Player Matchup

Izanami
Izanami
 
Izanami
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Cheezy_slumped
Shiva
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 148L
1,551 Elo+
Party 3
Chaac
Chaac
Panddito
Chaac
Level 82
God Stats
4W - 2L
1,649 SR
Queue Stats
97W - 79L
1,589 Elo+
Party 2
Yemoja
Yemoja
UncleMike44
Yemoja
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 29L
1,621 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
austin_slumped
Morgan Le Fay
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
266W - 294L
1,504 Elo+
Party 3
Team Averages
Level 70
1,530 SR
1,553 Elo+

VS

Team Averages
Level 80
1,707 SR
1,602 Elo+
Merlin
Merlin
 
Merlin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BeTaleech
Amaterasu
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,604 Elo+
Party 4
Ullr
Ullr
ImACyclePath
Ullr
Level 28
God Stats
4W - 2L
1,701 SR
Queue Stats
8W - 8L
1,694 Elo+
Party 4
Ne Zha
Ne Zha
KameFalcon
Ne Zha
Level 105
God Stats
4W - 0L
1,922 SR
Queue Stats
54W - 41L
1,606 Elo+
Party 1
Ymir
Ymir
SmokingTree
Ymir
Level 106
God Stats
7W - 1L
1,911 SR
Queue Stats
77W - 49L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 3 / 0
5,527
502
3,341
7,206
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 0
5,623
511
2,106
6,875
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Panddito
Chaac
10
0 / 2 / 1
5,710
519
5,485
7,954
6,553
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
7
1 / 2 / 0
4,800
436
2,545
8,128
3,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
austin_slumped
Morgan Le Fay
10
1 / 1 / 0
5,993
545
1,550
4,037
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 1 / 0
6,528
593
3,632
3,077
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
BeTaleech
Amaterasu
12
3 / 1 / 1
7,097
645
7,307
8,764
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 3
6,811
619
5,234
5,481
1,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
KameFalcon
Ne Zha
11
1 / 2 / 6
6,069
552
4,245
7,811
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 0 / 5
6,169
561
3,793
6,917
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
11
11
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
W
Merlin
 
Merlin
2
1
0
2
W
Amaterasu
BeTaleech
Amaterasu
3
1
1
3.5
L
1
3
0
0.33
W
2
0
3
3.5
W
Ne Zha
KameFalcon
Ne Zha
1
2
6
2
L
Chaac
Panddito
Chaac
0
2
1
0.25
W
3
0
5
5.5
L
Yemoja
1
2
0
0.5
L
Morgan Le Fay
austin_slumped
Morgan Le Fay
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,027
Damage
24,211
34,200
Taken
32,050
15,042
Mitigated
16,498
7,062
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,341
1,717
0
1,222
7,206
1,665
0
715
6,491
0
26,598
W
Merlin
 
Merlin
3,632
153
0
500
3,077
926
0
1,150
1,927
39,502
0
W
Amaterasu
BeTaleech
Amaterasu
7,307
3,541
0
4,304
8,764
6,940
0
303
8,461
0
45,765
L
2,106
962
88
597
6,875
2,667
0
1,629
5,246
0
32,093
W
5,234
2,721
0
665
5,481
1,646
585
358
5,123
0
45,572
W
Ne Zha
KameFalcon
Ne Zha
4,245
1,301
0
843
7,811
2,693
0
434
7,377
0
33,723
L
Chaac
Panddito
Chaac
5,485
1,169
0
2,520
7,954
6,553
109
342
7,612
0
36,512
W
3,793
1,391
0
1,697
6,917
4,293
52
1,793
5,124
10,873
0
L
Yemoja
2,545
840
641
847
8,128
3,016
0
2,772
5,356
11,548
383
L
Morgan Le Fay
austin_slumped
Morgan Le Fay
1,550
162
0
1,147
4,037
1,141
0
1,967
2,070
36,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
32,674
289
Minions Killed
376
0
Camps Cleared
0
1,052,160
Distance Traveled
1,141,565
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,527
502
63
6
0
189,692
2
W
Merlin
6,528
593
93
8
0
232,702
2
W
Amaterasu
7,097
645
106
10
0
216,495
4
L
Shiva
5,623
511
58
5
0
234,945
1
W
Ullr
6,811
619
93
8
0
227,935
0
W
Ne Zha
6,069
552
67
6
0
237,441
1
L
Chaac
5,710
519
69
6
0
212,090
5
W
Ymir
6,169
561
17
2
0
226,992
5
L
Yemoja
4,800
436
15
1
0
204,990
5
L
Morgan Le Fay
5,993
545
84
8
0
210,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role