Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Bubbblegrunt
Arachne
Level 56
God Stats
22W - 15L
1,285 SR
Queue Stats
277W - 345L
1,330 Elo+
Party 2
Cupid
Cupid
KLEM007
Cupid
Level 115
God Stats
7W - 6L
1,322 SR
Queue Stats
319W - 435L
1,346 Elo+
Party 2
Xing Tian
Xing Tian
TakeOutHisLegs
Xing Tian
Level 18
God Stats
26W - 27L
1,500 SR
Queue Stats
408W - 504L
1,298 Elo+
Party 2
Anubis
Anubis
scivilization
Anubis
Level 93
God Stats
16W - 11L
1,415 SR
Queue Stats
265W - 338L
1,395 Elo+
Party 2
Team Averages
Level 85
1,405 SR
1,374 Elo+

VS

Team Averages
Level 64
1,477 SR
1,286 Elo+
Pele
Pele
DaRuiner
Pele
Level 114
God Stats
0W - 3L
1,612 SR
Queue Stats
28W - 22L
1,336 Elo+
Party 1
Kukulkan
Kukulkan
ItzBlizzy
Kukulkan
Level 29
God Stats
0W - 1L
1,491 SR
Queue Stats
5W - 5L
1,147 Elo+
Party 1
Ymir
Ymir
Prodestant
Ymir
Level 28
God Stats
2W - 3L
1,392 SR
Queue Stats
38W - 37L
1,346 Elo+
Party 1
Bellona
Bellona
S2015TSTORM216
Bellona
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,229 Elo+
Party 3
Persephone
Persephone
euxphoxria
Persephone
Level 82
God Stats
13W - 18L
1,391 SR
Queue Stats
27W - 33L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
4 / 0 / 0
8,675
620
8,991
8,839
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Bubbblegrunt
Arachne
12
1 / 4 / 1
7,163
512
4,317
12,700
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
KLEM007
Cupid
13
1 / 1 / 2
7,583
542
4,931
8,020
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
TakeOutHisLegs
Xing Tian
10
0 / 1 / 1
6,397
457
959
6,862
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 0 / 1
8,821
630
6,653
4,126
2,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
4 / 4 / 1
7,255
518
7,410
10,371
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
ItzBlizzy
Kukulkan
11
1 / 2 / 2
6,544
467
5,059
3,140
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 3
7,059
504
1,234
6,858
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 2 / 0
7,326
523
5,267
10,916
9,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
euxphoxria
Persephone
13
0 / 4 / 0
7,752
554
3,934
6,968
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
13
Kills
6
6
Deaths
13
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
0
4
W
Arachne
Bubbblegrunt
Arachne
1
4
1
0.38
L
Pele
4
4
1
1.13
L
Kukulkan
ItzBlizzy
Kukulkan
1
2
2
1
W
Cupid
KLEM007
Cupid
1
1
2
2
L
1
1
3
2.5
L
0
2
0
0
W
Xing Tian
TakeOutHisLegs
Xing Tian
0
1
1
0.5
L
Persephone
euxphoxria
Persephone
0
4
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,851
Damage
22,904
40,547
Taken
38,253
18,749
Mitigated
19,365
16,605
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,991
5,231
0
4,229
8,839
4,886
624
100
8,739
0
36,462
W
Arachne
Bubbblegrunt
Arachne
4,317
2,906
0
2,415
12,700
4,225
0
3,372
9,258
0
42,367
L
Pele
7,410
1,696
0
3,419
10,371
3,345
0
2,755
7,350
0
46,649
L
Kukulkan
ItzBlizzy
Kukulkan
5,059
204
0
0
3,140
812
0
782
2,358
34,218
0
W
Cupid
KLEM007
Cupid
4,931
2,575
316
5,452
8,020
2,584
0
2,127
5,709
0
53,076
L
1,234
405
0
1,335
6,858
4,570
0
1,952
4,906
18,322
0
L
5,267
1,173
0
1,345
10,916
9,130
0
0
9,024
0
54,873
W
Xing Tian
TakeOutHisLegs
Xing Tian
959
194
145
1,182
6,862
5,015
140
2,710
3,986
6,951
0
L
Persephone
euxphoxria
Persephone
3,934
100
0
1,049
6,968
1,508
0
2,121
4,599
52,502
0
W
6,653
292
0
2,866
4,126
2,039
476
1,498
2,628
61,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,639
Gold Earned
35,936
403
Minions Killed
440
0
Camps Cleared
0
1,413,277
Distance Traveled
1,380,087
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,675
620
101
7
0
287,699
6
W
Arachne
7,163
512
65
5
0
327,679
4
L
Pele
7,255
518
79
6
0
306,152
0
L
Kukulkan
6,544
467
95
7
0
273,307
5
W
Cupid
7,583
542
118
8
0
239,855
3
L
Ymir
7,059
504
22
2
0
294,527
3
L
Bellona
7,326
523
132
9
0
271,354
2
W
Xing Tian
6,397
457
9
1
0
282,660
3
L
Persephone
7,752
554
112
8
0
234,747
3
W
Anubis
8,821
630
110
8
0
275,384
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role