Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Artemiss78
Skadi
Level 63
God Stats
78W - 61L
1,474 SR
Queue Stats
172W - 165L
1,404 Elo+
Solo
Scylla
Scylla
FROST KILLER
Scylla
Level 54
God Stats
28W - 10L
1,774 SR
Queue Stats
128W - 126L
1,573 Elo+
Party 2
Achilles
Achilles
ShelbyBoss67
Achilles
Level 84
God Stats
2W - 1L
1,266 SR
Queue Stats
94W - 92L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
dummycody
Sylvanus
Level 65
God Stats
9W - 7L
1,736 SR
Queue Stats
330W - 340L
1,586 Elo+
Party 2
Team Averages
Level 74
1,550 SR
1,517 Elo+

VS

Team Averages
Level 97
1,518 SR
1,482 Elo+
Neith
Neith
BriSenpai
Neith
Level 67
God Stats
19W - 23L
1,586 SR
Queue Stats
115W - 126L
1,444 Elo+
Solo
Merlin
Merlin
DahyunFromTwice
Merlin
Level 129
God Stats
2W - 2L
1,707 SR
Queue Stats
29W - 21L
1,557 Elo+
Solo
Ymir
Ymir
MataNoooBB
Ymir
Level 65
God Stats
17W - 22L
1,434 SR
Queue Stats
75W - 98L
1,334 Elo+
Solo
Mercury
Mercury
MrDPool
Mercury
Level 136
God Stats
6W - 15L
1,109 SR
Queue Stats
211W - 241L
1,402 Elo+
Party 1
Odin
Odin
Wes4x
Odin
Level 89
God Stats
8W - 4L
1,752 SR
Queue Stats
282W - 211L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
18 / 11 / 8
20,558
623
28,067
40,481
20,953
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
20
1 / 11 / 6
17,052
517
9,774
26,765
9,251
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
20
15 / 12 / 6
20,439
619
32,789
26,626
9,328
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
ShelbyBoss67
Achilles
20
6 / 6 / 9
18,290
554
18,201
33,616
50,574
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
dummycody
Sylvanus
20
2 / 10 / 20
15,912
482
15,734
38,036
56,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BriSenpai
Neith
20
5 / 10 / 13
14,888
451
16,251
25,847
8,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 6 / 16
17,541
532
40,888
25,969
8,062
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 7 / 5
13,111
397
8,747
19,001
6,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
MrDPool
Mercury
20
14 / 12 / 7
19,420
588
28,945
30,499
13,186
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
Wes4x
Odin
20
17 / 8 / 12
19,180
581
29,079
40,763
43,470
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
102
42
Kills
49
50
Deaths
43
49
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
18
11
8
2
W
Skadi
1
11
6
0.36
L
Neith
BriSenpai
Neith
5
10
13
1.15
L
9
6
16
2.83
W
Scylla
15
12
6
1.5
L
4
7
5
0.93
L
Mercury
MrDPool
Mercury
14
12
7
1.46
W
Achilles
ShelbyBoss67
Achilles
6
6
9
1.75
L
Odin
Wes4x
Odin
17
8
12
2.88
W
Sylvanus
dummycody
Sylvanus
2
10
20
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,565
Damage
123,910
165,524
Taken
142,079
146,451
Mitigated
79,791
35,576
Healing
27,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
28,067
21,422
0
10,102
40,481
20,953
0
13,094
27,019
0
168,035
W
Skadi
9,774
3,523
0
4,112
26,765
9,251
4,054
7,880
18,723
0
119,688
L
Neith
BriSenpai
Neith
16,251
7,992
0
6,533
25,847
8,147
930
12,194
13,073
0
88,514
L
40,888
2,714
0
5,105
25,969
8,062
2,625
11,110
13,776
161,537
0
W
Scylla
32,789
3,133
0
2,966
26,626
9,328
6,437
9,116
17,184
129,366
0
L
8,747
1,846
0
2,369
19,001
6,926
924
7,781
10,623
63,998
0
L
Mercury
MrDPool
Mercury
28,945
16,607
0
3,174
30,499
13,186
3,294
9,267
19,926
0
162,859
W
Achilles
ShelbyBoss67
Achilles
18,201
2,872
0
6,667
33,616
50,574
698
9,240
22,727
0
93,503
L
Odin
Wes4x
Odin
29,079
5,221
0
10,445
40,763
43,470
719
12,502
27,211
0
110,762
W
Sylvanus
dummycody
Sylvanus
15,734
4,234
3,036
8,693
38,036
56,345
869
13,303
23,704
50,737
13,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,251
Gold Earned
84,140
772
Minions Killed
780
0
Camps Cleared
0
2,689,365
Distance Traveled
2,787,766
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
20,558
623
197
6
0
621,143
0
W
Skadi
17,052
517
195
6
0
443,872
4
L
Neith
14,888
451
125
4
0
564,373
5
L
Merlin
17,541
532
185
6
0
596,793
9
W
Scylla
20,439
619
160
5
0
498,708
3
L
Ymir
13,111
397
121
4
0
328,517
0
L
Mercury
19,420
588
219
7
0
715,418
10
W
Achilles
18,290
554
142
4
0
620,458
3
L
Odin
19,180
581
130
4
0
582,665
6
W
Sylvanus
15,912
482
78
2
0
505,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role