13,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
Kaeydan
Thoth
20
21 / 5 / 5
18,147
1,512
37,309
13,071
3,755
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
jugrnuts27
Danzaburou
20
3 / 15 / 16
13,496
1,125
11,829
27,990
8,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 8 / 13
12,561
1,047
14,817
19,007
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrimsonClown
Izanami
20
26 / 5 / 12
19,117
1,593
34,306
18,537
4,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Baba Yaga
LibertyVS
Baba Yaga
20
5 / 4 / 31
14,551
1,213
22,302
13,485
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 5 / 34
14,734
1,228
13,993
27,714
33,378
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
iTzFrostiBtw
Tsukuyomi
20
9 / 9 / 22
14,435
1,203
21,740
21,331
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
zbw1458943
Yu Huang
19
2 / 8 / 18
12,103
1,009
6,351
15,894
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
162
31
Kills
45
45
Deaths
31
68
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
11
17
1.14
L
Aphrodite
BonelessNut
Aphrodite
1
6
17
1.58
W
Izanami
CrimsonClown
Izanami
26
5
12
6.4
L
Thoth
Kaeydan
Thoth
21
5
5
4.7
W
Baba Yaga
LibertyVS
Baba Yaga
5
4
31
5.13
W
3
5
34
4
W
Tsukuyomi
iTzFrostiBtw
Tsukuyomi
9
9
22
2.22
L
Danzaburou
jugrnuts27
Danzaburou
3
15
16
0.73
L
2
8
13
1.06
W
Yu Huang
zbw1458943
Yu Huang
2
8
18
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,905
Damage
98,692
106,170
Taken
96,961
40,777
Mitigated
48,018
14,693
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
15,659
2,124
0
1,361
25,885
8,993
0
9,860
16,025
0
49,521
L
Aphrodite
BonelessNut
Aphrodite
12,291
1,116
5,770
6,035
20,217
13,987
0
9,761
10,456
20,292
0
W
Izanami
CrimsonClown
Izanami
34,306
21,467
0
2,088
18,537
4,084
0
12,859
5,678
0
76,287
L
Thoth
Kaeydan
Thoth
37,309
793
0
290
13,071
3,755
0
4,914
8,157
66,788
0
W
Baba Yaga
LibertyVS
Baba Yaga
22,302
1,379
285
2,087
13,485
3,002
0
8,976
4,509
43,582
0
W
13,993
513
1,013
5,777
27,714
33,378
0
16,846
10,868
33,159
0
W
Tsukuyomi
iTzFrostiBtw
Tsukuyomi
21,740
6,873
0
1,562
21,331
4,667
0
15,053
6,278
0
41,376
L
Danzaburou
jugrnuts27
Danzaburou
11,829
3,770
0
686
27,990
8,726
0
12,401
15,589
0
24,448
L
14,817
1,095
0
551
19,007
5,316
0
5,710
13,297
40,110
0
W
Yu Huang
zbw1458943
Yu Huang
6,351
239
0
0
15,894
2,887
0
10,683
5,211
19,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,583
Gold Earned
74,940
241
Minions Killed
246
3
Camps Cleared
14
1,207,525
Distance Traveled
1,170,569
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,470
1,123
52
4
0
265,596
3
L
Aphrodite
12,909
1,076
30
3
0
252,181
0
W
Izanami
19,117
1,593
95
8
7
244,347
3
L
Thoth
18,147
1,512
55
5
1
239,420
0
W
Baba Yaga
14,551
1,213
45
4
1
236,979
0
W
Sobek
14,734
1,228
24
2
0
264,992
2
W
Tsukuyomi
14,435
1,203
43
4
6
214,729
1
L
Danzaburou
13,496
1,125
44
4
0
214,345
0
L
Merlin
12,561
1,047
60
5
2
235,983
0
W
Yu Huang
12,103
1,009
39
3
0
209,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role