Player Matchup

Merlin
Merlin
Jaywalker779
Merlin
Level 80
God Stats
3W - 0L
1,759 SR
Queue Stats
7W - 1L
1,674 Elo+
Party 1
Set
Set
LeBeanzZ
Set
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 20L
1,500 Elo+
Party 1
Hercules
Hercules
LilMata37
Hercules
Level 29
God Stats
2W - 0L
1,566 SR
Queue Stats
4W - 0L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
OnionSalad
Cthulhu
Level 59
God Stats
7W - 0L
1,806 SR
Queue Stats
7W - 0L
1,674 Elo+
Party 1
Artemis
Artemis
ShadowDemon44
Artemis
Level 63
God Stats
7W - 0L
1,438 SR
Queue Stats
9W - 1L
1,674 Elo+
Party 1
Team Averages
Level 59
1,614 SR
1,639 Elo+

VS

Team Averages
Level 96
1,498 SR
1,373 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Exile Sage
Chiron
Level 145
God Stats
6W - 6L
1,681 SR
Queue Stats
243W - 238L
1,413 Elo+
Party 2
Raijin
Raijin
ExileRenegade
Raijin
Level 150
God Stats
0W - 3L
1,213 SR
Queue Stats
108W - 107L
1,403 Elo+
Party 2
Susano
Susano
Smokey_Nagata328
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,106 Elo+
Party 3
Cliodhna
Cliodhna
iTzSanty_510Xx
Cliodhna
Level 62
God Stats
6W - 5L
1,594 SR
Queue Stats
23W - 22L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 0 / 0
7,806
600
2,084
5,716
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 0
6,567
505
2,471
7,420
2,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
LilMata37
Hercules
9
0 / 0 / 1
6,089
468
1,008
5,416
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
OnionSalad
Cthulhu
12
6 / 0 / 1
7,665
590
7,749
6,548
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
10
2 / 1 / 1
6,281
483
3,472
4,907
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 4 / 1
5,318
409
2,866
10,763
4,984
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Exile Sage
Chiron
13
0 / 0 / 1
7,140
549
3,516
4,310
1,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 0
7,819
601
2,784
5,085
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 5 / 0
5,723
440
2,236
6,422
2,122
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cliodhna
11
0 / 1 / 1
6,533
503
4,535
8,067
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
10
Kills
3
3
Deaths
10
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
1
0.13
L
Chiron
Exile Sage
Chiron
0
0
1
0.5
L
2
0
0
2
W
Merlin
1
0
0
1
W
1
2
0
0.5
W
Hercules
LilMata37
Hercules
0
0
1
0.5
W
Cthulhu
OnionSalad
Cthulhu
6
0
1
6.5
W
Artemis
2
1
1
2.5
L
1
5
0
0.2
L
Cliodhna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,784
Damage
15,937
30,007
Taken
34,647
13,210
Mitigated
12,949
7,622
Healing
7,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,866
620
0
2,501
10,763
4,984
0
3,854
6,768
14,976
3,194
L
Chiron
Exile Sage
Chiron
3,516
305
128
1,985
4,310
1,352
0
0
4,310
0
51,163
L
2,784
459
0
1,316
5,085
1,871
0
798
4,287
53,484
0
W
Merlin
2,084
374
0
1,762
5,716
1,710
1,074
2,059
3,571
61,807
0
W
2,471
783
0
86
7,420
2,401
0
250
7,170
0
37,448
W
Hercules
LilMata37
Hercules
1,008
321
402
1,253
5,416
2,501
171
785
4,591
0
7,640
W
Cthulhu
OnionSalad
Cthulhu
7,749
625
0
1,957
6,548
5,202
102
1,166
5,382
33,486
0
W
Artemis
3,472
948
0
2,162
4,907
1,396
791
956
3,939
0
33,849
L
2,236
320
0
936
6,422
2,122
0
2,844
3,392
0
20,157
L
Cliodhna
4,535
465
0
975
8,067
2,620
0
1,880
6,057
0
43,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
32,533
356
Minions Killed
378
0
Camps Cleared
0
1,327,326
Distance Traveled
1,289,527
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,318
409
29
2
0
239,046
2
L
Chiron
7,140
549
110
8
0
258,004
8
L
Raijin
7,819
601
122
9
0
252,359
3
W
Merlin
7,806
600
132
10
0
262,552
2
W
Set
6,567
505
82
6
0
269,060
2
W
Hercules
6,089
468
24
2
0
264,524
4
W
Cthulhu
7,665
590
55
4
0
280,440
0
W
Artemis
6,281
483
63
5
0
250,750
1
L
Susano
5,723
440
45
3
0
231,585
0
L
Cliodhna
6,533
503
72
6
0
308,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role