Player Matchup

He Bo
He Bo
KonoKumo
He Bo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,630 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kâkarot
Tsukuyomi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,631 Elo+
Party 1
Guan Yu
Guan Yu
SentPain
Guan Yu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 46L
1,686 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,649 Elo+

VS

Team Averages
Level 124
1,627 SR
1,561 Elo+
Discordia
Discordia
HitsquadKJ420
Discordia
Level 103
God Stats
43W - 33L
1,530 SR
Queue Stats
62W - 54L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
Zbainbridge
Danzaburou
Level 146
God Stats
47W - 36L
1,588 SR
Queue Stats
202W - 195L
1,520 Elo+
Party 2
Chaac
Chaac
shankpana
Chaac
Level 124
God Stats
0W - 1L
1,764 SR
Queue Stats
50W - 48L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KonoKumo
He Bo
15
6 / 6 / 15
11,551
770
15,417
13,666
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Kâkarot
Tsukuyomi
16
10 / 2 / 9
12,384
826
23,437
18,075
7,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
SentPain
Guan Yu
16
8 / 4 / 11
12,123
808
11,168
15,247
19,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HitsquadKJ420
Discordia
16
8 / 6 / 2
11,823
788
16,449
12,167
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Zbainbridge
Danzaburou
14
0 / 10 / 10
9,979
665
7,999
17,078
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
shankpana
Chaac
14
3 / 8 / 8
10,540
703
10,472
26,875
27,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
24
Kills
11
12
Deaths
24
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
HitsquadKJ420
Discordia
8
6
2
1.5
W
He Bo
KonoKumo
He Bo
6
6
15
2.25
W
Tsukuyomi
Kâkarot
Tsukuyomi
10
2
9
7.25
W
Guan Yu
SentPain
Guan Yu
8
4
11
3.38
L
Danzaburou
Zbainbridge
Danzaburou
0
10
10
0.5
L
Chaac
shankpana
Chaac
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,022
Damage
34,920
46,988
Taken
56,120
31,324
Mitigated
34,752
16,056
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
HitsquadKJ420
Discordia
16,449
821
0
0
12,167
3,228
0
3,669
8,305
39,845
0
W
He Bo
KonoKumo
He Bo
15,417
605
0
2,237
13,666
4,947
297
5,165
8,501
39,837
0
W
Tsukuyomi
Kâkarot
Tsukuyomi
23,437
6,738
457
4,741
18,075
7,280
1,493
6,027
12,048
0
49,301
W
Guan Yu
SentPain
Guan Yu
11,168
1,192
2,911
5,710
15,247
19,097
121
5,768
9,479
302
29,797
L
Danzaburou
Zbainbridge
Danzaburou
7,999
3,590
0
860
17,078
4,203
0
4,586
12,113
0
28,773
L
Chaac
shankpana
Chaac
10,472
1,257
0
4,887
26,875
27,321
0
8,170
18,244
0
25,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,058
Gold Earned
32,342
162
Minions Killed
119
9
Camps Cleared
4
864,508
Distance Traveled
763,683
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,823
788
65
4
2
249,063
4
W
He Bo
11,551
770
68
5
2
255,715
2
W
Tsukuyomi
12,384
826
54
4
3
296,362
1
W
Guan Yu
12,123
808
40
3
4
312,431
5
L
Danzaburou
9,979
665
39
3
2
256,053
2
L
Chaac
10,540
703
15
1
0
258,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role