Player Matchup

Zeus
Zeus
TheyPutNames
Zeus
Level 113
God Stats
2W - 1L
1,394 SR
Queue Stats
54W - 39L
1,523 Elo+
Party 2
Da Ji
Da Ji
WhoPutsNames
Da Ji
Level 69
God Stats
4W - 12L
1,263 SR
Queue Stats
108W - 103L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
XxkingjeffreyxX
Sun Wukong
Level 16
God Stats
2W - 2L
1,680 SR
Queue Stats
4W - 4L
1,590 Elo+
Party 2
Team Averages
Level 66
1,446 SR
1,538 Elo+

VS

Team Averages
Level 60
1,386 SR
1,522 Elo+
Achilles
Achilles
DRM21
Achilles
Level 45
God Stats
10W - 23L
1,298 SR
Queue Stats
71W - 73L
1,415 Elo+
Party 1
Ares
Ares
Fa-Shawn
Ares
Level 131
God Stats
1W - 1L
1,358 SR
Queue Stats
188W - 171L
1,445 Elo+
Party 1
Bellona
Bellona
Nezukosbabydaddy
Bellona
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 17L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 20
14,369
798
29,483
13,526
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 3 / 7
15,004
834
20,777
16,004
7,152
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
XxkingjeffreyxX
Sun Wukong
18
6 / 4 / 14
13,397
744
10,651
19,099
13,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DRM21
Achilles
15
3 / 8 / 7
12,210
678
8,426
21,795
18,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
16
7 / 8 / 4
13,599
756
17,961
29,053
42,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
2 / 10 / 6
11,766
654
9,665
19,402
12,482
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
26
Kills
12
12
Deaths
26
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
DRM21
Achilles
3
8
7
0.81
L
Ares
7
8
4
1.13
L
2
10
6
0.5
W
6
5
20
3.2
W
14
3
7
5.83
W
Sun Wukong
XxkingjeffreyxX
Sun Wukong
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,911
Damage
36,052
48,629
Taken
70,250
25,428
Mitigated
73,568
11,931
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DRM21
Achilles
8,426
2,597
892
2,925
21,795
18,947
672
9,297
12,224
709
24,351
L
Ares
17,961
249
0
4,306
29,053
42,139
338
10,781
17,651
34,242
0
L
9,665
4,439
0
721
19,402
12,482
615
9,764
9,548
1,315
39,342
W
29,483
2,044
120
3,520
13,526
4,303
645
6,607
6,919
79,725
0
W
20,777
4,762
0
4,490
16,004
7,152
583
5,623
10,381
0
66,545
W
Sun Wukong
XxkingjeffreyxX
Sun Wukong
10,651
2,302
0
3,801
19,099
13,973
557
7,255
11,844
88
32,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
37,575
214
Minions Killed
141
13
Camps Cleared
2
945,334
Distance Traveled
865,342
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,210
678
43
2
1
292,111
2
L
Ares
13,599
756
29
2
1
315,434
2
L
Bellona
11,766
654
69
4
0
257,797
2
W
Zeus
14,369
798
87
5
7
319,293
1
W
Da Ji
15,004
834
83
5
6
341,620
2
W
Sun Wukong
13,397
744
44
2
0
284,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role