Player Matchup

Ao Kuang
Ao Kuang
BussyPoots
Ao Kuang
Level 11
God Stats
6W - 6L
1,858 SR
Queue Stats
23W - 31L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
Kirvanna
Cthulhu
Level 24
God Stats
23W - 16L
1,664 SR
Queue Stats
365W - 256L
1,619 Elo+
Solo
Nu Wa
Nu Wa
MonocleX
Nu Wa
Level 46
God Stats
0W - 3L
1,700 SR
Queue Stats
50W - 47L
1,427 Elo+
Solo
Izanami
Izanami
OhKaleYea
Izanami
Level 26
God Stats
55W - 61L
1,374 SR
Queue Stats
55W - 62L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
S2WxQueDaGoD
Kukulkan
Level 99
God Stats
1W - 3L
1,134 SR
Queue Stats
54W - 80L
1,353 Elo+
Solo
Team Averages
Level 41
1,546 SR
1,425 Elo+

VS

Team Averages
Level 84
1,559 SR
1,532 Elo+
Bellona
Bellona
Bobohoo
Bellona
Level 132
God Stats
2W - 1L
1,702 SR
Queue Stats
115W - 97L
1,587 Elo+
Party 2
Geb
Geb
Darkestoftimes3
Geb
Level 25
God Stats
3W - 2L
1,350 SR
Queue Stats
81W - 106L
1,331 Elo+
Solo
Bakasura
Bakasura
Modernstate
Bakasura
Level 9
God Stats
1W - 1L
1,735 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Poseidon
Poseidon
ReddyWap
Poseidon
Level 129
God Stats
7W - 3L
1,508 SR
Queue Stats
128W - 101L
1,616 Elo+
Party 2
Jing Wei
Jing Wei
Tampaxplus
Jing Wei
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 40L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BussyPoots
Ao Kuang
17
2 / 8 / 3
10,880
680
4,805
17,709
7,588
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Kirvanna
Cthulhu
17
1 / 4 / 8
10,293
643
9,595
21,648
23,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
MonocleX
Nu Wa
18
5 / 1 / 2
11,083
693
19,692
7,023
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
OhKaleYea
Izanami
17
1 / 6 / 5
10,577
661
7,371
16,751
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
S2WxQueDaGoD
Kukulkan
18
3 / 5 / 4
11,840
740
14,789
13,563
6,091
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bobohoo
Bellona
19
4 / 3 / 11
11,710
732
14,821
19,315
20,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
2 / 4 / 7
11,614
726
6,526
20,742
24,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Modernstate
Bakasura
18
2 / 2 / 6
11,355
710
2,336
12,935
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
ReddyWap
Poseidon
20
11 / 2 / 4
13,235
827
28,299
10,090
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Tampaxplus
Jing Wei
19
5 / 1 / 8
12,181
761
15,060
16,217
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
12
Kills
24
24
Deaths
12
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bobohoo
Bellona
4
3
11
3.17
L
Ao Kuang
BussyPoots
Ao Kuang
2
8
3
0.44
W
2
4
7
1.38
L
Cthulhu
Kirvanna
Cthulhu
1
4
8
1.25
W
Bakasura
Modernstate
Bakasura
2
2
6
2.5
L
Nu Wa
MonocleX
Nu Wa
5
1
2
6
L
Izanami
OhKaleYea
Izanami
1
6
5
0.58
W
Poseidon
ReddyWap
Poseidon
11
2
4
6.5
L
Kukulkan
S2WxQueDaGoD
Kukulkan
3
5
4
1
W
Jing Wei
Tampaxplus
Jing Wei
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,252
Damage
67,042
76,694
Taken
79,299
46,850
Mitigated
61,709
7,598
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bobohoo
Bellona
14,821
4,045
0
2,607
19,315
20,614
112
10,596
8,380
0
34,530
L
Ao Kuang
BussyPoots
Ao Kuang
4,805
1,931
0
1,068
17,709
7,588
0
6,365
11,098
17,469
0
W
6,526
631
0
3,128
20,742
24,323
699
11,115
9,224
17,823
0
L
Cthulhu
Kirvanna
Cthulhu
9,595
592
514
616
21,648
23,645
0
9,127
12,116
20,377
0
W
Bakasura
Modernstate
Bakasura
2,336
1,870
0
2,440
12,935
5,377
2,792
9,697
2,966
0
31,629
L
Nu Wa
MonocleX
Nu Wa
19,692
3,608
80
2,450
7,023
2,923
26
2,067
4,788
55,176
0
L
Izanami
OhKaleYea
Izanami
7,371
4,040
0
1,663
16,751
6,603
0
9,485
6,789
0
34,573
W
Poseidon
ReddyWap
Poseidon
28,299
2,174
0
1,001
10,090
4,724
1,248
6,443
3,526
83,004
0
L
Kukulkan
S2WxQueDaGoD
Kukulkan
14,789
527
223
984
13,563
6,091
116
6,327
6,732
54,657
0
W
Jing Wei
Tampaxplus
Jing Wei
15,060
12,591
0
4,793
16,217
6,671
4,929
9,531
6,322
0
70,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,673
Gold Earned
60,095
264
Minions Killed
331
0
Camps Cleared
0
1,481,614
Distance Traveled
1,752,017
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,710
732
38
2
0
370,787
1
L
Ao Kuang
10,880
680
26
2
0
288,195
0
W
Geb
11,614
726
14
1
0
333,856
2
L
Cthulhu
10,293
643
15
1
0
311,436
0
W
Bakasura
11,355
710
54
3
0
360,041
0
L
Nu Wa
11,083
693
72
5
0
294,369
1
L
Izanami
10,577
661
62
4
0
288,688
1
W
Poseidon
13,235
827
135
8
0
344,506
0
L
Kukulkan
11,840
740
89
6
0
298,926
0
W
Jing Wei
12,181
761
90
6
0
342,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role