Player Matchup

Achilles
Achilles
D4rKP4d4w4n
Achilles
Level 160
God Stats
1W - 7L
1,500 SR
Queue Stats
202W - 184L
1,525 Elo+
Party 3
Ymir
Ymir
Eduumetepijas
Ymir
Level 10
God Stats
0W - 3L
1,256 SR
Queue Stats
6W - 16L
1,410 Elo+
Party 2
Loki
Loki
Ljmagana
Loki
Level 106
God Stats
10W - 6L
1,500 SR
Queue Stats
115W - 101L
1,532 Elo+
Party 2
Merlin
Merlin
PåndåBrigåde
Merlin
Level 121
God Stats
2W - 3L
1,771 SR
Queue Stats
6W - 8L
1,524 Elo+
Solo
Anhur
Anhur
isyco1
Anhur
Level 49
God Stats
1W - 2L
1,765 SR
Queue Stats
163W - 163L
1,560 Elo+
Party 3
Team Averages
Level 89
1,558 SR
1,510 Elo+

VS

Team Averages
Level 83
1,600 SR
1,508 Elo+
Nu Wa
Nu Wa
CheesyFive
Nu Wa
Level 92
God Stats
1W - 3L
1,334 SR
Queue Stats
120W - 78L
1,578 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fateish
Cu Chulainn
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 98L
1,599 Elo+
Party 1
Sobek
Sobek
Markail
Sobek
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 9L
1,298 Elo+
Party 1
Neith
Neith
SaberPlush
Neith
Level 23
God Stats
13W - 6L
1,733 SR
Queue Stats
242W - 204L
1,456 Elo+
Solo
Poseidon
Poseidon
lvl98zubat
Poseidon
Level 139
God Stats
2W - 2L
1,934 SR
Queue Stats
151W - 122L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D4rKP4d4w4n
Achilles
14
3 / 4 / 7
8,056
806
6,868
11,769
11,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 6 / 2
6,306
631
2,810
10,889
7,815
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Loki
14
4 / 7 / 3
8,021
802
7,324
9,307
3,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 3
7,440
744
4,463
5,286
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
isyco1
Anhur
14
4 / 4 / 5
7,994
799
7,874
10,392
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
4 / 1 / 13
8,200
820
8,886
5,306
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Fateish
Cu Chulainn
16
10 / 2 / 9
9,454
945
10,503
12,408
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
Markail
Sobek
14
2 / 4 / 17
8,035
804
4,556
10,538
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
14
4 / 3 / 12
7,842
784
8,568
6,248
1,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
lvl98zubat
Poseidon
16
4 / 2 / 8
8,572
857
9,125
6,104
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
12
Kills
24
24
Deaths
12
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
1
13
10.5
L
Achilles
D4rKP4d4w4n
Achilles
3
4
7
1.63
L
0
6
2
0.17
W
Cu Chulainn
Fateish
Cu Chulainn
10
2
9
7.25
L
Loki
4
7
3
0.79
W
Sobek
Markail
Sobek
2
4
17
2.63
L
1
3
3
0.83
W
Neith
4
3
12
3.33
L
Anhur
isyco1
Anhur
4
4
5
1.63
W
Poseidon
lvl98zubat
Poseidon
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,339
Damage
41,638
47,643
Taken
40,604
28,092
Mitigated
27,822
4,570
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
8,886
3,345
77
944
5,306
1,792
1,163
131
5,175
28,649
0
L
Achilles
D4rKP4d4w4n
Achilles
6,868
1,721
0
1,193
11,769
11,930
0
5,016
6,683
0
14,038
L
2,810
738
0
0
10,889
7,815
0
6,497
4,213
7,763
0
W
Cu Chulainn
Fateish
Cu Chulainn
10,503
2,109
0
3,454
12,408
10,558
112
1,350
10,883
3,765
21,851
L
Loki
7,324
2,156
0
480
9,307
3,279
0
4,265
4,968
0
18,098
W
Sobek
Markail
Sobek
4,556
1,127
0
1,007
10,538
11,399
0
3,469
6,789
6,345
0
L
4,463
79
0
242
5,286
1,648
0
3,141
2,005
33,209
0
W
Neith
8,568
4,145
0
1,218
6,248
1,921
0
1,280
4,892
0
17,557
L
Anhur
isyco1
Anhur
7,874
3,594
0
2,655
10,392
3,420
0
4,546
5,700
0
26,173
W
Poseidon
lvl98zubat
Poseidon
9,125
2,156
0
429
6,104
2,152
492
1,043
5,028
39,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
42,103
151
Minions Killed
177
0
Camps Cleared
0
928,328
Distance Traveled
1,019,486
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,200
820
43
4
0
186,508
1
L
Achilles
8,056
806
17
2
0
196,545
1
L
Ymir
6,306
631
8
1
0
164,010
0
W
Cu Chulainn
9,454
945
31
3
0
226,001
2
L
Loki
8,021
802
26
3
0
203,681
1
W
Sobek
8,035
804
5
1
0
203,823
0
L
Merlin
7,440
744
65
7
0
189,592
2
W
Neith
7,842
784
23
2
0
179,464
0
L
Anhur
7,994
799
35
4
0
174,500
0
W
Poseidon
8,572
857
75
8
0
223,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role