Player Matchup

Bastet
Bastet
Ir0nL0tus94
Bastet
Level 42
God Stats
1W - 0L
1,148 SR
Queue Stats
3W - 2L
1,552 Elo+
Party 1
Fafnir
Fafnir
Sasquatch394
Fafnir
Level 33
God Stats
7W - 4L
1,545 SR
Queue Stats
34W - 31L
1,468 Elo+
Solo
Sol
Sol
nubird
Sol
Level 35
God Stats
1W - 0L
1,782 SR
Queue Stats
3W - 2L
1,552 Elo+
Party 1
Team Averages
Level 37
1,492 SR
1,524 Elo+

VS

Team Averages
Level 92
1,410 SR
1,455 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
IAteMen
Anubis
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
303W - 298L
1,359 Elo+
Party 2
King Arthur
King Arthur
defendedmehow8
King Arthur
Level 160
God Stats
3W - 5L
1,229 SR
Queue Stats
735W - 484L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
2 / 1 / 7
7,257
726
4,144
3,849
1,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
11
1 / 0 / 9
7,442
744
3,043
7,188
6,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
nubird
Sol
13
7 / 1 / 3
8,093
809
9,608
6,468
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 4 / 1
6,134
613
4,349
8,026
2,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
IAteMen
Anubis
11
1 / 4 / 1
6,341
634
5,149
7,537
3,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
defendedmehow8
King Arthur
10
0 / 2 / 2
6,008
601
2,772
4,930
3,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
1
0.38
L
Anubis
IAteMen
Anubis
1
4
1
0.38
W
Bastet
2
1
7
5.5
W
Fafnir
1
0
9
5.5
L
King Arthur
defendedmehow8
King Arthur
0
2
2
0.5
W
Sol
nubird
Sol
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,795
Damage
12,270
17,505
Taken
20,493
9,958
Mitigated
9,342
5,890
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,349
1,021
83
224
8,026
2,618
0
4,498
3,528
0
16,003
L
Anubis
IAteMen
Anubis
5,149
34
0
1,405
7,537
3,272
0
5,685
1,852
12,883
0
W
Bastet
4,144
1,095
0
612
3,849
1,225
163
1,227
2,622
0
19,389
W
Fafnir
3,043
1,096
445
2,030
7,188
6,580
148
2,332
4,856
8,254
0
L
King Arthur
defendedmehow8
King Arthur
2,772
412
215
846
4,930
3,452
0
3,180
1,750
0
16,475
W
Sol
nubird
Sol
9,608
4,864
0
2,803
6,468
2,153
1,493
1,854
4,614
35,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,792
Gold Earned
18,483
109
Minions Killed
81
5
Camps Cleared
3
567,845
Distance Traveled
449,100
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,134
613
30
3
1
134,047
4
L
Anubis
6,341
634
23
2
1
162,635
1
W
Bastet
7,257
726
41
4
2
199,723
0
W
Fafnir
7,442
744
9
1
0
192,535
2
L
King Arthur
6,008
601
28
3
1
152,418
2
W
Sol
8,093
809
59
6
3
175,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role