Player Matchup

Zhong Kui
Zhong Kui
Brandonalvarezz
Zhong Kui
Level 60
God Stats
8W - 5L
1,546 SR
Queue Stats
205W - 248L
1,383 Elo+
Party 4
Horus
Horus
DiamondFire67
Horus
Level 87
God Stats
5W - 4L
1,598 SR
Queue Stats
262W - 241L
1,456 Elo+
Party 2
Vamana
Vamana
FoundMarioJudah
Vamana
Level 59
God Stats
26W - 22L
1,555 SR
Queue Stats
230W - 223L
1,385 Elo+
Party 4
Nemesis
Nemesis
OhNoController
Nemesis
Level 43
God Stats
9W - 7L
1,199 SR
Queue Stats
284W - 282L
1,389 Elo+
Party 4
Sol
Sol
RashOmnivore
Sol
Level 17
God Stats
9W - 10L
1,648 SR
Queue Stats
33W - 27L
1,500 Elo+
Party 2
Team Averages
Level 53
1,509 SR
1,423 Elo+

VS

Team Averages
Level 74
1,486 SR
1,467 Elo+
Shiva
Shiva
 
Shiva
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AsmodeusG59
Yu Huang
Level 38
God Stats
0W - 1L
1,480 SR
Queue Stats
5W - 7L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
DisloyalReaper1
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
ScubáSteve
Chaac
Level 109
God Stats
1W - 2L
1,449 SR
Queue Stats
17W - 32L
1,480 Elo+
Party 3
Da Ji
Da Ji
StrawberryMilku-
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brandonalvarezz
Zhong Kui
12
4 / 0 / 3
7,038
704
4,982
6,006
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 0 / 3
6,557
656
2,963
4,144
2,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
5 / 1 / 2
6,819
682
4,682
9,632
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 1
6,758
676
2,139
4,282
1,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 3 / 3
5,427
543
4,474
4,250
1,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
1 / 2 / 1
5,365
537
3,095
6,034
4,033
Yu Huang
AsmodeusG59
Yu Huang
9
0 / 5 / 0
4,857
486
3,447
5,621
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
7
2 / 5 / 1
4,692
469
2,700
4,849
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 5 / 2
5,005
501
3,980
8,793
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 0
5,304
530
2,710
6,420
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
18
Kills
5
5
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
2
1
0.75
L
Yu Huang
AsmodeusG59
Yu Huang
0
5
0
0
W
Zhong Kui
Brandonalvarezz
Zhong Kui
4
0
3
5.5
W
3
0
3
4.5
L
Kukulkan
2
5
1
0.5
W
5
1
2
6
W
4
1
1
4.5
W
2
3
3
1.17
L
1
5
2
0.4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
15,932
28,314
Taken
31,717
12,541
Mitigated
12,669
11,604
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,095
290
0
1,380
6,034
4,033
0
0
6,034
0
21,892
L
Yu Huang
AsmodeusG59
Yu Huang
3,447
457
85
562
5,621
1,583
0
2,213
3,408
24,145
0
W
Zhong Kui
Brandonalvarezz
Zhong Kui
4,982
1,290
44
2,896
6,006
3,904
261
2,217
3,789
36,746
0
W
2,963
1,493
112
1,676
4,144
2,104
225
744
3,400
0
23,908
L
Kukulkan
2,700
514
0
0
4,849
1,409
0
1,276
3,573
13,363
0
W
4,682
2,381
0
4,899
9,632
4,252
249
1,412
8,220
0
33,777
W
2,139
908
0
424
4,282
1,270
2,305
509
3,773
0
35,591
W
4,474
1,732
0
1,553
4,250
1,011
767
1,265
2,985
21,994
0
L
3,980
486
195
3,034
8,793
3,806
0
4,511
4,282
0
14,489
L
2,710
552
0
1,886
6,420
1,838
287
1,456
4,964
0
23,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
25,223
326
Minions Killed
197
0
Camps Cleared
0
1,001,725
Distance Traveled
871,643
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,365
537
49
5
0
143,483
2
L
Yu Huang
4,857
486
49
5
0
172,187
1
W
Zhong Kui
7,038
704
81
8
0
190,750
0
W
Horus
6,557
656
34
3
0
201,014
1
L
Kukulkan
4,692
469
30
3
0
159,245
1
W
Vamana
6,819
682
87
9
0
187,692
5
W
Nemesis
6,758
676
85
9
0
236,247
1
W
Sol
5,427
543
39
4
0
186,022
1
L
Chaac
5,005
501
22
2
0
193,352
1
L
Da Ji
5,304
530
47
5
0
203,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role