Player Matchup

Danzaburou
Danzaburou
Aw He11 Nah
Danzaburou
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 13L
1,334 Elo+
Party 1
Janus
Janus
FlyingNarwhal46
Janus
Level 145
God Stats
1W - 1L
1,196 SR
Queue Stats
46W - 37L
1,425 Elo+
Party 1
Chaac
Chaac
Wrqx
Chaac
Level 112
God Stats
5W - 0L
1,789 SR
Queue Stats
16W - 13L
1,319 Elo+
Party 1
Team Averages
Level 95
1,495 SR
1,359 Elo+

VS

Team Averages
Level 63
1,454 SR
1,500 Elo+
Bakasura
Bakasura
MagnumMiracles
Bakasura
Level 87
God Stats
1W - 1L
1,363 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Neith
Neith
Phoenix_Roe
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Bacchus
Bacchus
diamondsteve05
Bacchus
Level 95
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 37L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aw He11 Nah
Danzaburou
12
9 / 1 / 12
8,955
896
6,078
6,592
2,282
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
11 / 1 / 11
9,165
917
10,961
4,989
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Wrqx
Chaac
12
2 / 0 / 19
7,827
783
7,835
10,889
6,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
1 / 7 / 0
6,764
676
4,685
11,887
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 8 / 0
6,514
651
2,932
7,671
1,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 7 / 0
6,214
621
3,062
9,924
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
22
Kills
2
2
Deaths
22
42
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aw He11 Nah
Danzaburou
9
1
12
15
W
11
1
11
16.5
L
Bakasura
1
7
0
0.14
L
1
8
0
0.13
W
Chaac
Wrqx
Chaac
2
0
19
11.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,874
Damage
10,679
22,470
Taken
29,482
10,326
Mitigated
14,339
8,171
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aw He11 Nah
Danzaburou
6,078
1,570
0
758
6,592
2,282
1,014
1,767
4,576
0
11,735
W
10,961
1,203
40
1,596
4,989
1,692
1,135
1,009
3,796
44,833
0
L
Bakasura
4,685
2,915
0
1,734
11,887
3,551
0
3,968
7,699
0
16,559
L
2,932
1,640
0
312
7,671
1,973
0
2,755
4,726
0
13,996
W
Chaac
Wrqx
Chaac
7,835
928
0
5,777
10,889
6,352
312
899
9,608
0
21,127
L
3,062
188
264
1,242
9,924
8,815
0
4,546
5,203
5,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,947
Gold Earned
19,492
116
Minions Killed
72
6
Camps Cleared
2
509,079
Distance Traveled
454,866
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,955
896
16
2
1
156,302
0
W
Janus
9,165
917
72
7
5
171,649
1
L
Bakasura
6,764
676
37
4
2
167,914
1
L
Neith
6,514
651
26
3
0
126,788
1
W
Chaac
7,827
783
28
3
0
181,128
0
L
Bacchus
6,214
621
9
1
0
160,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role