Player Matchup

Neith
Neith
BlaseBlase2599
Neith
Level 12
God Stats
3W - 1L
1,481 SR
Queue Stats
5W - 13L
1,665 Elo+
Party 1
Cthulhu
Cthulhu
Cajunpapa209
Cthulhu
Level 56
God Stats
2W - 1L
1,430 SR
Queue Stats
10W - 18L
1,285 Elo+
Party 1
Anubis
Anubis
LilB00gie
Anubis
Level 48
God Stats
10W - 21L
1,524 SR
Queue Stats
11W - 25L
1,442 Elo+
Party 1
Bakasura
Bakasura
Potatoman209
Bakasura
Level 65
God Stats
7W - 4L
1,574 SR
Queue Stats
32W - 35L
1,442 Elo+
Party 1
Odin
Odin
Shelter7
Odin
Level 27
God Stats
4W - 1L
1,698 SR
Queue Stats
5W - 4L
1,327 Elo+
Party 1
Team Averages
Level 42
1,542 SR
1,432 Elo+

VS

Team Averages
Level 47
1,369 SR
1,352 Elo+
Hercules
Hercules
Asoldano
Hercules
Level 48
God Stats
1W - 1L
1,337 SR
Queue Stats
44W - 62L
1,376 Elo+
Party 2
Arachne
Arachne
CharlieTango24
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,216 Elo+
Party 3
Neith
Neith
Daddydisc
Neith
Level 26
God Stats
29W - 33L
1,366 SR
Queue Stats
41W - 48L
1,328 Elo+
Party 2
Thoth
Thoth
Katamatic
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,435 Elo+
Party 3
King Arthur
King Arthur
Solodolo34
King Arthur
Level 29
God Stats
1W - 8L
1,140 SR
Queue Stats
48W - 61L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,507
434
1,626
6,172
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Cajunpapa209
Cthulhu
11
0 / 1 / 1
6,305
420
1,675
8,625
4,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
LilB00gie
Anubis
15
8 / 1 / 0
8,941
596
9,323
7,604
3,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Potatoman209
Bakasura
15
6 / 3 / 2
8,595
573
10,376
14,121
7,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
13
1 / 0 / 2
7,565
504
3,302
5,184
3,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asoldano
Hercules
11
1 / 1 / 2
6,162
411
2,501
5,331
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 4 / 4
7,040
469
4,066
12,601
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Daddydisc
Neith
13
3 / 2 / 2
7,576
505
8,121
7,763
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
Katamatic
Thoth
12
3 / 5 / 0
7,586
506
3,925
7,889
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Solodolo34
King Arthur
12
0 / 3 / 0
6,898
460
3,557
8,469
4,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
15
Kills
8
8
Deaths
15
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Asoldano
Hercules
1
1
2
2
W
0
3
1
0.17
W
Cthulhu
Cajunpapa209
Cthulhu
0
1
1
0.5
L
1
4
4
0.75
L
Neith
Daddydisc
Neith
3
2
2
2
L
Thoth
Katamatic
Thoth
3
5
0
0.6
W
Anubis
LilB00gie
Anubis
8
1
0
8
W
Bakasura
Potatoman209
Bakasura
6
3
2
2.33
W
Odin
1
0
2
2
L
King Arthur
Solodolo34
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,302
Damage
22,170
41,706
Taken
42,053
21,188
Mitigated
16,529
14,370
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Asoldano
Hercules
2,501
776
0
1,866
5,331
3,132
0
1,495
3,321
0
19,773
W
1,626
289
0
1,411
6,172
2,328
480
0
6,172
0
37,083
W
Cthulhu
Cajunpapa209
Cthulhu
1,675
34
134
3,067
8,625
4,741
0
0
8,625
25,984
0
L
4,066
2,795
0
3,893
12,601
4,309
56
3,680
8,571
0
41,812
L
Neith
Daddydisc
Neith
8,121
4,279
0
3,425
7,763
2,393
0
2,115
5,415
0
46,407
L
Thoth
Katamatic
Thoth
3,925
415
0
1,131
7,889
1,880
0
3,708
3,951
40,522
0
W
Anubis
LilB00gie
Anubis
9,323
0
0
4,042
7,604
3,043
0
2,529
5,075
59,757
0
W
Bakasura
Potatoman209
Bakasura
10,376
6,718
0
5,106
14,121
7,212
140
1,396
12,725
0
60,233
W
Odin
3,302
1,533
0
610
5,184
3,864
0
0
5,184
0
32,154
L
King Arthur
Solodolo34
King Arthur
3,557
584
0
1,450
8,469
4,815
0
0
7,933
0
35,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,913
Gold Earned
35,262
421
Minions Killed
367
0
Camps Cleared
0
1,425,950
Distance Traveled
1,418,554
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,162
411
45
3
0
317,347
0
W
Neith
6,507
434
76
5
0
255,910
1
W
Cthulhu
6,305
420
36
2
0
297,467
2
L
Arachne
7,040
469
80
5
0
315,903
2
L
Neith
7,576
505
94
6
0
254,660
6
L
Thoth
7,586
506
74
5
0
254,419
2
W
Anubis
8,941
596
110
7
0
264,793
0
W
Bakasura
8,595
573
126
8
0
326,560
4
W
Odin
7,565
504
73
5
0
281,220
1
L
King Arthur
6,898
460
74
5
0
276,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role