Player Matchup

Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Basstifur89
Danzaburou
Level 125
God Stats
3W - 2L
1,235 SR
Queue Stats
210W - 242L
1,560 Elo+
Solo
Tiamat
Tiamat
Ch3c02
Tiamat
Level 27
God Stats
2W - 1L
1,429 SR
Queue Stats
39W - 52L
1,409 Elo+
Solo
Cerberus
Cerberus
Mocubaa
Cerberus
Level 150
God Stats
2W - 1L
1,668 SR
Queue Stats
94W - 90L
1,432 Elo+
Solo
Horus
Horus
Oughk
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,549 Elo+
Solo
Team Averages
Level 80
1,466 SR
1,490 Elo+

VS

Team Averages
Level 75
1,498 SR
1,484 Elo+
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Ayeeee8
Cliodhna
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 32L
1,414 Elo+
Party 1
Da Ji
Da Ji
LUDAG99
Da Ji
Level 28
God Stats
1W - 2L
1,488 SR
Queue Stats
130W - 117L
1,519 Elo+
Solo
Thor
Thor
OP_RAGE_
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,489 Elo+
Solo
Thoth
Thoth
Whiddershins
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
5 / 7 / 14
11,477
820
11,789
13,754
4,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Basstifur89
Danzaburou
17
2 / 4 / 15
10,599
757
11,071
12,828
4,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Ch3c02
Tiamat
19
7 / 7 / 14
11,946
853
12,830
17,019
13,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Mocubaa
Cerberus
19
8 / 3 / 16
11,572
827
16,214
16,593
18,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
Oughk
Horus
19
8 / 4 / 17
11,903
850
15,297
19,028
21,499
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
6 / 3 / 10
10,965
783
9,985
14,753
4,911
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
Ayeeee8
Cliodhna
18
3 / 7 / 11
10,982
784
12,630
16,611
4,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Da Ji
LUDAG99
Da Ji
19
9 / 4 / 10
11,319
809
18,001
17,504
7,226
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
16
5 / 10 / 7
10,482
749
11,254
15,201
4,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 6 / 11
9,724
695
8,304
11,295
2,696
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
73
30
Kills
24
25
Deaths
30
76
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
7
14
1.71
L
Chang'e
 
Chang'e
6
3
10
3.67
L
Cliodhna
Ayeeee8
Cliodhna
3
7
11
1.21
W
Danzaburou
Basstifur89
Danzaburou
2
4
15
2.38
W
Tiamat
Ch3c02
Tiamat
7
7
14
2
L
Da Ji
LUDAG99
Da Ji
9
4
10
3.5
W
Cerberus
Mocubaa
Cerberus
8
3
16
5.33
L
Thor
5
10
7
0.85
W
Horus
Oughk
Horus
8
4
17
4.13
L
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,201
Damage
60,174
79,222
Taken
75,364
62,522
Mitigated
24,329
36,082
Healing
26,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,789
5,947
1,047
1,877
13,754
4,110
1,871
3,838
9,916
0
20,956
L
Chang'e
 
Chang'e
9,985
2,691
7,911
6,750
14,753
4,911
490
7,621
7,132
19,402
0
L
Cliodhna
Ayeeee8
Cliodhna
12,630
1,547
540
4,703
16,611
4,802
807
4,312
12,299
0
27,932
W
Danzaburou
Basstifur89
Danzaburou
11,071
2,399
2,655
3,702
12,828
4,322
2,754
637
12,191
0
26,799
W
Tiamat
Ch3c02
Tiamat
12,830
1,097
531
4,155
17,019
13,625
206
3,304
13,715
38,045
0
L
Da Ji
LUDAG99
Da Ji
18,001
3,230
1,185
3,186
17,504
7,226
1,422
4,901
12,603
0
30,954
W
Cerberus
Mocubaa
Cerberus
16,214
344
2,806
5,288
16,593
18,966
569
5,686
10,907
27,704
0
L
Thor
11,254
841
0
216
15,201
4,694
0
6,635
8,566
0
25,187
W
Horus
Oughk
Horus
15,297
5,501
5,755
8,266
19,028
21,499
808
4,824
14,204
0
24,158
L
8,304
1,352
927
1,054
11,295
2,696
783
5,575
5,720
17,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,497
Gold Earned
53,472
156
Minions Killed
146
0
Camps Cleared
0
1,337,434
Distance Traveled
1,221,128
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,477
820
32
2
0
251,640
0
L
Chang'e
10,965
783
38
3
0
250,304
0
L
Cliodhna
10,982
784
42
3
0
267,995
0
W
Danzaburou
10,599
757
24
2
0
271,234
4
W
Tiamat
11,946
853
56
4
0
247,058
0
L
Da Ji
11,319
809
32
2
0
250,827
1
W
Cerberus
11,572
827
35
3
0
296,584
0
L
Thor
10,482
749
22
2
0
202,910
1
W
Horus
11,903
850
9
1
0
270,918
1
L
Thoth
9,724
695
12
1
0
249,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role