Player Matchup

Izanami
Izanami
Boogilations
Izanami
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,363 Elo+
Party 2
Ah Puch
Ah Puch
Nanerpoles
Ah Puch
Level 129
God Stats
4W - 2L
1,246 SR
Queue Stats
83W - 65L
1,488 Elo+
Party 2
Horus
Horus
SirMonty
Horus
Level 47
God Stats
9W - 1L
1,797 SR
Queue Stats
74W - 58L
1,769 Elo+
Party 2
Team Averages
Level 76
1,515 SR
1,540 Elo+

VS

Team Averages
Level 83
1,518 SR
1,382 Elo+
Medusa
Medusa
Darth Bane9322
Medusa
Level 57
God Stats
3W - 7L
1,473 SR
Queue Stats
12W - 25L
1,298 Elo+
Solo
Yemoja
Yemoja
KenTexTURBO11
Yemoja
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,375 Elo+
Party 1
Zeus
Zeus
TheVeryUnkind
Zeus
Level 129
God Stats
28W - 20L
1,580 SR
Queue Stats
185W - 171L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boogilations
Izanami
14
0 / 4 / 5
10,872
604
3,508
12,506
5,888
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Nanerpoles
Ah Puch
18
5 / 1 / 5
12,777
710
20,575
14,490
7,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
SirMonty
Horus
17
6 / 0 / 5
13,455
748
11,468
18,155
25,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
10,145
564
12,025
14,400
4,509
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 3
11,131
618
6,190
12,084
12,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 6 / 4
10,723
596
13,285
13,537
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
5
5
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Boogilations
Izanami
0
4
5
0.63
L
2
4
3
0.88
L
2
1
3
3.5
W
Ah Puch
Nanerpoles
Ah Puch
5
1
5
7.5
W
Horus
SirMonty
Horus
6
0
5
8.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,551
Damage
31,500
45,151
Taken
40,021
38,895
Mitigated
20,128
22,339
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Boogilations
Izanami
3,508
2,749
0
3,059
12,506
5,888
1,702
5,770
6,736
0
43,344
L
12,025
3,921
0
288
14,400
4,509
0
8,970
5,430
0
33,841
L
6,190
1,226
3,409
3,140
12,084
12,141
0
6,703
5,381
22,364
0
W
Ah Puch
Nanerpoles
Ah Puch
20,575
358
0
4,721
14,490
7,271
791
7,672
6,818
69,388
0
W
Horus
SirMonty
Horus
11,468
5,371
4,228
10,331
18,155
25,736
1,037
7,399
10,756
0
29,213
L
13,285
774
0
581
13,537
3,478
0
5,373
8,164
52,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,104
Gold Earned
31,999
193
Minions Killed
166
12
Camps Cleared
3
888,846
Distance Traveled
755,510
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,872
604
70
4
4
237,909
3
L
Medusa
10,145
564
49
3
1
244,331
1
L
Yemoja
11,131
618
40
2
1
234,186
3
W
Ah Puch
12,777
710
113
6
7
320,340
1
W
Horus
13,455
748
10
1
1
330,597
4
L
Zeus
10,723
596
77
4
1
276,993
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role