Player Matchup

Ymir
Ymir
Bignutts4u
Ymir
Level 16
God Stats
14W - 15L
1,673 SR
Queue Stats
78W - 90L
1,218 Elo+
Party 1
Ares
Ares
LethalThreat05
Ares
Level 28
God Stats
1W - 2L
1,285 SR
Queue Stats
7W - 13L
1,218 Elo+
Party 1
Poseidon
Poseidon
MatMoon
Poseidon
Level 69
God Stats
6W - 6L
1,455 SR
Queue Stats
43W - 53L
1,346 Elo+
Solo
Danzaburou
Danzaburou
TomokazuHanto
Danzaburou
Level 86
God Stats
4W - 2L
1,839 SR
Queue Stats
220W - 196L
1,475 Elo+
Party 1
Tyr
Tyr
cállmedąd
Tyr
Level 109
God Stats
6W - 5L
1,358 SR
Queue Stats
108W - 98L
1,465 Elo+
Party 1
Team Averages
Level 62
1,522 SR
1,345 Elo+

VS

Team Averages
Level 82
1,446 SR
1,439 Elo+
Camazotz
Camazotz
Powerfwl
Camazotz
Level 65
God Stats
0W - 3L
1,118 SR
Queue Stats
93W - 138L
1,437 Elo+
Party 2
Anhur
Anhur
SLIMEGAWD
Anhur
Level 62
God Stats
2W - 1L
1,766 SR
Queue Stats
49W - 65L
1,425 Elo+
Party 2
Janus
Janus
TaKodeLusT
Janus
Level 106
God Stats
1W - 9L
1,179 SR
Queue Stats
127W - 151L
1,503 Elo+
Party 3
Atlas
Atlas
i Markus l
Atlas
Level 108
God Stats
2W - 3L
1,665 SR
Queue Stats
300W - 311L
1,522 Elo+
Party 3
Sun Wukong
Sun Wukong
tegotel
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,288
521
5,831
6,546
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
6,560
469
3,341
9,642
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
MatMoon
Poseidon
10
1 / 6 / 3
6,462
462
3,063
7,190
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TomokazuHanto
Danzaburou
15
8 / 0 / 2
9,165
655
8,962
7,303
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 0
7,966
569
3,134
4,916
4,542
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Powerfwl
Camazotz
10
0 / 2 / 3
6,041
432
3,463
10,406
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anhur
SLIMEGAWD
Anhur
10
2 / 4 / 0
6,375
455
5,421
7,292
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
13
4 / 2 / 2
7,488
535
7,445
7,457
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
10
3 / 5 / 2
6,567
469
3,536
12,723
8,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
tegotel
Sun Wukong
12
1 / 2 / 0
6,758
483
1,539
6,698
4,944
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
10
10
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
1
2
1
0.75
W
Poseidon
MatMoon
Poseidon
1
6
3
0.42
L
Camazotz
Powerfwl
Camazotz
0
2
3
0.75
L
Anhur
SLIMEGAWD
Anhur
2
4
0
0.5
L
Janus
4
2
2
2.5
W
Danzaburou
TomokazuHanto
Danzaburou
8
0
2
9
W
2
1
0
2
L
Atlas
3
5
2
0.8
L
Sun Wukong
tegotel
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
21,404
35,597
Taken
44,576
19,307
Mitigated
21,019
9,757
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,831
1,729
143
765
6,546
4,297
93
2,091
4,455
19,584
0
W
3,341
27
0
497
9,642
6,131
0
1,863
7,779
36,314
0
W
Poseidon
MatMoon
Poseidon
3,063
583
0
1,500
7,190
2,493
171
5,009
2,181
29,900
0
L
Camazotz
Powerfwl
Camazotz
3,463
353
0
3,160
10,406
3,174
87
3,045
7,361
0
34,376
L
Anhur
SLIMEGAWD
Anhur
5,421
3,113
0
1,312
7,292
1,816
0
1,307
5,985
0
28,930
L
Janus
7,445
394
0
1,340
7,457
2,334
157
2,750
4,707
51,216
0
W
Danzaburou
TomokazuHanto
Danzaburou
8,962
4,361
0
5,561
7,303
1,844
1,341
1,583
5,720
0
52,793
W
3,134
505
0
1,291
4,916
4,542
522
435
4,481
0
38,799
L
Atlas
3,536
1,011
0
1,492
12,723
8,751
70
5,133
7,590
14,977
0
L
Sun Wukong
tegotel
Sun Wukong
1,539
329
0
369
6,698
4,944
0
0
6,698
0
33,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,441
Gold Earned
33,229
343
Minions Killed
297
0
Camps Cleared
0
1,292,992
Distance Traveled
1,282,006
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,288
521
32
2
0
262,054
0
W
Ares
6,560
469
64
5
0
262,735
2
W
Poseidon
6,462
462
60
4
0
222,123
0
L
Camazotz
6,041
432
53
4
0
292,686
1
L
Anhur
6,375
455
52
4
0
219,732
0
L
Janus
7,488
535
114
8
0
285,315
1
W
Danzaburou
9,165
655
88
6
0
265,706
2
W
Tyr
7,966
569
99
7
0
280,374
0
L
Atlas
6,567
469
17
1
0
246,275
1
L
Sun Wukong
6,758
483
61
4
0
237,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role