Player Matchup

Cthulhu
Cthulhu
Aw He11 Nah
Cthulhu
Level 29
God Stats
1W - 2L
1,243 SR
Queue Stats
17W - 13L
1,364 Elo+
Party 1
Awilix
Awilix
FlyingNarwhal46
Awilix
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 37L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
Wrqx
Baron Samedi
Level 112
God Stats
3W - 1L
1,218 SR
Queue Stats
16W - 13L
1,349 Elo+
Party 1
Team Averages
Level 95
1,320 SR
1,384 Elo+

VS

Team Averages
Level 40
1,407 SR
1,399 Elo+
Ratatoskr
Ratatoskr
IguanaDemon
Ratatoskr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,500 Elo+
Party 2
Fafnir
Fafnir
PorkPatty
Fafnir
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
39W - 78L
1,500 Elo+
Party 2
Anubis
Anubis
SHADOW SUCKER9
Anubis
Level 60
God Stats
1W - 2L
1,221 SR
Queue Stats
42W - 81L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aw He11 Nah
Cthulhu
20
11 / 9 / 14
17,189
716
21,797
38,906
32,892
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 1 / 6
13,496
562
2,424
4,629
1,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Wrqx
Baron Samedi
20
14 / 4 / 13
20,321
847
36,122
24,187
18,262
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
IguanaDemon
Ratatoskr
20
11 / 6 / 3
17,690
737
33,360
29,482
31,681
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
PorkPatty
Fafnir
17
0 / 10 / 9
15,219
634
6,157
29,257
37,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 13 / 8
14,994
625
10,654
22,559
12,364
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
29
Kills
14
14
Deaths
29
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aw He11 Nah
Cthulhu
11
9
14
2
W
4
1
6
7
L
Ratatoskr
IguanaDemon
Ratatoskr
11
6
3
2.08
L
Fafnir
PorkPatty
Fafnir
0
10
9
0.45
L
3
13
8
0.54
W
Baron Samedi
Wrqx
Baron Samedi
14
4
13
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,343
Damage
50,171
67,722
Taken
81,298
52,221
Mitigated
81,415
17,815
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aw He11 Nah
Cthulhu
21,797
1,733
476
3,097
38,906
32,892
0
8,194
30,247
48,659
0
W
2,424
836
0
231
4,629
1,067
185
1,212
3,303
0
12,115
L
Ratatoskr
IguanaDemon
Ratatoskr
33,360
10,264
0
5,541
29,482
31,681
1,688
20,110
8,607
0
90,785
L
Fafnir
PorkPatty
Fafnir
6,157
3,080
226
2,891
29,257
37,370
665
20,485
7,998
26,133
0
L
10,654
501
355
2,596
22,559
12,364
642
16,800
5,380
44,724
0
W
Baron Samedi
Wrqx
Baron Samedi
36,122
3,809
3,452
10,559
24,187
18,262
1,239
7,944
15,735
122,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,006
Gold Earned
47,903
208
Minions Killed
193
6
Camps Cleared
11
843,633
Distance Traveled
1,000,628
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,189
716
50
2
2
352,838
0
W
Awilix
13,496
562
18
1
2
126,701
1
L
Ratatoskr
17,690
737
104
4
9
430,889
1
L
Fafnir
15,219
634
26
1
1
273,985
0
L
Anubis
14,994
625
63
3
1
295,754
0
W
Baron Samedi
20,321
847
140
6
2
364,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role