Player Matchup

Cerberus
Cerberus
Demibuster
Cerberus
Level 7
God Stats
6W - 3L
1,739 SR
Queue Stats
51W - 17L
1,567 Elo+
Party 2
Eset
Eset
JazzyBigRaxx
Eset
Level 23
God Stats
75W - 31L
1,644 SR
Queue Stats
217W - 139L
1,586 Elo+
Party 2
Heimdallr
Heimdallr
TheLastBanana65
Heimdallr
Level 154
God Stats
18W - 8L
1,754 SR
Queue Stats
416W - 278L
1,621 Elo+
Party 2
Team Averages
Level 61
1,712 SR
1,591 Elo+

VS

Team Averages
Level 32
1,543 SR
1,321 Elo+
King Arthur
King Arthur
Leon S 22
King Arthur
Level 31
God Stats
1W - 4L
1,712 SR
Queue Stats
101W - 129L
1,194 Elo+
Party 1
Chang'e
Chang'e
ZozoKam
Chang'e
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,460 Elo+
Solo
Fenrir
Fenrir
experiment32
Fenrir
Level 28
God Stats
5W - 13L
1,416 SR
Queue Stats
38W - 49L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Demibuster
Cerberus
10
3 / 2 / 10
7,964
796
5,092
8,829
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 1 / 11
7,537
754
8,415
6,326
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
TheLastBanana65
Heimdallr
13
11 / 1 / 5
8,881
888
14,005
5,858
3,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Leon S 22
King Arthur
10
2 / 6 / 1
6,409
641
3,729
13,753
8,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
ZozoKam
Chang'e
11
1 / 3 / 2
6,614
661
4,504
11,714
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
8
1 / 7 / 1
6,189
619
3,275
9,640
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
4
4
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Demibuster
Cerberus
3
2
10
4
W
2
1
11
7.5
L
King Arthur
Leon S 22
King Arthur
2
6
1
0.42
W
Heimdallr
TheLastBanana65
Heimdallr
11
1
5
13.5
L
Chang'e
ZozoKam
Chang'e
1
3
2
0.67
L
Fenrir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
11,508
21,013
Taken
35,107
11,027
Mitigated
15,219
5,984
Healing
7,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Demibuster
Cerberus
5,092
578
0
1,899
8,829
5,734
296
968
7,623
12,966
0
W
8,415
774
258
1,391
6,326
2,098
646
1,980
4,230
21,618
0
L
King Arthur
Leon S 22
King Arthur
3,729
227
202
2,767
13,753
8,547
0
6,204
7,175
0
13,435
W
Heimdallr
TheLastBanana65
Heimdallr
14,005
4,970
0
2,436
5,858
3,195
1,551
1,720
4,083
0
28,890
L
Chang'e
ZozoKam
Chang'e
4,504
270
651
2,192
11,714
3,626
0
3,392
7,979
21,979
0
L
Fenrir
3,275
587
0
1,337
9,640
3,046
0
4,343
4,923
0
10,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,382
Gold Earned
19,212
111
Minions Killed
64
1
Camps Cleared
3
519,367
Distance Traveled
514,168
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,964
796
42
4
0
167,835
0
W
Eset
7,537
754
30
3
1
169,810
0
L
King Arthur
6,409
641
19
2
0
165,613
4
W
Heimdallr
8,881
888
39
4
0
181,722
1
L
Chang'e
6,614
661
36
4
1
218,308
2
L
Fenrir
6,189
619
9
1
2
130,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role